Waypoint Warp

โญ โ€” (0 endorsements) ๐Ÿ“ฅ 504 downloads ๐Ÿ“Œ v1.20.1-1.3.3 ๐Ÿ“… 12/3/2025
๐ŸŸก Updated this year

By PPekKunGz ยท fabric

โฌ‡ Download Mod Source: Modrinth โ†— ๐Ÿ“… Updated: 4/7/2026 ๐Ÿ“… Created: 12/3/2025
โš ๏ธ Install Order ยท 2 steps
1๐Ÿ› ๏ธ Forge โ€” Minecraft Forge (mod loader) Download โ†—
2๐Ÿ› ๏ธ Fabric โ€” Fabric Loader Download โ†—

Install in this order, then this mod last โ€” most mods fail to load without their framework and dependencies in place.

๐Ÿ” Analysis

  • ๐Ÿ‘ 0.0% endorsement rate
  • ๐Ÿ† #616 of 896 fabric mods in this game by downloads

๐Ÿ“‹ About This Mod

โœ… repeating command blocks
โœ… complex `/execute` distance checks
โœ… scoreboard conditions
โœ… datapack tick functions
โœ… long command chains
โœ… command dispatcher spam

# ๐Ÿš€ Waypoint Warp - Ultra Optimized Teleportation System **Waypoint Warp** is a next-generation server-side teleportation engine that replaces slow, repetitive vanilla command-block systems with an ultra-efficient global waypoint framework. Designed for **Fabric 1.20.1**, this mod drastically reduces MSPT cost and provides a clean, scalable teleport solution without requiring any client installation. --- ## ๐ŸŒฉ๏ธ Why Replace Command Blocks? Traditional vanilla teleport systems rely on: - repeating command blocks - complex `/execute` distance checks - scoreboard conditions - datapack tick functions - long command chains - command dispatcher spam - rooms full of ticking command blocks A typical vanilla teleporter looks like this: ``` /execute as @a at @s if entity @s run tp @s <destination> ``` This runs **every tick ร— every player ร— every waypoint**, quickly becoming expensive as servers grow. --- ## โŒ Problems with Vanilla Teleport Systems - Constant tick load - Cost scales with **players ร— waypoints** - Heavy command dispatcher overhead - Datapack tick performance drop - Lag spikes from long command chains - Hard to manage in large adventure or RPG maps --- ## โœ… What Waypoint Warp Does Better Waypoint Warp replaces all of that with a single optimized engine: - Global `PersistentState` storage - Zero tile entities - Teleport checks only when players are nearby - No command block spam - No datapack tick spam - Built-in summon system - Built-in particle effects - Cooldown system - Pure server-side (no client mod required) --- ## ๐Ÿ“Š Performance Comparison (MSPT) > Image is not real 100%, generate by AI. > on server schedule tick 0.0012 > 0.0016 ! https://cdn.modrinth.com/data/cached_images/36ba6485ceef97776cc053664c5837f21b527cc1.png **Summary** - Vanilla command blocks scale linearly and often reach **3โ€“6ms per tick** - Waypoint Warp stays around **0.01โ€“0.03ms**, even with **50+ waypoints** --- ## ๐Ÿงญ Features - Global waypoint system - Trigger radius detection - Arrival summon (any entity) - Particle effects - Cooldown system - Activation-radius optimization - Debug commands - Server-only mod (no client installation) --- ## ๐Ÿ”ง Commands ### Create Waypoint ``` /waypoint set <name> <from_pos> <to_pos> /waypoint set <name> <from_pos> <to_pos> summon <entity> <dy> /waypoint set <name> <from_pos> <to_pos> particle <id> /waypoint set <name> <from_pos> <from_dimension> <to_pos> <to_dimension> <summon|particle> <dy|id> sound <mcsound_id> <volume> <pitch> ``` #### Example Using ``` /waypoint set test1 1 10 0 minecraft:overworld 10 50 10 minecraft:the_end summon minecraft:lightning_bolt 0 sound minecraft:entity.experience_orb.pickup 1 1 ``` ### Edit Waypoint ``` /waypoint edit <name> from <pos> /waypoint edit <name> to <pos> /waypoint edit <name> radius <value> /waypoint edit <name> particle <id> /waypoint edit <name> summon <entity> <dy> ``` ### Utility ``` /waypoint distance <name> <radius> /waypoint list /waypoint remove <name> ``` ### Debug ``` /waypoint debug mspt /waypoint debug active ``` --- ## ๐Ÿงฉ Perfect For - Adventure maps - RPG servers - Dungeon systems - Hub teleporters - Cutscenes - Minigames - Event automation - Any project replacing command-block spam --- ## ๐Ÿ”— Links - **Website:** https://ppekkungz.in.th - **Documentation:** https://docs.ppekkungz.in.th - **GitHub:** https://github.com/PPekKunGz - **Author:** @PPekKunGzDev

# ๐Ÿš€ Waypoint Warp - Ultra Optimized Teleportation System

Waypoint Warp is a next-generation server-side teleportation engine that replaces slow, repetitive vanilla command-block systems with an ultra-efficient global waypoint framework.

