SnAssets Library - Particles

⭐ — (0 endorsements) 📥 811 downloads 📌 vsnassets-particles-1.0.1 📅 8/23/2026
🟡 Updated this year

By Mr_Mulle · fabric

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 8/8/2026 📅 Created: 8/23/2026
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #561 of 888 fabric mods in this game by downloads

📋 About This Mod

## You're allowed to use this mod in your modpacks! <span style="color: #95a5a6;">You may include this mod in public or private Minecraft modpacks, provided the mod file is unmodified and downloaded from its official Modrinth or CurseForge page</span> # SnAssets Asset Library - Particles The SnAssets Particle Library is branch of the general library which adds JUST the particles I regularly use in my own projects. With this library, these particles may be used by any other modder by **making this project a dependency and referencing assets via JSON!** **You can find particle textures for:** smoke, sparks, tracers, bullet casings, bullet holes, explosions, fire, flames, dirt and other debris, glass shards, bubbles, leaves, splinters and more! Reader: SnAssets Particles is a cross-loader Minecraft asset library for other mods to use. It contains particle sprites. `snassets_particles` **How to use:** * Add SnAssets as a dependency for your mod. * Reference particle textures from your own particle JSON, for example: `snassets_particles:bang0` If the texture is inside a subfolder, keep the subfolder path, for example: snassets\_particles:bulletholes/bullethole\_basic This library only provides the texture files. Your own mod still needs to define/register the actual particle type where required. ### Do not copy assets out of this library. It is fine to make SnAssets Particles a dependency and reference assets via JSON or code. It is prohibited to take the actual PNG asset files from this library and paste, bundle, or redistribute them inside your own mod. ## Detailed how to use: <div class="spoiler"><p>&nbsp;</p><p>SnAssets Particles - How to reference assets from another mod<br>====================================================</p><p>Mod id / namespace:</p><p>&nbsp; &nbsp; snassets_particles</p><p>SnAssets Particles is an asset library. Your mod should depend on it, then reference its assets by namespace.<br>Do not copy the actual PNG files into your own mod.<br><br></p><p><strong>Referencing particle textures</strong><br>--------------------------------</p><p>Particle textures are located within:</p><p>&nbsp; &nbsp; assets/snassets_particles/textures/particle/</p><p>When referencing a particle texture from your own particle JSON, use:</p><p>&nbsp; &nbsp; snassets_particles:</p><p>Example SnAssets file:</p><p>&nbsp; &nbsp;assets/snassets_particles/textures/particle/bang0.png</p><p>Reference it from your mod's particle JSON like this:</p><p>&nbsp; &nbsp; assets/examplemod/particles/example_bang.json</p><p>&nbsp; &nbsp; {<br>&nbsp; &nbsp; &nbsp; "textures": <br>&nbsp; &nbsp; }</p><p>Example with multiple frames:</p><p>&nbsp; &nbsp; {<br>&nbsp; &nbsp; &nbsp; "textures": <br>&nbsp; &nbsp; }</p><p>&nbsp;</p><p>If the texture is in a subfolder, keep the subfolder path.</p><p>Example SnAssets file:</p><p>&nbsp; &nbsp; assets/snassets_particles/textures/particle/bulletholes/bullethole_basic.png&nbsp;</p><p>Reference:</p><p>&nbsp; &nbsp; snassets_particles:bulletholes/bullethole_basic&nbsp;</p><p>Important:</p><p>&nbsp; &nbsp;SnAssets Particles only provides the texture files.<br>&nbsp; &nbsp; Your own mod still needs to register or define the particle type if your loader/version requires that.&nbsp;</p><p>&nbsp;</p><p>2. Dependency code<br>----------------------</p><p>Fabric fabric.mod.json:</p><p>&nbsp; &nbsp; {<br>&nbsp; &nbsp; &nbsp; "depends": {<br>&nbsp; &nbsp; &nbsp; &nbsp; "snassets_particles": "*"<br>&nbsp; &nbsp; &nbsp; }<br>&nbsp; &nbsp; }</p><p>Forge / NeoForge mods.toml:</p><p>&nbsp; &nbsp; ]<br>&nbsp; &nbsp; &nbsp; &nbsp; modId="snassets_particles"<br>&nbsp; &nbsp; &nbsp; &nbsp; mandatory=true<br>&nbsp; &nbsp; &nbsp; &nbsp; versionRange="[1.0.0,)"<br>&nbsp; &nbsp; &nbsp; &nbsp; ordering="NONE"<br>&nbsp; &nbsp; &nbsp; &nbsp; side="BOTH"</p><p>Replace "examplemod" with your own mod id.</p><p>3. Usage rule<br>-------------</p><p>Allowed:</p><p>-&gt; &nbsp;Make SnAssets Particles a dependency and reference its textures through JSON or code.</p><p>Not allowed:</p><p>&nbsp; &nbsp; Taking PNG or other asset files out of SnAssets Particles and pasting, bundling, or redistributing them inside your own mod.</p><p>&nbsp;</p></div>

