SimCity Expansion

⭐ — (2 endorsements) 📥 104,552 downloads 📌 v1.1.0 📅 3/30/2026
🟡 Updated this year

By CancriRecoleta · forge

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 7/2/2026 📅 Created: 3/30/2026
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #348 of 403 forge mods in this game by downloads

📋 About This Mod

✅ (#overview)
✅ (#features)
✅ (#requirements-and-installation)
✅ (#opening-the-manager)
✅ (#the-manager)
✅ (#structure-editor)

<div align="center"> # SimCity Expansion **Building expansion-pack manager for (https://github.com/New-Sim-U-Kraft/New-Simukraft-1.21.1)** Bring vanilla, Litematica, and WorldEdit structures into the game, convert and install them as buildable SimuKraft buildings, edit them in a Litematica-style manager, and share them as one-click zip packs. <br> (https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/supported/neoforge_vector.svg)](https://neoforged.net) (https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/curseforge_vector.svg)](https://github.com/CancriRecoleta/SimCityExpansion) (https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/modrinth_vector.svg)](https://github.com/CancriRecoleta/SimCityExpansion) <!-- Replace the CurseForge / Modrinth links above with the real project pages once published. --> !(https://img.shields.io/badge/Minecraft-1.21.1-44883e?style=flat-square) !(https://img.shields.io/badge/NeoForge-21.1.233%2B-f16436?style=flat-square) !(https://img.shields.io/badge/dependencies-none-3fb950?style=flat-square) !(https://img.shields.io/badge/version-1.0.6-3b82f6?style=flat-square) !(https://img.shields.io/badge/license-All%20Rights%20Reserved-9ca3af?style=flat-square) (https://img.shields.io/badge/source-GitHub-181717?style=flat-square&logo=github&logoColor=white)](https://github.com/CancriRecoleta/SimCityExpansion) </div> --- ## Contents - (#overview) - (#features) - (#requirements-and-installation) - (#opening-the-manager) - (#the-manager) - (#structure-editor) - (#capturing-builds-from-the-world) - (#build-packs) - (#structure-formats) - (#directory-layout) - (#commands) - (#documentation) - (#building-from-source) - (#license) - (#acknowledgements) ## Overview SimCity Expansion is a NeoForge mod for Minecraft 1.21.1 that adds a complete building expansion-pack pipeline to New-Simukraft-1.21.1 (a city-building mod). It lets you import structures from three common formats, convert them into SimuKraft's buildable format, organise and edit them through a Litematica-style manager, and package them as portable zip packs for one-click install and sharing. Integration with SimuKraft is a **pure file-system convention** — the mod writes `.sk` and `.nbt` files under `<game dir>/simukraftbuilding/<category>/` — so there is no compile-time dependency on SimuKraft. The manager is built on Minecraft's own GUI toolkit and needs no extra library, and the command interface runs on a dedicated server as well. ## Features - **Three structure formats** — vanilla `.nbt`, Litematica `.litematic` (multi-region auto-merge), and Sponge/WorldEdit `.schem` (v1/v2/v3), all converted to SimuKraft's vanilla buildable format on install. - **Robust conversion** — older structures are upgraded through the game DataFixer, missing mod blocks are detected against the registry, and block-entity contents (chest inventories, signs, and so on) are preserved (entities are not). - **Litematica-style manager** (open with `\`) — file tree, fixed-width info panel, material list, and layered previews: embedded thumbnail, real-block 3D scene, isometric voxel view, and top-down map. - **Full structure editor** — place / break / pick / replace, brush painting, box selection with fill / frame / hollow / expand, copy / cut / paste, rotate and mirror, symmetry axis, undo / redo, slice planes, and preset camera views; export to `.litematic` or save and install directly. - **Capture from the world** — mark two corners in-game, capture the selection as a blueprint, and optionally include block-entity contents. - **Zip pack ecosystem** — manifest-tracked install / uninstall, one-click export of installed buildings into a shareable pack, an optional pack icon and an `index.json` file manifest, and pass-through of SimuKraft native job/trade definitions (format v2). - **No hard dependencies** — the manager runs on Minecraft's own GUI toolkit and SimuKraft is integrated purely through the file system, so neither is a compile-time dependency. - **Server-friendly** — the `/buildpack` command (operator level 2, with tab-completion) installs loose files and packs and captures regions on dedicated servers, reusing the same conversion pipeline as the GUI. - **Localised** — English, Simplified Chinese, and Traditional Chinese; numbers, dates, and file sizes are formatted per the active game language. ## Requirements and installation | Requirement | Version | | --- | --- | | Minecraft | 1.21.1 | | NeoForge | 21.1.233 or newer |

# SimCity Expansion

Building expansion-pack manager for (https://github.com/New-Sim-U-Kraft/New-Simukraft-1. 21. 1)

Bring vanilla, Litematica, and WorldEdit structures into the game, convert and install them as buildable SimuKraft buildings, edit them in a Litematica-style manager, and share them as one-click zip packs.

