TaskManager
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (4 images)
🔍 Analysis
- 👍 1.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #709 of 896 fabric mods in this game by downloads
📋 About This Mod
# Task Manager Task Manager is a Fabric client profiler for modded Minecraft that helps you identify frame drops, high MSPT, hot mods, rendering spikes, block-entity pressure, and JVM/runtime issues while the game is still running. Open the profiler in-game with `F12`. <iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/YeJJnLdL9i0" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> ## Key Features - Live per-mod CPU attribution with sampled stack ownership and event invokes shown separately - Estimated per-mod GPU attribution using render-thread sampling plus measured GPU timer-query time - Per-mod memory estimates, shared JVM/runtime buckets, and top live class families - Loader-aware startup timing measured from Fabric entrypoint execution and shown explicitly in `ms` - Timeline graphs for frametime, FPS, network throughput, and disk throughput - World diagnostics with `Lag Map` and `Block Entities` mini-tabs - JVM thread diagnostics, waits/locks, and sensor/runtime health in the System tab - Session recording and export with summarized worst frame, MSPT spikes, top CPU/GPU/memory mods, hot chunk, and block-entity hotspots - Optional HUD overlay with configurable sections, layout, position, and trigger mode !(https://cdn.modrinth.com/data/cached_images/f984d1f0fa21750fbf4bc77ac8940655ddd826ea.png) ## Tabs - `Tasks`: per-mod CPU share, sampled threads, sample counts, invokes, filtering, sorting, and row detail - `GPU`: estimated per-mod GPU share, render samples, thread counts, filtering, sorting, and row detail - `Render`: render-phase CPU/GPU timings and call counts - `Startup`: Fabric startup/entrypoint timing by mod in explicit milliseconds - `Memory`: per-mod heap estimates, shared JVM buckets, top classes, filtering, sorting, and shared-family drilldown - `Flame`: sampled stack/flame-style hotspot view - `Timeline`: frametime, FPS, jitter, variance, frame percentiles, GPU frame time, and MSPT overview - `Network`: inbound/outbound throughput graphs plus packet/category breakdowns - `Disk`: disk read/write throughput graphs - `World`: lag map, hot chunks, entity hotspots, and block-entity drilldown - `System`: CPU/GPU load, temperatures, thread load, waits/locks, sensors, and runtime diagnostics - `Settings`: session options, HUD options, and configurable table column visibility !(https://cdn.modrinth.com/data/cached_images/dae4562f6718c53e4d2c8feb45d4dceb042368c6.png) !(https://cdn.modrinth.com/data/cached_images/5355d01fc79d7f784245f016c5eb583f8472d4e7.png) ## Controls - `F12`: open Task Manager - `F11`: start/stop session recording - `F10`: toggle HUD overlay All keybinds can also be changed in Minecraft controls. ## Searching, Sorting, and Columns `Tasks`, `GPU`, and `Memory` support: - typed search/filter boxes - clickable sortable columns - configurable column visibility from the `Settings` tab ## Sessions and Export Session exports include a polished summary with: - worst frame - worst MSPT spike - top CPU mods - top GPU mods - top memory mods - hot chunk summary - block entity classes - rule findings and sensor diagnostics ## Notes on Accuracy Task Manager aims to be honest about what is measured versus estimated: - CPU attribution is based on sampled stack ownership - GPU attribution is estimated from render-thread samples weighted by GPU timer-query time - Memory attribution is based on JVM/class-histogram style ownership and shared runtime buckets - Temperatures and some system metrics depend on what the platform or an external sensor provider exposes That means the profiler is very useful for finding hotspots and spikes, but some values, especially GPU-per-mod and shared JVM memory, should be interpreted as guidance rather than perfect ground truth.
# Task Manager
Task Manager is a Fabric client profiler for modded Minecraft that helps you identify frame drops, high MSPT, hot mods, rendering spikes, block-entity pressure, and JVM/runtime issues while the game is still running.
Open the profiler in-game with `F12`.
