Tiny Terrors
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (7 images)
🔍 Analysis
- 👍 0.6% endorsement rate
- 🏆 #489 of 538 adventure mods in this game by downloads
📋 About This Mod
# Tiny Terrors (https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/social/discord-singular_vector.svg)](https://discord.offsetmonkey538.top/) (https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/modrinth_vector.svg)](https://modrinth.com/mod/tiny-terrors) !(https://cdn.modrinth.com/data/RpKPCJcY/images/65a6fc66adfac91fd2175b39f5575b8d556164ee.png) --- You thought baby zombies were bad enough? Wait until you get instantly blown up by a baby creeper Adds baby versions of creepers, endermen, skeletons, stray, bogged and wither skeletons. Baby mobs have a 10% chance of spawning instead of their grown up counterparts. Each baby also has a 5% chance of being turned into a chicken jockey. ## Features - All baby versions - Faster run speed - Drop more xp - Creeper - Smaller explosion radius - Very short fuse - Enderman - Can't pick up blocks - Smaller teleportation range - All skeleton variants (Skeleton, Stray, Bogged, Wither Skeleton) - Faster shooting speed - Everything is fully configurable! ## Configuration The configuration file for the mod is located at `config/tiny-terrors/main.json` The config is split into sections for each of the different baby mobs. All mobs include the following base config options: - `speedMultiplier`: percentage of the mob's base speed to add to baby versions - `xpMultiplier`: multiplied by the mob's base xp amount for getting dropped xp amount for the baby versions - `spawnChance`: chance of a mob to spawn as the baby version - `jockeySpawnChacne`: chance of a baby version of a mob to spawn as a chicken jockey Creepers have the following additional options: - `fuseTime`: amount of ticks until the baby creeper explodes after getting near a player - `explosionRadiusMultiplier`: factor to multiply the radius of the baby creeper's explosion with - `igniteRadiusMultiplier`: factor to multiply the creeper's base ignite radius with Endermen have the following additional options: - `canPickUpBlocks`: If baby endermen should be able to pick up blocks - `teleportationRangeMultiplier`: factor to multiply the enderman's base teleportation range with All skeleton variants have the following additional options: - `bowAttackIntervalMultiplier`: factor to multiply the skeleton's base attack interval with
# Tiny Terrors [!(https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/social/discord-singular_vector.svg)](https://discord.offsetmonkey538.top/) [!(https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/modrinth_vector.svg)](https://modrinth.com/mod/tiny-terrors)
!(https://cdn.modrinth.com/data/RpKPCJcY/images/65a6fc66adfac91fd2175b39f5575b8d556164ee.png) ---
You thought baby zombies were bad enough? Wait until you get instantly blown up by a baby creeper
Adds baby versions of creepers, endermen, skeletons, stray, bogged and wither skeletons. Baby mobs have a 10% chance of spawning instead of their grown up counterparts. Each baby also has a 5% chance of being turned into a chicken jockey.
## Features - All baby versions - Faster run speed - Drop more xp - Creeper - Smaller explosion radius - Very short fuse - Enderman - Can't pick up blocks - Smaller teleportation range - All skeleton variants (Skeleton, Stray, Bogged, Wither Skeleton) - Faster shooting speed - Everything is fully configurable!
## Configuration The configuration file for the mod is located at `config/tiny-terrors/main.json` The config is split into sections for each of the different baby mobs.
All mobs include the following base config options: - `speedMultiplier`: percentage of the mob's base speed to add to baby versions - `xpMultiplier`: multiplied by the mob's base xp amount for getting dropped xp amount for the baby versions - `spawnChance`: chance of a mob to spawn as the baby version - `jockeySpawnChacne`: chance of a baby version of a mob to spawn as a chicken jockey
Creepers have the following additional options: - `fuseTime`: amount of ticks until the baby creeper explodes after getting near a player - `explosionRadiusMultiplier`: factor to multiply the radius of the baby creeper's explosion with - `igniteRadiusMultiplier`: factor to multiply the creeper's base ignite radius with
Endermen have the following additional options: - `canPickUpBlocks`: If baby endermen should be able to pick up blocks - `teleportationRangeMultiplier`: factor to multiply the enderman's base teleportation range with
All skeleton variants have the following additional options: - `bowAttackIntervalMultiplier`: factor to multiply the skeleton's base attack interval with
📊 Mod Details
- Game
- Minecraft Mods
- Author
- OffsetMonkey538
- Version
- 1.0.3+1.21.8
- Downloads
- 1,638
- Endorsements
- 10
- Category
- adventure
- Created
- 8/24/2025
- Updated
- 9/8/2025
- Game Versions
- 1.21.6, 1.21.7, 1.21.8
- Tags
- adventure, game-mechanics, mobs
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Tiny Terrors support?
The author lists 1.21.6, 1.21.7, 1.21.8. Other versions may work but are untested by the author.
What is the latest version of Tiny Terrors?
Version 1.0.3+1.21.8, published 2025-09-08 with 1,638 downloads recorded at the source.
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