TurnBasedMC

⭐ — (12 endorsements) 📥 2,106 downloads 📌 v1.29.0 📅 1/1/2024
🟡 Updated this year

By Stephen-Seo · forge

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 8/7/2026 📅 Created: 1/1/2024
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.6% endorsement rate
  • 🏆 #4 of 401 forge mods in this game by downloads

📋 About This Mod

(https://github.com/Stephen-Seo/TurnBasedMinecraftMod) (https://git.seodisparate.com/gitweb/?p=TurnBasedMinecraftMod;a=summary) (https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/master/Changelog.md) (https://www.youtube.com/playlist?list=PLtsdPK00nNIBzBIpGwVJ7QsvUwPm4lSN4) (https://burnedkirby.com/posts/tbmm/#videos) (https://burnedkirby.com/tbmm_downloads/) (https://stephen-seo.github.io/TurnBasedMinecraftMod/) ## How do I use this mod to have turn-based-battle with any mob (including mobs from other mods)? To have turn-based-battle with a mob, it must have a config entry in the server config. This can either be done manually or be (https://www.youtube.com/watch?v=MK648OVHddE). ## Is it possible to have a mob's config applied to any mob with a specific name? Yes, (https://www.youtube.com/watch?v=9lBETQFMd3A). ## Can the mod play music while a battle is happening? Yes, you have to put the music (`.wav`, `.ogg`, or `.mp3`) in `.minecraft/config/TurnBasedMinecraft/Music/battle` and `.minecraft/config/TurnBasedMinecraft/Music/silly` . Note that ".wav", ".ogg", and ".mp3" music files are supported, but ".mid" files are disabled due to lack of volume control with the default Java library api. The config file can be edited to change what categories of entities trigger what type of music, but generally "passive" mobs trigger the "silly" music and everything else triggers "battle" music. Note that the default server config has turn-based-battle disabled for "passive" mobs. **Note that while .ogg Vorbis files are supported, .ogg Opus files are NOT supported.** **It is recommended to use .ogg Vorbis files instead of .mp3 files.** ## Why can't the mod play my mp3 files? The third-party-library used to load mp3 files seems to have issues with loading any mp3 file that isn't "barebones". Try removing the metadata of the mp3 file. I've found that using mp3s without album art embedded in it seems to work. **It is recommended to use .ogg Vorbis files instead of .mp3 files.** ## Why do passive mobs don't start turn-based battle? By default, the `passive` category is set to "ignore turn-based-battle" in the server config. Use `/tbm-server-edit` to change this. (Click on `ignore_battle_types` which should be dark-green. A list of "categories" will appear at the bottom of the text. Click on `passive` to remove the "passive" category.) !(https://seodisparate.com/static/uploads/TBMM_ignore_battle_types_screenshot0.png) !(https://seodisparate.com/static/uploads/TBMM_ignore_battle_types_screenshot1.png) Alternatively, edit the (https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/ad78063a16c768f660dd086cba857a3be43a84b2/src/main/resources/assets/com_burnedkirby_turnbasedminecraft/TBM_Config.toml#L46) and remove "passive" from the ignore_battle_types list. ## Why is the mod's config file missing? The mod needs to be run once to generate the default config file and directories for battle music. After running it once, you can now close Minecraft and edit the config found at `.minecraft/config/TurnBasedMinecraft/TBM_Config.toml` Note that some options only apply to the server and some only to the client, as specified in the config. This means that server config must be changed on the server side for it to take effect (local singleplayer will use all of the local config, but multiplayer setups will require the server config to be changed on the server side). (https://youtu.be/9xkbHNWkcIY). ## I updated the mod, but now my config changes are back to default, what happened? Sometimes, I add new mob entries to the config, and increment the version number of the config. When the server/client starts, it checks the default config's version number with the existing config's version number. If the existing config is determined to be outdated, then it is renamed to a different name (which usually includes the date/time of when it was renamed), and the new default config is placed in its place. There is a config option to prevent this from happening, but it is strongly recommended to not disable this since this will cause updates to the config to never be placed in the mod's config directory. If you have changes you want to keep, but the mod renamed the original config, you will have to edit the `TBM_Config.toml` to have the changes you want from the renamed older config file.

