Ultimate Sleep
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #10 of 19 bukkit mods in this game by downloads
📋 About This Mod
# Ultimate Sleep The advanced, all-in-one, fully admin-configurable sleep mod. It folds the useful behaviors from ~180 surveyed Modrinth sleep mods (deduped to 52 distinct features) into a single mod where everything is a toggle. In singleplayer the player is the admin; on a server the controls are permission-gated. Ships for **Fabric, NeoForge, and Forge across Minecraft 1.20 through 26.x**, plus a native **Paper/Folia server plugin** for each major line. The mod is required on the **server only** -- it works for vanilla clients via chat/commands, and adds an optional in-game panel for clients that also have it. ## Why Ultimate Sleep - **One mod instead of five.** Night-skip, sleep voting, auto-sleep, AFK handling, wake rewards, sleep-rule overrides, and world progression -- every behavior you would normally stack separate sleep mods for, in one place, each one a toggle. - **Predictable nights.** The mod owns every skip; vanilla can never skip the night on its own, so the behavior you configure is the behavior you get. - **Zero client requirement.** Install it on the server and every player is fully served -- vanilla clients get everything through chat and `/usleep` commands. - **Optional GUI for those who want it.** Players who also install the mod client-side get an in-game control panel via `/usleep gui`. - **Delegate without op.** A designated sleep-admin can configure everything with no operator level. ## Download Get Ultimate Sleep on Modrinth: **https://modrinth.com/mod/ultimate-sleep** --- ## Sleep features ### Night-skip engine The core. One setting, `requirement_mode`, picks how a night gets skipped. - **SIMPLE mode (percentage).** A skip fires when enough eligible players are asleep. The threshold is `required_sleep_percentage` (e.g. 50% of 4 players online = 2 needed). No voting -- just sleep and the night passes once the count is met. - **VOTE mode.** The first player to climb into a bed auto-starts a server-wide vote (so nobody waits in bed alone). Everyone non-AFK votes during a countdown window; the result is tallied by the chosen pass rule and the night skips on a pass. - Vote via `/usleep yes` / `/usleep no` (works on any client), or with the on-screen prompt. - Getting into a bed mid-vote counts as an automatic YES. - Pass rules (`vote_pass_rule`): **MAJORITY_CAST** (yes > no), **PERCENT_CAST** (yes reaches `vote_pass_percentage` of votes cast), or **MAJORITY_NON_AFK** (majority of all non-AFK players -- the default). - **The mod owns every skip.** A server-side gate stops vanilla's own sleep check so the game can *never* skip the night on its own -- even if every player piles into bed. The night advances only when Ultimate Sleep decides it should, which keeps behavior predictable. The mod is also the sole voice -- vanilla's own "x/y sleeping" message is suppressed. ### Skip behavior (how the triggered skip is carried out) - **INSTANT.** Jump straight to morning (vanilla-style). - **ACCELERATE.** Time-lapse the night instead of jumping, by driving the overworld clock rate, at one of four named speeds (Slow / Slowish / Quick / Fast = ~10 / 7.5 / 5 / 2.5 real seconds). - **Preserve weather.** Optionally keep rain/storms running across the skip instead of clearing them. ### Auto-sleep - **Per-player opt-in** with `/usleep auto`; the choice is saved per player. The feature is admin-gated by `auto_sleep_enabled` (on by default). - **Dusk auto-bed.** At the earliest sleepable time, the server puts opted-in players to bed automatically if a bed is within reach -- exactly as if they'd right-clicked it. - **Home-bed targeting.** Prefers your own spawn bed when it is reachable, otherwise the nearest reachable bed. - **Travelers' Backpack sleeping bag** (soft dependency -- runtime-detected, no compile dependency). When no bed is reachable, auto-sleep can sleep in place using a loose sleeping-bag item or a bag attached to a worn Travelers' Backpack; the placed bag is removed on wake. - **Missed-sleep notice** when neither a bed nor a sleeping bag is in reach. ### AFK system - **Automatic AFK** after `afk_threshold_seconds` idle (no move/look), plus a manual `/usleep afk` toggle. Any non-bed movement clears AFK; lying in bed does not. - **Admin force-AFK** a player with `/usleep admin afk <player>`. - **Conditional `/afk` alias.** If no other mod already provides `/afk`, Ultimate Sleep registers `/afk` as a direct alias of `/usleep afk`. If another mod owns it, we stand down. - **Feeds the engine.** AFK players can be excluded from the sleep requirement (`exclude_afk_from_requirement`) and get no vote and no vote prompt. ### Rewards on waking Granted on a successful sleep/skip; each is an independent admin toggle, usable in any combo. - **Regeneration** for `reward_regeneration_minutes` (default 5). - **Golden carrot** -- one per wake; **drops at your feet if your inventory is full** so it's never lost. - **Speed boost**
# Ultimate Sleep
The advanced, all-in-one, fully admin-configurable sleep mod. It folds the useful behaviors from ~180 surveyed Modrinth sleep mods (deduped to 52 distinct features) into a single mod where everything is a toggle. In singleplayer the player is the admin; on a server the controls are permission-gated. Ships for Fabric, NeoForge, and Forge across Minecraft 1. 20 through 26.x, plus a native Paper/Folia server plugin for each major line. The mod is required on the server only -- it works for vanilla clients via chat/commands, and adds an optional in-game panel for clients that also have it.
