Wired Redstone

⭐ ⭐ (133 endorsements) 📥 74,131 downloads 📌 v0.7.8+1.20.1 📅 4/26/2022
⚪ Last updated 2024

By Kneelawk · fabric

⬇ Download Mod Source: Modrinth 📅 Updated: 5/5/2024 📅 Created: 4/26/2022
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.2% endorsement rate
  • 🏆 #184 of 983 fabric mods in this game by downloads

📋 About This Mod

<center> <p align="center"><img src="https://raw.githubusercontent.com/Kneelawk/WiredRedstone/main/src/main/resources/assets/wiredredstone/icon-256.png" alt="Logo" width="200"></p> <h1 align="center">Wired Redstone</h1> <h3 align="center">Adds redstone wires and stuff</h3> <p align="center"> <a href="https://discord.gg/6vgpHcKmxg"><img src="https://kneelawk.com/assets/discord-64x64.png" alt="Discord"></a> <a href="https://github.com/Kneelawk/WiredRedstone"><img src="https://kneelawk.com/assets/github-white-64x64.png" alt="Github"></a> <a href="https://modrinth.com/mod/wiredredstone"><img src="https://kneelawk.com/assets/modrinth-64x64.png" alt="Modrinth"></a> <a href="https://www.curseforge.com/minecraft/mc-mods/wired-redstone"><img src="https://kneelawk.com/assets/curseforge-64x64.png" alt="CurseForge"></a> </p> </center> ## Beta This project is currently in beta. Expect bugs, missing items, and sometimes needing to use a command to fix things. Please make regular backups. ## Wired Redstone & RSWires Wired Redstone is based on , and is essentially a rewrite. However, Wired Redstone incorporates some rather large changes: * Uses LibMultiPart for multi-part wires instead of doing the multi-part logic itself, like RSWires does. * This means improved compatibility with other mods and the ability to do more complex things like having multiple kinds of wire in one block, but also carries the weight of a full multi-part system like LibMultiPart. * Has support for analog signals. * This means you can send more complicated signals, but it also means the mod spends more time calculating them. * Adds support for wires being cut off by things (i.e. not going through blocks when going around corners, being able to be blocked by facades, etc.). * This can be handy to keep red-alloy-wires from connecting, but it does mean more calculations, checking for things in the way of wires. * Makes some rather large optimizations to RSWires's wire-net engine that hopefully out-weigh the cost imposed by the other features added. * Adds gates. * These probably could be added to RSWires too, fairly easily, I just haven't gotten around to adding them and no one else has either. Please go checkout if you haven't already. : https://www.curseforge.com/minecraft/mc-mods/rswires/ ## Screenshots Here is a picture of one of my dev worlds:<br/> !(https://cdn-raw.modrinth.com/data/lyYGrdho/images/68625d24a76d7f37ee8e24a4f3f1a99500396656.png) ## Recipes As of version 0.3.0, survival-based recipes have been added. Most circuit components are crafted using a machine called the Redstone Assembler. Redstone assembler recipes are visible in REI and EMI. The Redstone Assembler can be crafted in a normal crafting table like such:<br/> !(https://raw.githubusercontent.com/Kneelawk/WiredRedstone/main/screenshots/redstone_assembler_recipe.png) Redstone Alloy Ingots can be crafted in the Redstone Assembler:<br/> !(https://raw.githubusercontent.com/Kneelawk/WiredRedstone/main/screenshots/redstone_alloy_recipe.png) Red Alloy Wire can then be crafted:<br/> !(https://raw.githubusercontent.com/Kneelawk/WiredRedstone/main/screenshots/red_alloy_wire_recipe.png) Or Insulated Wire can be crafted:<br/> !(https://raw.githubusercontent.com/Kneelawk/WiredRedstone/main/screenshots/insulated_wire_recipe.png) ## Mod Integrations Wired Redstone has integrations support for , , , and . ### Wired Redstone Bundled Cables can connect to CC: Restitched computers, allowing those computers to send and receive bundled signals. ### & Wired Redstone machines have recipe support in both EMI and REI. ### Many Wired Redstone gates and wires will show extra information in the WTHIT HUD. : https://modrinth.com/mod/cc-restitched : https://modrinth.com/mod/emi : https://www.curseforge.com/minecraft/mc-mods/roughly-enough-items : https://modrinth.com/mod/wthit ## Known Issues * ~~LibMultiPart blocks (meaning all wires, gates, etc.) will crash when moved by Create contraptions (**(https://github.com/Kneelawk/WiredRedstone/issues/15)**).~~ Fixed in `v0.4.11+1.19.2` and `v0.3.9+1.18.2`. * ~~Under certain circumstances Not Enough Crashes can get Wired Redstone's rendering system into an invalid state while generating a crash report, causing an actual crash (**(https://github.com/Kneelawk/WiredRedstone/issues/12)**).~~ Fixed in `v0.4.13+1.19.2` and `v0.3.10+1.18.2`. * Completely incompatible with Immersive Portals (**(https://github.com/Kneelawk/WiredRedstone/issues/23)**). * Server crashes can cause wires to stop working correctly and appear disconnected or refuse to connect when placed in specific areas. This is caused b

Logo

Wired Redstone

Adds redstone wires and stuff

Discord Github Modrinth CurseForge

This project is currently in beta. Expect bugs, missing items, and sometimes needing to use a command to fix things. Please make regular backups.

