Treevamped
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (12 images)
🔍 Analysis
- 👍 1.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #302 of 557 adventure mods in this game by downloads
📋 About This Mod
!(https://cdn.modrinth.com/data/cached_images/3b10e3e83dbff4c818226b134224b31880f15486.png)
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### Want to use this Mod with Programmer Art styled textures?
Check out (https://modrinth.com/resourcepack/mcr-programmer-art)! A Resource Pack that supports and gives Programmer Art styled textures to _all_ of my mods! Heavily recommended to use with other 1. 14+ Programmer Art resource packs, my recommendation being the (https://modrinth.com/resourcepack/pacp), as many of the textures in MCRPA were based directly on PACP textures
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Treevamped is a mod that focuses on overhauling trees and forests in Minecraft! The mod was made with gameplay in mind, meaning that trees on average are a lot taller than normal, making it much easier to traverse through them either on foot or horseback, while also providing much more resources for your big projects. However, care was still given to make each tree visually appealing while retaining that good ol' Minecraft charm! Details about which mods were used for Screenshots are in the first image in the gallery
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What this mod does specifcally is modify the Configured Feature JSONS for each tree. Some trees were simply made to generate around 3 to 4 blocks taller, so that the leaves generate high enough that the player shouldn't be constantly bumping their heads on them, or getting their horse stuck. Other trees were edited further through their Trunk Placers and Foliage Placers to change their appearance altogether. In some biomes, the vegetation distribution was also tweaked, so that forests have a wider mix of small to large trees. Lastly, this mod also adds a couple of its own Configured and Placed Features, those being much larger trees that generate rarely in their biome, like a Fancy Oak tree that's bigger than normal, or an occasional Mega Pine in a regular Taiga. If you're tired of Vanillas tiny forests then this is the right mod for you :)
### Check out the World Remoulded Trailer below! Includes reworked Trees that are in Treevamped :)
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## Currently Implemented - Taller trees to prevent the player constantly bumping their head - More diversity in tree shape and sizes - Naturally generated 1x1 Dark Oak and Pale Oak trees - Cleaned up obnoxious Leaf Litter across the world, is now found in Dark Forests only (but of course can still be smelted from all leaves) - Many trees now have a fancy equivelent or something similar (think vanillas Fancy Oaks) - Many Ancient Tree structures, which are very rare, very giant versions of each tree. Will you preserve these natural wonders, or harvest them for their resources?
## Plans for the Future - Add the ability to grow the 1x1 Dark Oak and Pale Oak trees from a single sapling - Add the ability to grow the fancier trees from using any saplings excluding Spruce, Jungle, Dark and Pale Oak, in a 2x2 formation - ~~Add a new type of wood called Beech which would be based off of different IRL Beech trees and be a variant of Birch. These Trees would replace the Birch Forest Oak Trees. Their leaves would share the texture of Birch leaves but have the ability to be tinted by biome. The planks will be grey to provide players a 1. 21. 11 alternative to the upcoming Poplar since this mod will not be made for versions beyond 1. 21. 11~~ Done! - ~~Add a new type of wood called Maple which would be based primarily on Japanese Maples and replace the Cherry Grove Oak variant. It would have brilliant dark magenta leaves, and the plank colour would be salmon coloured~~ Done! - ~~Add a new (sort of) type of wood to Swamps, Rotten Oak wood. Doesn't have doors, buttons and whatnot, only planks, stairs and slabs, however that's because the wood has the unique ability of creaking and eventually breaking when stood on. The Wilted Leaves that make up the Swamp Oaks don't drop any saplings but the player can get more Rotten Wood by throwing any Log into water to get any variant of Rotten Log! (maybe on a timer to prevent accidental rot)~~ Having second thoughts about this, still want to add a new wood to Swamps but feel like the Rotten Wood addition would be more suited for (https://modrinth.com/mod/sensible-inv-tweaks), whenever I feel ready to tackle something as complex as that - Add an Ancient Swamp Oak tree - Add Boats, Chest Boats, Signs, Hanging Signs and Shelves of the new woods added - ~~Add Programmer Art support~~ Done!
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📊 Mod Details
- Game
- Minecraft Mods
- Author
- AstralWayfarer727
- Version
- 1.3.0
- Downloads
- 3,359
- Endorsements
- 44
- Category
- adventure
- Created
- 5/9/2026
- Updated
- 7/23/2026
- Game Versions
- 1.21.11
- Tags
- adventure, decoration, worldgen
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Treevamped support?
The author lists 1.21.11. Other versions may work but are untested by the author.
What is the latest version of Treevamped?
Version 1.3.0, published 2026-07-23 with 3,359 downloads recorded at the source.
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