## Why Ultimate Sleep
- One mod instead of five. Night-skip, sleep voting, auto-sleep, AFK handling, wake
- rewards, sleep-rule overrides, and world progression -- every behavior you would
- normally stack separate sleep mods for, in one place, each one a toggle.
- Predictable nights. The mod owns every skip; vanilla can never skip the night on
- its own, so the behavior you configure is the behavior you get.
- Zero client requirement. Install it on the server and every player is fully served
- -- vanilla clients get everything through chat and `/usleep` commands.
- Optional GUI for those who want it. Players who also install the mod client-side
- get an in-game control panel via `/usleep gui`.
- Delegate without op. A designated sleep-admin can configure everything with no
- operator level.
## Download
Get Ultimate Sleep on Modrinth: https://modrinth.com/mod/ultimate-sleep**
## Sleep features
### Night-skip engine
The core. One setting, `requirement_mode`, picks how a night gets skipped.
- SIMPLE mode (percentage). A skip fires when enough eligible players are asleep. The
- threshold is `required_sleep_percentage` (e.g. 50% of 4 players online = 2 needed). No voting
- -- just sleep and the night passes once the count is met.
- VOTE mode. The first player to climb into a bed auto-starts a server-wide vote (so nobody
- waits in bed alone). Everyone non-AFK votes during a countdown window; the result is tallied by
- the chosen pass rule and the night skips on a pass.
- - Vote via `/usleep yes` / `/usleep no` (works on any client), or with the on-screen prompt.
- - Getting into a bed mid-vote counts as an automatic YES.
- - Pass rules (`vote_pass_rule`): MAJORITY_CAST (yes > no), PERCENT_CAST (yes reaches
- `vote_pass_percentage` of votes cast), or MAJORITY_NON_AFK (majority of all non-AFK
- players -- the default).
- The mod owns every skip.* A server-side gate stops vanilla's own sleep check so the game
- can never* skip the night on its own -- even if every player piles into bed. The night
- advances only when Ultimate Sleep decides it should, which keeps behavior predictable. The mod
- is also the sole voice -- vanilla's own "x/y sleeping" message is suppressed.
### Skip behavior (how the triggered skip is carried out)
- INSTANT. Jump straight to morning (vanilla-style).
- ACCELERATE. Time-lapse the night instead of jumping, by driving the overworld clock rate,
- at one of four named speeds (Slow / Slowish / Quick / Fast = ~10 / 7. 5 / 5 / 2. 5 real seconds).
- Preserve weather. Optionally keep rain/storms running across the skip instead of clearing
- them.
### Auto-sleep
- Per-player opt-in with `/usleep auto`; the choice is saved per player. The feature is
- admin-gated by `auto_sleep_enabled` (on by default).
- Dusk auto-bed. At the earliest sleepable time, the server puts opted-in players to bed
- automatically if a bed is within reach -- exactly as if they'd right-clicked it.
- Home-bed targeting. Prefers your own spawn bed when it is reachable, otherwise the nearest
- reachable bed.
- Travelers' Backpack sleeping bag (soft dependency -- runtime-detected, no compile
- dependency). When no bed is reachable, auto-sleep can sleep in place using a loose sleeping-bag
- item or a bag attached to a worn Travelers' Backpack; the placed bag is removed on wake.
- Missed-sleep notice when neither a bed nor a sleeping bag is in reach.
### AFK system
- Automatic AFK after `afk_threshold_seconds` idle (no move/look), plus a manual `/usleep afk`
- toggle. Any non-bed movement clears AFK; lying in bed does not.
- Admin force-AFK a player with `/usleep admin afk
`. - Conditional `/afk` alias. If no other mod already provides `/afk`, Ultimate Sleep registers
- `/afk` as a direct alias of `/usleep afk`. If another mod owns it, we stand down.
- Feeds the engine. AFK players can be excluded from the sleep requirement
- (`exclude_afk_from_requirement`) and get no vote and no vote prompt.
### Rewards on waking
Granted on a successful sleep/skip; each is an independent admin toggle, usable in any combo.
- Regeneration for `reward_regeneration_minutes` (default 5).
- Golden carrot -- one per wake; drops at your feet if your inventory is full so it's
- never lost.
- Speed boost
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Kishku7
- Version
- 1.3.1+26.3
- Downloads
- 1,081
- Endorsements
- 3
- Category
- bukkit
- Created
- 7/2/2026
- Updated
- 8/16/2026
- Game Versions
- 26.3-snapshot-7
- Tags
- game-mechanics, utility
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Ultimate Sleep support?
The author lists 26.3-snapshot-7. Other versions may work but are untested by the author.
What is the latest version of Ultimate Sleep?
Version 1.3.1+26.3, published 2026-08-16 with 1,081 downloads recorded at the source.
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