Synced audio
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #197 of 211 datapack mods in this game by downloads
📋 About This Mod
# Synced audio, datapack for virtual show aiming for dj sets
### Datapack behaviour vs vanilla behaviour Vanilla client: If someone leaves and join back whilst music was playing (a music disc for example), he won't be hearing anything at all anymore whilst the others would
Synced audio datapack/mod: If someone leaves and join back whilst music from the pack was playing, he'll still hear the same music as everyone else because the pack pings audio each 5 minutes.
## Setup step-by-step
- In an audio editor (audacity for example):
- - Choose your music (up to 1 hour long, minimum 5 minutes) and convert it to OGG
- - Make a custom selection in the audio file, from 0 to 5 minutes, and export the selection under the name "5"
- - Do the same with a selection from 5 to 10 minutes, and export the selection to 10
- - You've got a 10 minutes audio file split ready, you can do this til 60 minutes
- In the resource pack file:
- - Drop the OGG files you've just exported in the synced_audio/sounds/split_audio/ directory
Only one song in total is currently supported
To start a song: - In game, run /function synced_audio:play_audio_30_minutes to play the split files up to 30 minutes with the visuals you placed (see below) - In game, run /function synced_audio:play_audio_60_minutes to play the split files up to 60 minutes
# Visuals going with audio
## List of visuals
- Dynamic Particles
- Dynamic Pyrotechnics
## How to use
- Run /function audio_reactive_particles:place_visual_130 to place a particle visual going up & down, synced with the audio's bpm, and /function audio_reactive_particles:place_pyrotechnics to place dynamic pyrotechnics (fire)
- To make the particles match the bpm, open the datapack, open the folder beginning by "converter" and open the offline html file or online html file and host it, upload your full audio file and convert it, copy the content and paste in the datapack in data/audio_reactive_partiles/list_of_audio_files/current_audio.mcfunction
📊 Mod Details
- Game
- Minecraft Mods
- Author
- ThirtyFangs
- Version
- 1.3+mod
- Downloads
- 756
- Endorsements
- 1
- Category
- datapack
- Created
- 11/9/2025
- Updated
- 5/20/2026
- Game Versions
- 1.21.9, 1.21.10, 26.1, 26.1.1, 26.1.2
- Tags
- utility
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Synced audio support?
The author lists 1.21.9, 1.21.10, 26.1, 26.1.1, 26.1.2, 26.2. Other versions may work but are untested by the author.
What is the latest version of Synced audio?
Version 1.3+mod, published 2026-05-20 with 756 downloads recorded at the source.
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