## Wired Redstone & RSWires

Wired Redstone is based on , and is essentially a rewrite. However, Wired Redstone incorporates some rather large changes:

Uses LibMultiPart for multi-part wires instead of doing the multi-part logic itself, like RSWires does. This means improved compatibility with other mods and the ability to do more complex things like having multiple kinds of wire in one block, but also carries the weight of a full multi-part system like LibMultiPart. Has support for analog signals. This means you can send more complicated signals, but it also means the mod spends more time calculating them. Adds support for wires being cut off by things (i.e. not going through blocks when going around corners, being able to be blocked by facades, etc.). This can be handy to keep red-alloy-wires from connecting, but it does mean more calculations, checking for things in the way of wires. Makes some rather large optimizations to RSWires's wire-net engine that hopefully out-weigh the cost imposed by the other features added. Adds gates. These probably could be added to RSWires too, fairly easily, I just haven't gotten around to adding them and no one else has either.

Please go checkout if you haven't already.

: https://www.curseforge.com/minecraft/mc-mods/rswires/

## Screenshots

Here is a picture of one of my dev worlds:

!(https://cdn-raw.modrinth.com/data/lyYGrdho/images/68625d24a76d7f37ee8e24a4f3f1a99500396656.png)

As of version 0. 3. 0, survival-based recipes have been added. Most circuit components are crafted using a machine called the Redstone Assembler. Redstone assembler recipes are visible in REI and EMI.

The Redstone Assembler can be crafted in a normal crafting table like such:

!(https://raw.githubusercontent.com/Kneelawk/WiredRedstone/main/screenshots/redstone_assembler_recipe.png)

Redstone Alloy Ingots can be crafted in the Redstone Assembler:

!(https://raw.githubusercontent.com/Kneelawk/WiredRedstone/main/screenshots/redstone_alloy_recipe.png)

Red Alloy Wire can then be crafted:

!(https://raw.githubusercontent.com/Kneelawk/WiredRedstone/main/screenshots/red_alloy_wire_recipe.png)

Or Insulated Wire can be crafted:

!(https://raw.githubusercontent.com/Kneelawk/WiredRedstone/main/screenshots/insulated_wire_recipe.png)

## Mod Integrations

Wired Redstone has integrations support for , , , and .

Wired Redstone Bundled Cables can connect to CC: Restitched computers, allowing those computers to send and receive bundled signals.

Wired Redstone machines have recipe support in both EMI and REI.

Many Wired Redstone gates and wires will show extra information in the WTHIT HUD.

: https://modrinth.com/mod/cc-restitched

: https://modrinth.com/mod/emi

: https://www.curseforge.com/minecraft/mc-mods/roughly-enough-items

: https://modrinth.com/mod/wthit

## Known Issues

~~LibMultiPart blocks (meaning all wires, gates, etc.) will crash when moved by Create contraptions (*[#15](https://github.com/Kneelawk/WiredRedstone/issues/15)**).~~ Fixed in `v0. 4. 11+1. 19. 2` and `v0. 3. 9+1. 18. 2`. ~~Under certain circumstances Not Enough Crashes can get Wired Redstone's rendering system into an invalid state while generating a crash report, causing an actual crash (*[#12](https://github.com/Kneelawk/WiredRedstone/issues/12)**).~~ Fixed in `v0. 4. 13+1. 19. 2` and `v0. 3. 10+1. 18. 2`. Completely incompatible with Immersive Portals (*[#23](https://github.com/Kneelawk/WiredRedstone/issues/23)**). Server crashes can cause wires to stop working correctly and appear disconnected or refuse to connect when placed in specific areas. This is caused b

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
Kneelawk
Version
0.7.8+1.20.1
Downloads
74,131
Endorsements
133
Category
fabric
Created
4/26/2022
Updated
5/5/2024
Game Versions
1.20, 1.20.1
Tags
technology, utility

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does Wired Redstone support?

The author lists 1.20, 1.20.1. Other versions may work but are untested by the author.

What is the latest version of Wired Redstone?

Version 0.7.8+1.20.1, published 2024-05-05 with 74,131 downloads recorded at the source.

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