Spellbound Enchantments
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🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #80 of 263 equipment mods in this game by downloads
📋 About This Mod
Empower and expand your arsenal with 32 new enchantments. 8 for weapons, 9 for armor, 6 for tools, and 9 for your entire kit.
### Weapon Enchantments
Cave-In causes blocks struck by the item's projectiles to obey gravity and fall to the ground. Higher levels increase the size of the affected area. Does not effect block entities or blast-proof blocks. Appears on ranged weapons and tridents.
Impersonal teleports the user behind the enemy, allowing you to overwhelm foes without breaking stride. Appears on melee and projectile weapons.
Jousting is a damage enchantment that makes weapon damage dependent on your velocity relative to your target's. Run down the enemy, or impale them from above! Appears on tridents, compatible with swords, axes, and shovels, incompatible with other damage enchantments.
Launching flings the target skywards, turning their own momentum against them. Appears on melee and projectile weapons, compatible with most weapons and tools.
Priming inflicts Primed for 3 seconds, resetting the duration and increasing severity with every hit to a maximum severity equal to the enchantment's level. Watch your spacing! Appears on melee and projectile weapons.
Rampage is a damage enchantment that gives the user Green Sparkles for a few seconds whenever you kill a target. Keep moving, kill them all. Appears on melee and projectile weapons, incompatible with other damage enchantments.
Tethering binds the target to your weapon by inflicting Tethered, pinning them in place or dragging them to you. Great fun, and great utility. Appears on tridents, compatible with swords and axes.
Trophy Collector is a damage enchantment that draws power from every kill it makes. An enchantment for adventurers and nomads, diverse experiences make this enchantment much more powerful. Appears on melee and projectile weapons, incompatible with other damage enchantments and with power.
### Armor Enchantments
Attractive is a utility enchantment that draws nearby entities closer to the wearer, perfect for keeping flighty foes from escaping and for magnetizing drops. Appears on chest armor, incompatible with other utility enchantments.
Flesh Wound is a protection enchantment that allows the user to keep fighting despite grievous injury, granting them absorption hearts whenever they suffer red heart damage. Appears on armor, compatible with shields, incompatible with other protection enchantments.
Hearty is a protection enchantment that greatly increases the users maximum health. Appears on armor, compatible with shields, incompatible with other protection enchantments.
Outburst is a retaliation enchantment that allows you to break free of the corner, unleashing an explosive shockwave when the user takes hits in rapid succession. Appears on chest armor, compatible with all armor, incompatible with Thorns and other retaliation enchantments.
Phase Leap is a utility enchantment that lets the user warp forward small distances with every jump unless they crouch, enhancing travel speed and maneuverability. Appears on leg armor, incompatible with other utility enchantments.
Phase Strafe is a utility enchantment that lets the user warp small distances in whatever direction they are moving with every jump unless they crouch, enhancing travel speed and maneuverability. Appears on leg armor, incompatible with other utility enchantments.
Spikes is a retaliation enchantment that hurts people for getting close to you, useful for hoisting a shield and bull rushing your foes. Appears on chest armor, compatible with all armor, incompatible with Thorns and other retaliation enchantments.
Red Alert is a protection enchantment that grants the user a shield every several seconds, which will negate the next source of damage. The user's maximum number of shields and generation speed vary with the number of enchanted items and their total Red Alert level. Appears on armor, compatible with shields, incompatible with other protection enchantments.
Repulsive is a utility enchantment that pushes nearby entities away from the wearer, perfect for keeping aggressive foes at bay and turning aside some projectiles. Appears on chest armor.
### Tool Enchantments
Demolition is an efficiency enchantment that causes explosions upon mining a block. It does not trigger if the block is mined instantly, and will always take at least a second to mine a block. The explosions always return item drops and do not destroy item drops or the user. Appears on any digging tool. Incompatible with efficiency and other efficiency enchantments.
Accelerating is an efficiency enchantment that gains strength from continuous use. With every block broken the tool grows faster and faster, returning to its base state only once you stop using it for several seconds. Appears on any digging tool. Incompatible with efficiency and other e
📊 Mod Details
- Game
- Minecraft Mods
- Author
- TigerOfTroy
- Version
- 1.20.3
- Downloads
- 63,757
- Endorsements
- 53
- Category
- equipment
- Created
- 1/16/2021
- Updated
- 3/14/2025
- Game Versions
- 1.20, 1.20.1
- Tags
- equipment, magic, utility
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Spellbound Enchantments support?
The author lists 1.20, 1.20.1. Other versions may work but are untested by the author.
What is the latest version of Spellbound Enchantments?
Version 1.20.3, published 2025-03-14 with 63,757 downloads recorded at the source.
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