SRP&Wizardry InsaneTweaks
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (8 images)
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #108 of 574 adventure mods in this game by downloads
📋 About This Mod
**_Insane Tweaks SRP&WIZ_** is a Minecraft Forge 1.12.2 bridge mod built around my fantasy of late-game battlemage that is actually capable of surviving in a hardcore modpack environment. The mod mainly connects and extends systems from: * Electroblob's Wizardry * Ancient Spellcraft * Scape and Run: Parasites * Spartan Weaponry It is designed as a modular addon. Most major systems can be enabled or disabled through config, and since 1.5.0 most of the numbers can be retuned too — see **For modpack authors** near the bottom. > **This is one of four mods now.** Insane Tweaks keeps the gameplay content and its modid, so you install this jar exactly like before and your world keeps working. Split out over time: the optional **SRP compatibility patches** into **(https://www.curseforge.com/minecraft/mc-mods/srp-wiz-mixins)**, the pack-glue and worldgen tooling into **(https://www.curseforge.com/minecraft/mc-mods/srp-wiz-core)**, and everything Corail Tombstone related into **(https://www.curseforge.com/minecraft/mc-mods/ctombstone-tweaks)**. None of them requires another. > > <span style="color:#e8b923"><strong>Updating from 1.8.0 or earlier and you used the Tombstone module?</strong></span> Install CTombstone-Tweaks at the same time as this update, not afterwards — otherwise the two custom perks lose their registry entries and your players' invested levels go with them. Details on that mod's page. *** ## Core Features ### Living and Sentient Equipment Evolution The mod adds a full progression line of parasite-infused equipment that evolves through combat. The base pieces (Living armor, Living Aegis, Living Spellblade, Living Wand) are craftable, then grow stronger the more you use them: * **Living and Sentient Mage Armor**: Living Armor absorbs incoming damage and evolves into Sentient Armor after enough combat exposure. The set is built around battlemage play, with spell cost, cooldown, and charge-up benefits. * **Hardcap survival mechanic**: Wearing a full set grants an emergency survival effect on lethal damage, including a brief safety window and a Cleanse burst. * **Living and Sentient Aegis**: A runic shield that evolves through blocked damage and unlocks stronger defensive and retaliatory behavior. * **Living and Sentient Spellblades**: Parasite-themed battlemage weapons that evolve through kills and bridge into Spartan Weaponry properties. * **Awakened forms**: The strongest evolved gear pieces have further awakened endgame states. The entire gear set is also protected from being destroyed by lava, fire, cacti, or explosions. ### Advanced Properties and Property Books Evolved gear carries named **properties** — flavour with teeth, listed in the item's tooltip: * **Ashen Legacy** — the item survives fire, lava, cactus and explosions, and lingers an hour on the ground instead of five minutes. * **Fleshbound** — grafted to your hand. It cannot be dropped, dragged out of your inventory or knocked out of your grip, including by Electroblob's Telekinesis and So Many Enchantments' Disarmament. Severed on death, with a regrow cooldown. * **Arcane Sundering** — earned by the Sentient Spellblade at 1900 kills. It **partitions** each hit instead of adding to it: by default 80% physical, 10% true and 10% magic. The true share ignores armour, Resistance and Protection alike; the magic share bypasses armour but is still reduced by Resistance and Protection. Your listed attack damage still means what it says against an unarmoured target. * **Veil of Stasis** and **Grave Defiance** on the armour line. **Property Books** grant one property to one item on an anvil for 12 levels. Ashen Legacy can go on any gear, Fleshbound on any weapon — so a property you liked on one item is no longer stuck there. They have no recipe: they are handed out with `/itweaks propertybook <id> `, which makes them a natural quest reward. ### Custom Wizardry Spells Insane Tweaks adds a growing roster of custom Electroblob's Wizardry spells. Everything below is Master tier unless noted, and every one of them is deliberately expensive — the balance lever is cost, charge-up and cooldown, not weak effects. **Summons** * **Summon Feral Cow** — melee meatshield; potency scales its attack damage. * **Summon Primitive Yelloweye** — flying ranged minion. * **Summon Primitive Summoner** — a stationary nest that keeps expelling Rupter minions. * **Summon Light Bomber** — a bloated flying bomber that circles above the fight, rams what it can reach and drops fused sacs of tainted flesh on anything standing still. Its behaviour is transcribed from the SRP mob itself, but the bombs are friend-or-foe filtered and never leave a toxic cloud. * **Summon Wizard** — a ranged wizard minion (random Wizard/Sage/Warlock/Battlemage kit) that heals itself. * **Call of Demise** — the most expensive spell in the mod (1800 mana, 3 s charge-up, 10 min cooldown). Sum
_Insane Tweaks SRP&WIZ_ is a Minecraft Forge 1. 12. 2 bridge mod built around my fantasy of late-game battlemage that is actually capable of surviving in a hardcore modpack environment.
