TickTools

⭐ — (16 endorsements) 📥 1,062 downloads 📌 v1.1.0 📅 6/21/2021
⚪ Last updated 2021

By yitzy299 · cursed

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 9/24/2021 📅 Created: 6/21/2021
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #110 of 190 cursed mods in this game by downloads

📋 About This Mod

# TickTools A Minecraft mod for managing tick-related things (https://img.shields.io/discord/764543203772334100?label=discord)](https://discord.gg/UxHnDWr) ## Config ```toml # Required options splitTickDistance = false # Required if relevant config option above is enabled tickDistance = 8 dynamicTickDistance = false minTickDistance = 4 dynamicRenderDistance = false minRenderDistance = 4 maxRenderDistance = 12 # This value controls the MSPT used to target targetMSPT = 50.0 # Optional itemDespawnTicks = 6000 # Example config for world specific # Uncomment to use # #splitTickDistance = true #tickDistance = 8 #itemDespawnTicks = 6000 # # dynamicTickDistance = false # minTickDistance = 4 # dynamicRenderDistance = false # minRenderDistance = 4 # maxRenderDistance = 12 ``` #### Quick overview of each config option `splitTickDistance` controls whether you want to have a separate tick distance from your render distance `tickDistance` controls your normal tick distance if `splitTickDistance` is enabled `itemDespawnTicks` controls the number of ticks an item entity will take to despawn after being dropped. Vanilla is 6000 ticks `dynamicTickDistance` controls whether the tick distance should fluctuate between `tickDistance` and `minTickDistance` depending on server MSPT `minTickDistance` controls the minimum value the tick distance will be if `dynamicTickDistance is enabled `dynamicRenderDistance` controls whether the render distance should fluctuate between `minRenderDistance` and `maxRenderDistance` depending on server MSPT `minRenderDistance` controls the minimum render distance when `dynamicRenderDistance` is enabled `maxRenderDistance` controls the maximum render distance when `dynamicRenderDistance` is enabled `targetMSPT` is the MSPT that the server will reduce the render distance to try and achieve, when dynamic render distance is enabled ## Commands ### Status Command `/ticktools status` Shows the current tick and render distances of all loaded worlds in the following format: `World identifier: Render/Tick` ## Discuss Support, discussion and development takes place on our discord, found at (https://discord.gg/UxHnDWr) You can also sign up for release pings there should you be interested

# TickTools A Minecraft mod for managing tick-related things

[!(https://img.shields.io/discord/764543203772334100?label=discord)](https://discord.gg/UxHnDWr) ## Config

```toml # Required options splitTickDistance = false # Required if relevant config option above is enabled tickDistance = 8

dynamicTickDistance = false minTickDistance = 4 dynamicRenderDistance = false minRenderDistance = 4 maxRenderDistance = 12 # This value controls the MSPT used to target targetMSPT = 50. 0

itemDespawnTicks = 6000

# Example config for world specific # Uncomment to use # #splitTickDistance = true #tickDistance = 8 #itemDespawnTicks = 6000

# # dynamicTickDistance = false # minTickDistance = 4 # dynamicRenderDistance = false # minRenderDistance = 4 # maxRenderDistance = 12

#### Quick overview of each config option

`splitTickDistance` controls whether you want to have a separate tick distance from your render distance

`tickDistance` controls your normal tick distance if `splitTickDistance` is enabled

`itemDespawnTicks` controls the number of ticks an item entity will take to despawn after being dropped. Vanilla is 6000 ticks

`dynamicTickDistance` controls whether the tick distance should fluctuate between `tickDistance` and `minTickDistance` depending on server MSPT

`minTickDistance` controls the minimum value the tick distance will be if `dynamicTickDistance is enabled

`dynamicRenderDistance` controls whether the render distance should fluctuate between `minRenderDistance` and `maxRenderDistance` depending on server MSPT

`minRenderDistance` controls the minimum render distance when `dynamicRenderDistance` is enabled

`maxRenderDistance` controls the maximum render distance when `dynamicRenderDistance` is enabled

`targetMSPT` is the MSPT that the server will reduce the render distance to try and achieve, when dynamic render distance is enabled

## Commands

### Status Command

`/ticktools status`

Shows the current tick and render distances of all loaded worlds in the following format:

`World identifier: Render/Tick`

Support, discussion and development takes place on our discord, found at (https://discord.gg/UxHnDWr)

You can also sign up for release pings there should you be interested

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
yitzy299
Version
1.1.0
Downloads
1,062
Endorsements
16
Category
cursed
Created
6/21/2021
Updated
9/24/2021
Game Versions
1.17, 1.17.1
Tags
cursed, utility

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does TickTools support?

The author lists 1.17, 1.17.1. Other versions may work but are untested by the author.

What is the latest version of TickTools?

Version 1.1.0, published 2021-09-24 with 1,062 downloads recorded at the source.

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