sim-chat

⭐ — (0 endorsements) 📥 1,034 downloads 📌 v0.12.0 📅 1/16/2026
🟡 Updated this year

By Yarden-zamir · forge

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 1/27/2026 📅 Created: 1/16/2026
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #253 of 391 forge mods in this game by downloads

📋 About This Mod

# Sim Chat A Minecraft Forge mod that adds a slack/discord-style chat interface for dialogues. Designed for modpack creators to script conversations via datapacks and commands. ## Features - **Slack/Discord-style UI**: Sidebar with conversation list, chat history panel with message bubbles - **Team-based conversations**: Players share conversation history within their team - **Datapack-driven dialogues**: Define dialogue trees in JSON, loaded as datapack resources - **Action buttons**: Clickable response options that trigger commands or continue dialogue - **Conditional actions**: Show/hide buttons based on data, scores, or KubeJS callbacks - **Template system**: Dynamic text with player names, team data, world info - **Typing indicators**: Simulated typing delay before messages appear - **Toast notifications**: Non-intrusive popups when new messages arrive - **Custom avatars**: Load PNG images from config folder for sender portraits - **Team data storage**: Store values, states, and scores per-team - **KubeJS integration**: Register custom callbacks for conditions and templates - **SQLite storage**: Persistent message history with lazy loading for large conversations - **Scalable**: Handles 100k+ messages with smooth scrolling and instant UI response ## Dependencies - Requires the `sqlite_jdbc` library mod (`minecraft-sqlite-jdbc`) on both client and server ## Storage Conversation history is stored in a SQLite database at `<world>/data/simchat/simchat.db`. This provides: - **Scalability**: Handles 100k+ messages efficiently with lazy loading - **Persistence**: Data survives server restarts and world reloads - **Inspectability**: Messages stored as human-readable JSON (viewable in any SQLite browser) ## Commands ### Basic Commands ``` /simchat send <player> <dialogueId> - Send dialogue to player /simchat system <player> <entityId> <message> - Send system message /simchat clear <player> - Clear chat history /simchat open <player> - Open chat screen for player /simchat openmessage <messageId> - Open chat to a specific message /simchat reload - Reload KubeJS callbacks ``` ### Team Commands ``` /simchat team create <name> - Create a new team /simchat team invite - Invite player (or broadcast to all if omitted) /simchat team join <teamId> - Join a team by ID /simchat team list - List all teams /simchat team info - Show current team info /simchat team title <newTitle> - Change team name /simchat team color <color> - Change team color (name only) ``` Available colors: `black`, `dark_blue`, `dark_green`, `dark_aqua`, `dark_red`, `dark_purple`, `gold`, `gray`, `dark_gray`, `blue`, `green`, `aqua`, `red`, `light_purple`, `yellow`, `white` ### Data Commands Store values per-team for tracking progress, scores, states. All commands accept an optional `` parameter (player name or team ID/title) to operate on a specific team: ``` /simchat data get <key> - Get value /simchat data set <key> <value> - Set value (auto-detects numbers) /simchat data add <key> <amount> - Add to numeric value /simchat data remove <key> - Remove key /simchat data list - List all data ``` Examples: ``` /simchat data get gold - Get your team's gold /simchat data get gold Steve - Get Steve's team's gold /simchat data set rank vip "Team Alpha" - Set string on Team Alpha /simchat data set gold 100 - Set number (auto-detected) /simchat data add points 10 abc1234 - Add 10 points to team abc1234 ``` ### Callback Commands ``` /simchat callback list - List registered KubeJS callbacks /simchat callback run <name> - Execute callback and show result ``` ## Datapack Format Dialogues are loaded from: `data/<namespace>/simchat/<path>.json` Example: `data/mypack/simchat/contractor/greeting.json` ```json { "entityId": "contractor", "entityName": "Director Vex", "entitySubtitle": "Helion Industries", "text": "Hello {player:name}! Your team ({team:title}) has completed {data:contracts_done} contracts.", "actions": , "reply": "I'll take the job.", "nextState": "mypack:contractor/contract_details", "condition": "data:has_clearance" }, { "label": "Decline", "reply": "Not interested.", "condition": "!data:forced_contract" } ] } ``` ### Dialogue Fields | Field | Type | Description | |-------|------|-------------| | `entityId` | string | Unique entity identifier (used for avatar lookup and conversation grouping) | | `entityName` | string | Display name shown in chat | | `entitySubtitle` | string | Optional subtitle (com

A Minecraft Forge mod that adds a slack/discord-style chat interface for dialogues. Designed for modpack creators to script conversations via datapacks and commands.

