Saturn's Components

⭐ — (1 endorsements) 📥 256 downloads 📌 v0.1.b2 📅 3/10/2024
⚪ Last updated 2024

By saturn-volv · fabric

⬇ Download Mod Source: Modrinth 📅 Updated: 3/9/2024 📅 Created: 3/10/2024
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #658 of 909 fabric mods in this game by downloads

📋 About This Mod

# Saturn's Components Adds some extra functionality to item components to allow for users to have more flexibility with their custom items. The end goal for the mod is to allow for any item within the vanilla game to be recreated within any other item using only item components. ### 23w12a Mod became kinda redundant ATM because Mojang already added what this does. Maybe I'll add more componentns soon ## Max Count `minecraft:max_count`<br> Sets the maximum stack size an item can have, accepting a non-negative integer value. ## Max Damage `minecraft:max_damage`<br> Sets the total durability of an item, which affects non-tool items too! Accepts a non-negative integer value. ## Rarity `minecraft:rarity`<br> Sets the rarity of an item, determining the base color of it's display name. Accepts a valid string entry from the following list: `` ## Fireproof `minecraft:fireproof`<br> Sets whether the item will be destroyed when coming into contact with a fire source. Accepts a boolean value. ## Food Properties `minecraft:food_properties`<br> This component completely removes any hard coding to how food items are introduced, meaning any item can now be edible with a quick command! This component is a large one and requires at minimum a hunger value to be specified. An example component can be seen as followed: ```jsonc { "food_properties": { // A non-negative integer. Decides how much hunger to restore when consumed. "hunger": 0, // A positive float. Decides how much saturation to restore when consumed. "saturation_modifier": 1.0, // A positive integer. Decides how long it takes to consume the item. "time_to_eat": 32, // Decides the behavior of the food. "food_behavior": { // Whether wolves interact with the item. "is_meat": false, // Whether the item can be eaten regardless of a player's hunger value. "always_edible": false, // Whether the item is eaten in half the time. "is_snack": false, // Whether the item shows particles while being consumed. "is_drink": false, // Whether the item clears all the player's status effects after being consumed. "clear_effects": false }, // The resulting item a food object should give the player after being consumed. "result_item": { "id": "minecraft:air", "count": 1 }, // A list of status effect objects that are applied to the player once they have consumed the item. "status_effects": } } ```

# Saturn's Components

Adds some extra functionality to item components to allow for users to have more flexibility with their custom items.

The end goal for the mod is to allow for any item within the vanilla game to be recreated within any other item using only item components.

### 23w12a Mod became kinda redundant ATM because Mojang already added what this does. Maybe I'll add more componentns soon

## Max Count `minecraft:max_count`

Sets the maximum stack size an item can have, accepting a non-negative integer value.

## Max Damage `minecraft:max_damage`

Sets the total durability of an item, which affects non-tool items too! Accepts a non-negative integer value.

## Rarity `minecraft:rarity`

Sets the rarity of an item, determining the base color of it's display name. Accepts a valid string entry from the following list: `["common", "uncommon", "rare", "epic"]`

## Fireproof `minecraft:fireproof`

Sets whether the item will be destroyed when coming into contact with a fire source. Accepts a boolean value.

## Food Properties `minecraft:food_properties`

This component completely removes any hard coding to how food items are introduced, meaning any item can now be edible with a quick command! This component is a large one and requires at minimum a hunger value to be specified. An example component can be seen as followed: ```jsonc { "food_properties": { // A non-negative integer. Decides how much hunger to restore when consumed. "hunger": 0, // A positive float. Decides how much saturation to restore when consumed. "saturation_modifier": 1. 0, // A positive integer. Decides how long it takes to consume the item. "time_to_eat": 32, // Decides the behavior of the food. "food_behavior": { // Whether wolves interact with the item. "is_meat": false, // Whether the item can be eaten regardless of a player's hunger value. "always_edible": false, // Whether the item is eaten in half the time. "is_snack": false, // Whether the item shows particles while being consumed. "is_drink": false, // Whether the item clears all the player's status effects after being consumed. "clear_effects": false }, // The resulting item a food object should give the player after being consumed. "result_item": { "id": "minecraft:air", "count": 1 }, // A list of status effect objects that are applied to the player once they have consumed the item. "status_effects": [ { "id": "minecraft:swiftness", "duration": 160, "amplifier": 0, "ambient": false, "show_particles": true, "chance": 1. 0 } ] } } ```

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
saturn-volv
Version
0.1.b2
Downloads
256
Endorsements
1
Category
fabric
Created
3/10/2024
Updated
3/9/2024
Game Versions
24w10a
Tags
game-mechanics, utility

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

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❓ Frequently Asked Questions

Which Minecraft Mods versions does Saturn's Components support?

The author lists 24w10a. Other versions may work but are untested by the author.

What is the latest version of Saturn's Components?

Version 0.1.b2, published 2024-03-09 with 256 downloads recorded at the source.

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