## Key Features
- Live per-mod CPU attribution with sampled stack ownership and event invokes shown separately
- Estimated per-mod GPU attribution using render-thread sampling plus measured GPU timer-query time
- Per-mod memory estimates, shared JVM/runtime buckets, and top live class families
- Loader-aware startup timing measured from Fabric entrypoint execution and shown explicitly in `ms`
- Timeline graphs for frametime, FPS, network throughput, and disk throughput
- World diagnostics with `Lag Map` and `Block Entities` mini-tabs
- JVM thread diagnostics, waits/locks, and sensor/runtime health in the System tab
- Session recording and export with summarized worst frame, MSPT spikes, top CPU/GPU/memory mods, hot chunk, and block-entity hotspots
- Optional HUD overlay with configurable sections, layout, position, and trigger mode
!(https://cdn.modrinth.com/data/cached_images/f984d1f0fa21750fbf4bc77ac8940655ddd826ea.png)
- `Tasks`: per-mod CPU share, sampled threads, sample counts, invokes, filtering, sorting, and row detail
- `GPU`: estimated per-mod GPU share, render samples, thread counts, filtering, sorting, and row detail
- `Render`: render-phase CPU/GPU timings and call counts
- `Startup`: Fabric startup/entrypoint timing by mod in explicit milliseconds
- `Memory`: per-mod heap estimates, shared JVM buckets, top classes, filtering, sorting, and shared-family drilldown
- `Flame`: sampled stack/flame-style hotspot view
- `Timeline`: frametime, FPS, jitter, variance, frame percentiles, GPU frame time, and MSPT overview
- `Network`: inbound/outbound throughput graphs plus packet/category breakdowns
- `Disk`: disk read/write throughput graphs
- `World`: lag map, hot chunks, entity hotspots, and block-entity drilldown
- `System`: CPU/GPU load, temperatures, thread load, waits/locks, sensors, and runtime diagnostics
- `Settings`: session options, HUD options, and configurable table column visibility
!(https://cdn.modrinth.com/data/cached_images/dae4562f6718c53e4d2c8feb45d4dceb042368c6.png)
!(https://cdn.modrinth.com/data/cached_images/5355d01fc79d7f784245f016c5eb583f8472d4e7.png)
## Controls
- `F12`: open Task Manager
- `F11`: start/stop session recording
- `F10`: toggle HUD overlay
All keybinds can also be changed in Minecraft controls.
## Searching, Sorting, and Columns
`Tasks`, `GPU`, and `Memory` support:
- typed search/filter boxes
- clickable sortable columns
- configurable column visibility from the `Settings` tab
## Sessions and Export
Session exports include a polished summary with:
- worst frame
- worst MSPT spike
- top CPU mods
- top GPU mods
- top memory mods
- hot chunk summary
- block entity classes
- rule findings and sensor diagnostics
## Notes on Accuracy
Task Manager aims to be honest about what is measured versus estimated:
- CPU attribution is based on sampled stack ownership
- GPU attribution is estimated from render-thread samples weighted by GPU timer-query time
- Memory attribution is based on JVM/class-histogram style ownership and shared runtime buckets
- Temperatures and some system metrics depend on what the platform or an external sensor provider exposes
That means the profiler is very useful for finding hotspots and spikes, but some values, especially GPU-per-mod and shared JVM memory, should be interpreted as guidance rather than perfect ground truth.
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Wueffi
- Version
- 1.3.0
- Downloads
- 3,096
- Endorsements
- 54
- Category
- fabric
- Created
- 2/22/2026
- Updated
- 8/27/2026
- Game Versions
- 26.2
- Tags
- management, optimization, utility
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Mods →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Mods versions does TaskManager support?
The author lists 26.2. Other versions may work but are untested by the author.
What is the latest version of TaskManager?
Version 1.3.0, published 2026-08-27 with 3,096 downloads recorded at the source.
Keep browsing — more Minecraft Mods mods await



