SVWaypoint
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🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #256 of 602 adventure mods in this game by downloads
📋 About This Mod
# SVWaypoint SVWaypoint is a clean and modern waypoint mod that lets players and servers create persistent 3D waypoints rendered directly in the world. Unlike older waypoint systems, SVWaypoint does **not** use Armor Stands. Instead, it uses a custom lightweight waypoint entity designed for better performance, cleaner rendering, and better multiplayer support. It is perfect for event servers, minigames, survival servers, roleplay servers, stream projects, and custom resource-pack experiences. --- ## Features * Custom lightweight waypoint entity. * No Armor Stands. * Persistent waypoints saved with world data. * Multiplayer-ready server-side waypoint system. * Clean 3D in-world rendering. * Optional distance display. * Optional unicode icon. * Optional Minecraft item icon. * Supports vanilla and modded items. * Supports custom unicode fonts from resource packs. * Public and private waypoints. * Per-player waypoint ownership. * Configurable text scale, icon scale, color, visibility, render distance, and item rotation. * Closest-waypoint HUD. * Keybind for quick temporary waypoints. * Keybind for toggling the waypoint HUD. --- ## Rendering System Each waypoint can display: * A main name. * Distance below the name. * A unicode symbol. * A real Minecraft item as an icon. * A custom font using a `ResourceLocation`. * Optional rotating item icons. * Optional through-walls rendering. Example: ```mcfunction /svwaypoint create home Home /svwaypoint edit home unicode \uE000 /svwaypoint edit home item minecraft:diamond /svwaypoint edit home color #55FFAA ``` If an item icon is set, the unicode icon is cleared automatically. This keeps the waypoint clean and prevents both icons from rendering at the same time. --- ## Commands ### Create a waypoint at your current position ```mcfunction /svwaypoint create <id> <name> ``` Creates a persistent waypoint at the player's current position. Example: ```mcfunction /svwaypoint create home Home ``` --- ### Create a waypoint at exact coordinates ```mcfunction /svwaypoint pos <id> <x> <y> <z> <name> ``` Creates a persistent waypoint at a specific position. Example: ```mcfunction /svwaypoint pos spawn 0 80 0 Spawn ``` --- ### Remove a waypoint ```mcfunction /svwaypoint remove <id> ``` Deletes a waypoint completely. Example: ```mcfunction /svwaypoint remove home ``` --- ### List waypoints ```mcfunction /svwaypoint list ``` Shows the waypoints visible to you. --- ### View waypoint info ```mcfunction /svwaypoint info <id> ``` Shows waypoint data such as name, position, item, unicode icon, color, font, visibility, and render options. --- ### Teleport to a waypoint ```mcfunction /svwaypoint tp <id> ``` Teleports you to the selected waypoint if you have permission. Example: ```mcfunction /svwaypoint tp home ``` --- ### Edit a waypoint ```mcfunction /svwaypoint edit <id> <field> <value> ``` Available fields: ```txt name unicode item color visible distance public font scale unicode_scale render_distance background through_walls rotate_item ``` Examples: ```mcfunction /svwaypoint edit home name Base /svwaypoint edit home unicode \uE000 /svwaypoint edit home item minecraft:nether_star /svwaypoint edit home color #FFAA00 /svwaypoint edit home visible true /svwaypoint edit home distance true /svwaypoint edit home public false /svwaypoint edit home font minecraft:default /svwaypoint edit home scale 1.2 /svwaypoint edit home unicode_scale 1.5 /svwaypoint edit home render_distance 256 /svwaypoint edit home background true /svwaypoint edit home through_walls false /svwaypoint edit home rotate_item true ``` --- ### Temporary waypoint ```mcfunction /svwaypoint temp ``` Creates a temporary waypoint where the player is looking. --- ### Reload waypoint data ```mcfunction /svwaypoint reload ``` Reloads and refreshes waypoint data and runtime waypoint entities. --- ### Debug ```mcfunction /svwaypoint debug ``` Shows saved waypoint count, active runtime entity count, and useful debug information. --- ## Keybinds Default keybinds: * **X** — Toggle closest-waypoint HUD. * **Z** — Create a temporary raycast waypoint. Keybinds can be changed from the Minecraft Controls menu. --- ## Server Config The server config is generated at: ```txt config/svwaypoint-server.toml ``` Configurable options include: * Temporary waypoint duration. * Default render distance. * Default text scale. * Default icon scale. * Default waypoint color. * Default waypoint font. * Show distance by default. * Through-walls rendering. * Text background. * Item icon animation. * Maximum waypoint limit. * Command permissions. * Teleport permissions. * Debug mode. --- ## Resource Pack Unicode Support SVWaypoint supports custom unicode characters from resource packs. Example: ```mcfunction /svwaypoint edit home unicode \uE000 /svwaypoint edit home font svwaypoint:waypoint_icons ``` This allows servers to use custom icons, symbols, and textures through Minecraft font
# SVWaypoint SVWaypoint is a clean and modern waypoint mod that lets players and servers create persistent 3D waypoints rendered directly in the world.