## You're allowed to use this mod in your modpacks!

You may include this mod in public or private Minecraft modpacks, provided the mod file is unmodified and downloaded from its official Modrinth or CurseForge page

# SnAssets Asset Library - Particles

The SnAssets Particle Library is branch of the general library which adds JUST the particles I regularly use in my own projects. With this library, these particles may be used by any other modder by making this project a dependency and referencing assets via JSON!

You can find particle textures for: smoke, sparks, tracers, bullet casings, bullet holes, explosions, fire, flames, dirt and other debris, glass shards, bubbles, leaves, splinters and more!

SnAssets Particles is a cross-loader Minecraft asset library for other mods to use. It contains particle sprites.

`snassets_particles`

How to use:

Add SnAssets as a dependency for your mod. Reference particle textures from your own particle JSON, for example: `snassets_particles:bang0`

If the texture is inside a subfolder, keep the subfolder path, for example:

snassets\_particles:bulletholes/bullethole\_basic

This library only provides the texture files. Your own mod still needs to define/register the actual particle type where required.

### Do not copy assets out of this library.

It is fine to make SnAssets Particles a dependency and reference assets via JSON or code. It is prohibited to take the actual PNG asset files from this library and paste, bundle, or redistribute them inside your own mod.

## Detailed how to use:

 

SnAssets Particles - How to reference assets from another mod ====================================================

Mod id / namespace:

    snassets_particles

SnAssets Particles is an asset library. Your mod should depend on it, then reference its assets by namespace. Do not copy the actual PNG files into your own mod.

Referencing particle textures --------------------------------

Particle textures are located within:

    assets/snassets_particles/textures/particle/

When referencing a particle texture from your own particle JSON, use:

    snassets_particles:

Example SnAssets file:

   assets/snassets_particles/textures/particle/bang0.png

Reference it from your mod's particle JSON like this:

    assets/examplemod/particles/example_bang.json

    {       "textures": [         "snassets_particles:bang0"       ]     }

Example with multiple frames:

    {       "textures": [         "snassets_particles:bang0",         "snassets_particles:bang1",         "snassets_particles:bang2",         "snassets_particles:bang3"       ]     }

 

If the texture is in a subfolder, keep the subfolder path.

Example SnAssets file:

    assets/snassets_particles/textures/particle/bulletholes/bullethole_basic.png 

Reference:

    snassets_particles:bulletholes/bullethole_basic 

Important:

   SnAssets Particles only provides the texture files.     Your own mod still needs to register or define the particle type if your loader/version requires that. 

 

2. Dependency code ----------------------

Fabric fabric.mod.json:

    {       "depends": {         "snassets_particles": "*"       }     }

Forge / NeoForge mods.toml:

    []         modId="snassets_particles"         mandatory=true         versionRange="[1. 0. 0,)"         ordering="NONE"         side="BOTH"

Replace "examplemod" with your own mod id.

3. Usage rule -------------

Allowed:

->  Make SnAssets Particles a dependency and reference its textures through JSON or code.

Not allowed:

    Taking PNG or other asset files out of SnAssets Particles and pasting, bundling, or redistributing them inside your own mod.

 

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
Mr_Mulle
Version
snassets-particles-1.0.1
Downloads
811
Endorsements
0
Category
fabric
Created
8/23/2026
Updated
8/8/2026
Game Versions
1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4
Tags
library

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

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Visit the official mod page for specific installation instructions for this mod.

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❓ Frequently Asked Questions

Which Minecraft Mods versions does SnAssets Library - Particles support?

The author lists 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5. Other versions may work but are untested by the author.

What is the latest version of SnAssets Library - Particles?

Version snassets-particles-1.0.1, published 2026-08-08 with 811 downloads recorded at the source.

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