Designed for Fabric 1. 20. 1, this mod drastically reduces MSPT cost and provides a clean, scalable teleport solution without requiring any client installation.

## ๐ŸŒฉ๏ธ Why Replace Command Blocks?

Traditional vanilla teleport systems rely on:

  • repeating command blocks
  • complex `/execute` distance checks
  • scoreboard conditions
  • datapack tick functions
  • long command chains
  • command dispatcher spam
  • rooms full of ticking command blocks

A typical vanilla teleporter looks like this:

``` /execute as @a at @s if entity @s run tp @s ```

This runs every tick ร— every player ร— every waypoint, quickly becoming expensive as servers grow.

## โŒ Problems with Vanilla Teleport Systems

  • Constant tick load
  • Cost scales with players ร— waypoints
  • Heavy command dispatcher overhead
  • Datapack tick performance drop
  • Lag spikes from long command chains
  • Hard to manage in large adventure or RPG maps

## โœ… What Waypoint Warp Does Better

Waypoint Warp replaces all of that with a single optimized engine:

  • Global `PersistentState` storage
  • Zero tile entities
  • Teleport checks only when players are nearby
  • No command block spam
  • No datapack tick spam
  • Built-in summon system
  • Built-in particle effects
  • Cooldown system
  • Pure server-side (no client mod required)

## ๐Ÿ“Š Performance Comparison (MSPT)

> Image is not real 100%, generate by AI. > on server schedule tick 0. 0012 > 0. 0016

! https://cdn.modrinth.com/data/cached_images/36ba6485ceef97776cc053664c5837f21b527cc1.png

Summary - Vanilla command blocks scale linearly and often reach 3โ€“6ms per tick - Waypoint Warp stays around 0. 01โ€“0. 03ms, even with 50+ waypoints

## ๐Ÿงญ Features

  • Global waypoint system
  • Trigger radius detection
  • Arrival summon (any entity)
  • Particle effects
  • Cooldown system
  • Activation-radius optimization
  • Debug commands
  • Server-only mod (no client installation)

## ๐Ÿ”ง Commands

### Create Waypoint ``` /waypoint set /waypoint set summon /waypoint set particle /waypoint set sound ```

#### Example Using ``` /waypoint set test1 1 10 0 minecraft:overworld 10 50 10 minecraft:the_end summon minecraft:lightning_bolt 0 sound minecraft:entity.experience_orb.pickup 1 1 ```

### Edit Waypoint ``` /waypoint edit from /waypoint edit to /waypoint edit radius /waypoint edit particle /waypoint edit summon ```

### Utility ``` /waypoint distance /waypoint list /waypoint remove ```

### Debug ``` /waypoint debug mspt /waypoint debug active ```

## ๐Ÿงฉ Perfect For

  • Adventure maps
  • RPG servers
  • Dungeon systems
  • Hub teleporters
  • Cutscenes
  • Minigames
  • Event automation
  • Any project replacing command-block spam

## ๐Ÿ”— Links

  • Website: https://ppekkungz.in.th
  • Documentation: https://docs.ppekkungz.in.th
  • GitHub: https://github.com/PPekKunGz
  • Author: @PPekKunGzDev
๐Ÿค– AI-enhanced โ€” based on mod data

๐Ÿ“Š Mod Details

Game
Minecraft Mods
Author
PPekKunGz
Version
1.20.1-1.3.3
Downloads
504
Endorsements
0
Category
fabric
Created
12/3/2025
Updated
4/7/2026
Game Versions
1.20.1
Tags
game-mechanics, optimization, transportation

๐Ÿ”ง How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

๐Ÿ“– Full step-by-step install guide for Minecraft Mods โ†’

Visit the official mod page for specific installation instructions for this mod.

๐ŸŽฎ Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

โ“ Frequently Asked Questions

Which Minecraft Mods versions does Waypoint Warp support?

The author lists 1.20.1. Other versions may work but are untested by the author.

What is the latest version of Waypoint Warp?

Version 1.20.1-1.3.3, published 2026-04-07 with 504 downloads recorded at the source.

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