## Features

  • Slack/Discord-style UI: Sidebar with conversation list, chat history panel with message bubbles
  • Team-based conversations: Players share conversation history within their team
  • Datapack-driven dialogues: Define dialogue trees in JSON, loaded as datapack resources
  • Action buttons: Clickable response options that trigger commands or continue dialogue
  • Conditional actions: Show/hide buttons based on data, scores, or KubeJS callbacks
  • Template system: Dynamic text with player names, team data, world info
  • Typing indicators: Simulated typing delay before messages appear
  • Toast notifications: Non-intrusive popups when new messages arrive
  • Custom avatars: Load PNG images from config folder for sender portraits
  • Team data storage: Store values, states, and scores per-team
  • KubeJS integration: Register custom callbacks for conditions and templates
  • SQLite storage: Persistent message history with lazy loading for large conversations
  • Scalable: Handles 100k+ messages with smooth scrolling and instant UI response

## Dependencies

- Requires the `sqlite_jdbc` library mod (`minecraft-sqlite-jdbc`) on both client and server

Conversation history is stored in a SQLite database at `/data/simchat/simchat.db`. This provides:

  • Scalability: Handles 100k+ messages efficiently with lazy loading
  • Persistence: Data survives server restarts and world reloads
  • Inspectability: Messages stored as human-readable JSON (viewable in any SQLite browser)

## Commands

### Basic Commands

``` /simchat send - Send dialogue to player /simchat system - Send system message /simchat clear - Clear chat history /simchat open - Open chat screen for player /simchat openmessage - Open chat to a specific message /simchat reload - Reload KubeJS callbacks ```

### Team Commands

``` /simchat team create - Create a new team /simchat team invite - Invite player (or broadcast to all if omitted) /simchat team join - Join a team by ID /simchat team list - List all teams /simchat team info - Show current team info /simchat team title - Change team name /simchat team color - Change team color (name only) ```

Available colors: `black`, `dark_blue`, `dark_green`, `dark_aqua`, `dark_red`, `dark_purple`, `gold`, `gray`, `dark_gray`, `blue`, `green`, `aqua`, `red`, `light_purple`, `yellow`, `white`

### Data Commands

Store values per-team for tracking progress, scores, states. All commands accept an optional `` parameter (player name or team ID/title) to operate on a specific team:

``` /simchat data get - Get value /simchat data set - Set value (auto-detects numbers) /simchat data add - Add to numeric value /simchat data remove - Remove key /simchat data list - List all data ```

Examples: ``` /simchat data get gold - Get your team's gold /simchat data get gold Steve - Get Steve's team's gold /simchat data set rank vip "Team Alpha" - Set string on Team Alpha /simchat data set gold 100 - Set number (auto-detected) /simchat data add points 10 abc1234 - Add 10 points to team abc1234 ```

### Callback Commands

``` /simchat callback list - List registered KubeJS callbacks /simchat callback run - Execute callback and show result ```

## Datapack Format

Dialogues are loaded from: `data//simchat/.json`

Example: `data/mypack/simchat/contractor/greeting.json`

```json { "entityId": "contractor", "entityName": "Director Vex", "entitySubtitle": "Helion Industries", "text": "Hello {player:name}! Your team ({team:title}) has completed {data:contracts_done} contracts.", "actions": [ { "label": "Accept Contract (+{data:reward} credits)", "commands": [ "simchat data add contracts_done 1", "give @s emerald 10" ], "reply": "I'll take the job.", "nextState": "mypack:contractor/contract_details", "condition": "data:has_clearance" }, { "label": "Decline", "reply": "Not interested.", "condition": "!data:forced_contract" } ] } ```

### Dialogue Fields

| Field | Type | Description | |-------|------|-------------| | `entityId` | string | Unique entity identifier (used for avatar lookup and conversation grouping) | | `entityName` | string | Display name shown in chat | | `entitySubtitle` | string | Optional subtitle (com

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
Yarden-zamir
Version
0.12.0
Downloads
1,034
Endorsements
0
Category
forge
Created
1/16/2026
Updated
1/27/2026
Game Versions
1.20.1

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does sim-chat support?

The author lists 1.20.1. Other versions may work but are untested by the author.

What is the latest version of sim-chat?

Version 0.12.0, published 2026-01-27 with 1,034 downloads recorded at the source.

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