(https://github.com/Stephen-Seo/TurnBasedMinecraftMod) (https://git.seodisparate.com/gitweb/?p=TurnBasedMinecraftMod;a=summary) (https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/master/Changelog.md) (https://www.youtube.com/playlist?list=PLtsdPK00nNIBzBIpGwVJ7QsvUwPm4lSN4) (https://burnedkirby.com/posts/tbmm/#videos) (https://burnedkirby.com/tbmm_downloads/) (https://stephen-seo.github.io/TurnBasedMinecraftMod/)

## How do I use this mod to have turn-based-battle with any mob (including mobs from other mods)?

To have turn-based-battle with a mob, it must have a config entry in the server config. This can either be done manually or be (https://www.youtube.com/watch?v=MK648OVHddE).

## Is it possible to have a mob's config applied to any mob with a specific name?

Yes, (https://www.youtube.com/watch?v=9lBETQFMd3A).

## Can the mod play music while a battle is happening?

Yes, you have to put the music (`.wav`, `.ogg`, or `.mp3`) in `.minecraft/config/TurnBasedMinecraft/Music/battle` and `.minecraft/config/TurnBasedMinecraft/Music/silly` . Note that ".wav", ".ogg", and ".mp3" music files are supported, but ".mid" files are disabled due to lack of volume control with the default Java library api. The config file can be edited to change what categories of entities trigger what type of music, but generally "passive" mobs trigger the "silly" music and everything else triggers "battle" music. Note that the default server config has turn-based-battle disabled for "passive" mobs.

Note that while .ogg Vorbis files are supported, .ogg Opus files are NOT supported.

It is recommended to use .ogg Vorbis files instead of .mp3 files.

## Why can't the mod play my mp3 files?

The third-party-library used to load mp3 files seems to have issues with loading any mp3 file that isn't "barebones". Try removing the metadata of the mp3 file. I've found that using mp3s without album art embedded in it seems to work.

It is recommended to use .ogg Vorbis files instead of .mp3 files.

## Why do passive mobs don't start turn-based battle?

By default, the `passive` category is set to "ignore turn-based-battle" in the server config. Use `/tbm-server-edit` to change this. (Click on `ignore_battle_types` which should be dark-green. A list of "categories" will appear at the bottom of the text. Click on `passive` to remove the "passive" category.) !(https://seodisparate.com/static/uploads/TBMM_ignore_battle_types_screenshot0.png) !(https://seodisparate.com/static/uploads/TBMM_ignore_battle_types_screenshot1.png)

Alternatively, edit the (https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/ad78063a16c768f660dd086cba857a3be43a84b2/src/main/resources/assets/com_burnedkirby_turnbasedminecraft/TBM_Config.toml#L46) and remove "passive" from the ignore_battle_types list.

## Why is the mod's config file missing?

The mod needs to be run once to generate the default config file and directories for battle music. After running it once, you can now close Minecraft and edit the config found at `.minecraft/config/TurnBasedMinecraft/TBM_Config.toml` Note that some options only apply to the server and some only to the client, as specified in the config. This means that server config must be changed on the server side for it to take effect (local singleplayer will use all of the local config, but multiplayer setups will require the server config to be changed on the server side). (https://youtu.be/9xkbHNWkcIY).

## I updated the mod, but now my config changes are back to default, what happened?

Sometimes, I add new mob entries to the config, and increment the version number of the config. When the server/client starts, it checks the default config's version number with the existing config's version number. If the existing config is determined to be outdated, then it is renamed to a different name (which usually includes the date/time of when it was renamed), and the new default config is placed in its place. There is a config option to prevent this from happening, but it is strongly recommended to not disable this since this will cause updates to the config to never be placed in the mod's config directory. If you have changes you want to keep, but the mod renamed the original config, you will have to edit the `TBM_Config.toml` to have the changes you want from the renamed older config file.

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
Stephen-Seo
Version
1.29.0
Downloads
2,106
Endorsements
12
Category
forge
Created
1/1/2024
Updated
8/7/2026
Game Versions
26.1.2
Tags
game-mechanics

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

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❓ Frequently Asked Questions

Which Minecraft Mods versions does TurnBasedMC support?

The author lists 26.1.2. Other versions may work but are untested by the author.

What is the latest version of TurnBasedMC?

Version 1.29.0, published 2026-08-07 with 2,106 downloads recorded at the source.

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