The mod mainly connects and extends systems from:
Electroblob's Wizardry Ancient Spellcraft Scape and Run: Parasites Spartan Weaponry
It is designed as a modular addon. Most major systems can be enabled or disabled through config, and since 1. 5. 0 most of the numbers can be retuned too — see For modpack authors near the bottom.
> This is one of four mods now. Insane Tweaks keeps the gameplay content and its modid, so you install this jar exactly like before and your world keeps working. Split out over time: the optional SRP compatibility patches into (https://www.curseforge.com/minecraft/mc-mods/srp-wiz-mixins)**, the pack-glue and worldgen tooling into (https://www.curseforge.com/minecraft/mc-mods/srp-wiz-core)**, and everything Corail Tombstone related into (https://www.curseforge.com/minecraft/mc-mods/ctombstone-tweaks)**. None of them requires another. > > Updating from 1. 8. 0 or earlier and you used the Tombstone module? Install CTombstone-Tweaks at the same time as this update, not afterwards — otherwise the two custom perks lose their registry entries and your players' invested levels go with them. Details on that mod's page.
## Core Features
### Living and Sentient Equipment Evolution
The mod adds a full progression line of parasite-infused equipment that evolves through combat. The base pieces (Living armor, Living Aegis, Living Spellblade, Living Wand) are craftable, then grow stronger the more you use them:
Living and Sentient Mage Armor: Living Armor absorbs incoming damage and evolves into Sentient Armor after enough combat exposure. The set is built around battlemage play, with spell cost, cooldown, and charge-up benefits. Hardcap survival mechanic: Wearing a full set grants an emergency survival effect on lethal damage, including a brief safety window and a Cleanse burst. Living and Sentient Aegis: A runic shield that evolves through blocked damage and unlocks stronger defensive and retaliatory behavior. Living and Sentient Spellblades: Parasite-themed battlemage weapons that evolve through kills and bridge into Spartan Weaponry properties. Awakened forms: The strongest evolved gear pieces have further awakened endgame states.
The entire gear set is also protected from being destroyed by lava, fire, cacti, or explosions.
### Advanced Properties and Property Books
Evolved gear carries named properties — flavour with teeth, listed in the item's tooltip:
Ashen Legacy — the item survives fire, lava, cactus and explosions, and lingers an hour on the ground instead of five minutes. Fleshbound — grafted to your hand. It cannot be dropped, dragged out of your inventory or knocked out of your grip, including by Electroblob's Telekinesis and So Many Enchantments' Disarmament. Severed on death, with a regrow cooldown. Arcane Sundering — earned by the Sentient Spellblade at 1900 kills. It partitions each hit instead of adding to it: by default 80% physical, 10% true and 10% magic. The true share ignores armour, Resistance and Protection alike; the magic share bypasses armour but is still reduced by Resistance and Protection. Your listed attack damage still means what it says against an unarmoured target. Veil of Stasis and Grave Defiance on the armour line.
Property Books grant one property to one item on an anvil for 12 levels. Ashen Legacy can go on any gear, Fleshbound on any weapon — so a property you liked on one item is no longer stuck there. They have no recipe: they are handed out with `/itweaks propertybook
### Custom Wizardry Spells
Insane Tweaks adds a growing roster of custom Electroblob's Wizardry spells. Everything below is Master tier unless noted, and every one of them is deliberately expensive — the balance lever is cost, charge-up and cooldown, not weak effects.
Summons
Summon Feral Cow — melee meatshield; potency scales its attack damage. Summon Primitive Yelloweye — flying ranged minion. Summon Primitive Summoner — a stationary nest that keeps expelling Rupter minions. Summon Light Bomber — a bloated flying bomber that circles above the fight, rams what it can reach and drops fused sacs of tainted flesh on anything standing still. Its behaviour is transcribed from the SRP mob itself, but the bombs are friend-or-foe filtered and never leave a toxic cloud. Summon Wizard — a ranged wizard minion (random Wizard/Sage/Warlock/Battlemage kit) that heals itself. Call of Demise — the most expensive spell in the mod (1800 mana, 3 s charge-up, 10 min cooldown). Sum
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Isuth
- Version
- 1.16.1
- Downloads
- 1,525
- Endorsements
- 0
- Category
- adventure
- Created
- 4/9/2026
- Updated
- 8/10/2026
- Game Versions
- 1.12.2
- Tags
- adventure, cursed, equipment
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Mods →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Mods versions does SRP&Wizardry InsaneTweaks support?
The author lists 1.12.2. Other versions may work but are untested by the author.
What is the latest version of SRP&Wizardry InsaneTweaks?
Version 1.16.1, published 2026-08-10 with 1,525 downloads recorded at the source.
Keep browsing — more Minecraft Mods mods await