Unlike older waypoint systems, SVWaypoint does not use Armor Stands. Instead, it uses a custom lightweight waypoint entity designed for better performance, cleaner rendering, and better multiplayer support.
It is perfect for event servers, minigames, survival servers, roleplay servers, stream projects, and custom resource-pack experiences.
## Features
Custom lightweight waypoint entity. No Armor Stands. Persistent waypoints saved with world data. Multiplayer-ready server-side waypoint system. Clean 3D in-world rendering. Optional distance display. Optional unicode icon. Optional Minecraft item icon. Supports vanilla and modded items. Supports custom unicode fonts from resource packs. Public and private waypoints. Per-player waypoint ownership. Configurable text scale, icon scale, color, visibility, render distance, and item rotation. Closest-waypoint HUD. Keybind for quick temporary waypoints. Keybind for toggling the waypoint HUD.
## Rendering System
Each waypoint can display:
A main name. Distance below the name. A unicode symbol. A real Minecraft item as an icon. A custom font using a `ResourceLocation`. Optional rotating item icons. Optional through-walls rendering.
```mcfunction /svwaypoint create home Home /svwaypoint edit home unicode \uE000 /svwaypoint edit home item minecraft:diamond /svwaypoint edit home color #55FFAA ```
If an item icon is set, the unicode icon is cleared automatically. This keeps the waypoint clean and prevents both icons from rendering at the same time.
## Commands
### Create a waypoint at your current position
```mcfunction
/svwaypoint create
Creates a persistent waypoint at the player's current position.
```mcfunction /svwaypoint create home Home ```
### Create a waypoint at exact coordinates
```mcfunction
/svwaypoint pos
Creates a persistent waypoint at a specific position.
```mcfunction /svwaypoint pos spawn 0 80 0 Spawn ```
### Remove a waypoint
```mcfunction
/svwaypoint remove
Deletes a waypoint completely.
```mcfunction /svwaypoint remove home ```
### List waypoints
```mcfunction /svwaypoint list ```
Shows the waypoints visible to you.
### View waypoint info
```mcfunction
/svwaypoint info
Shows waypoint data such as name, position, item, unicode icon, color, font, visibility, and render options.
### Teleport to a waypoint
```mcfunction
/svwaypoint tp
Teleports you to the selected waypoint if you have permission.
```mcfunction /svwaypoint tp home ```
### Edit a waypoint
```mcfunction
/svwaypoint edit
Available fields:
```txt name unicode item color visible distance public font scale unicode_scale render_distance background through_walls rotate_item ```
```mcfunction /svwaypoint edit home name Base /svwaypoint edit home unicode \uE000 /svwaypoint edit home item minecraft:nether_star /svwaypoint edit home color #FFAA00 /svwaypoint edit home visible true /svwaypoint edit home distance true /svwaypoint edit home public false /svwaypoint edit home font minecraft:default /svwaypoint edit home scale 1. 2 /svwaypoint edit home unicode_scale 1. 5 /svwaypoint edit home render_distance 256 /svwaypoint edit home background true /svwaypoint edit home through_walls false /svwaypoint edit home rotate_item true ```
### Temporary waypoint
```mcfunction /svwaypoint temp ```
Creates a temporary waypoint where the player is looking.
### Reload waypoint data
```mcfunction /svwaypoint reload ```
Reloads and refreshes waypoint data and runtime waypoint entities.
```mcfunction /svwaypoint debug ```
Shows saved waypoint count, active runtime entity count, and useful debug information.
## Keybinds
Default keybinds:
X — Toggle closest-waypoint HUD. Z — Create a temporary raycast waypoint.
Keybinds can be changed from the Minecraft Controls menu.
## Server Config
The server config is generated at:
```txt config/svwaypoint-server.toml ```
Configurable options include:
Temporary waypoint duration. Default render distance. Default text scale. Default icon scale. Default waypoint color. Default waypoint font. Show distance by default. Through-walls rendering. Text background. Item icon animation. Maximum waypoint limit. Command permissions. Teleport permissions. * Debug mode.
## Resource Pack Unicode Support
SVWaypoint supports custom unicode characters from resource packs.
```mcfunction /svwaypoint edit home unicode \uE000 /svwaypoint edit home font svwaypoint:waypoint_icons ```
This allows servers to use custom icons, symbols, and textures through Minecraft font
📊 Mod Details
- Game
- Minecraft Mods
- Author
- SantiivlogDev
- Version
- 1.0.1
- Downloads
- 7,878
- Endorsements
- 6
- Category
- adventure
- Created
- 11/6/2025
- Updated
- 6/19/2026
- Game Versions
- 1.20.1
- Tags
- adventure, utility
🔧 How to Install Minecraft Mods Mods
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❓ Frequently Asked Questions
Which Minecraft Mods versions does SVWaypoint support?
The author lists 1.20.1. Other versions may work but are untested by the author.
What is the latest version of SVWaypoint?
Version 1.0.1, published 2026-06-19 with 7,878 downloads recorded at the source.
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