[!(https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/supported/neoforge_vector.svg)](https://neoforged.net) [!(https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/curseforge_vector.svg)](https://github.com/CancriRecoleta/SimCityExpansion) [!(https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/modrinth_vector.svg)](https://github.com/CancriRecoleta/SimCityExpansion)

!(https://img.shields.io/badge/Minecraft-1. 21. 1-44883e?style=flat-square) !(https://img.shields.io/badge/NeoForge-21. 1. 233%2B-f16436?style=flat-square) !(https://img.shields.io/badge/dependencies-none-3fb950?style=flat-square) !(https://img.shields.io/badge/version-1. 0. 6-3b82f6?style=flat-square) !(https://img.shields.io/badge/license-All%20Rights%20Reserved-9ca3af?style=flat-square) [!(https://img.shields.io/badge/source-GitHub-181717?style=flat-square&logo=github&logoColor=white)](https://github.com/CancriRecoleta/SimCityExpansion)

## Contents

  • (#overview)
  • (#features)
  • (#requirements-and-installation)
  • (#opening-the-manager)
  • (#the-manager)
  • (#structure-editor)
  • (#capturing-builds-from-the-world)
  • (#build-packs)
  • (#structure-formats)
  • (#directory-layout)
  • (#commands)
  • (#documentation)
  • (#building-from-source)
  • (#license)
  • (#acknowledgements)

## Overview

SimCity Expansion is a NeoForge mod for Minecraft 1. 21. 1 that adds a complete building expansion-pack pipeline to New-Simukraft-1. 21. 1 (a city-building mod). It lets you import structures from three common formats, convert them into SimuKraft's buildable format, organise and edit them through a Litematica-style manager, and package them as portable zip packs for one-click install and sharing.

Integration with SimuKraft is a pure file-system convention — the mod writes `.sk` and `.nbt` files under `/simukraftbuilding//` — so there is no compile-time dependency on SimuKraft. The manager is built on Minecraft's own GUI toolkit and needs no extra library, and the command interface runs on a dedicated server as well.

## Features

  • Three structure formats — vanilla `.nbt`, Litematica `.litematic` (multi-region
  • auto-merge), and Sponge/WorldEdit `.schem` (v1/v2/v3), all converted to SimuKraft's
  • vanilla buildable format on install.
  • Robust conversion — older structures are upgraded through the game DataFixer,
  • missing mod blocks are detected against the registry, and block-entity contents
  • (chest inventories, signs, and so on) are preserved (entities are not).
  • Litematica-style manager (open with `\`) — file tree, fixed-width info panel,
  • material list, and layered previews: embedded thumbnail, real-block 3D scene,
  • isometric voxel view, and top-down map.
  • Full structure editor — place / break / pick / replace, brush painting, box
  • selection with fill / frame / hollow / expand, copy / cut / paste, rotate and mirror,
  • symmetry axis, undo / redo, slice planes, and preset camera views; export to
  • `.litematic` or save and install directly.
  • Capture from the world — mark two corners in-game, capture the selection as a
  • blueprint, and optionally include block-entity contents.
  • Zip pack ecosystem — manifest-tracked install / uninstall, one-click export of
  • installed buildings into a shareable pack, an optional pack icon and an `index.json`
  • file manifest, and pass-through of SimuKraft native job/trade definitions (format v2).
  • No hard dependencies — the manager runs on Minecraft's own GUI toolkit and SimuKraft
  • is integrated purely through the file system, so neither is a compile-time dependency.
  • Server-friendly — the `/buildpack` command (operator level 2, with tab-completion)
  • installs loose files and packs and captures regions on dedicated servers, reusing the
  • same conversion pipeline as the GUI.
  • Localised — English, Simplified Chinese, and Traditional Chinese; numbers, dates,
  • and file sizes are formatted per the active game language.

## Requirements and installation

| Requirement | Version | | --- | --- | | Minecraft | 1. 21. 1 | | NeoForge | 21. 1. 233 or newer |

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
CancriRecoleta
Version
1.1.0
Downloads
104,552
Endorsements
2
Category
forge
Created
3/30/2026
Updated
7/2/2026
Game Versions
1.21.1
Tags
management, utility

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

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❓ Frequently Asked Questions

Which Minecraft Mods versions does SimCity Expansion support?

The author lists 1.21.1. Other versions may work but are untested by the author.

What is the latest version of SimCity Expansion?

Version 1.1.0, published 2026-07-02 with 104,552 downloads recorded at the source.

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