Ripples of the Past: King Crimson Addon

⭐ — (15 endorsements) 📥 74,280 downloads 📌 v1.0.2 📅 4/28/2025
🟠 Updated over a year ago

By HelloThere95 · forge

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 4/23/2025 📅 Created: 4/28/2025
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #79 of 386 forge mods in this game by downloads

📋 About This Mod

**ATTENTION! Before installing the King Crimson Addon, you must install the Ripples of The Past mod!** ## Moveset: ## Left Click Hotbar (Stand Summoned): Punch / Heavy Punch / Groundpunch Finisher ≈≈ Desperate Eyejab (If under 50% health) Barrage (conditional, configurable) / Heavy Punch / Groundpunch Finisher Chop / Impale ----------------------------------------------- ### Left Click Hotbar (Stand Unsummoned): ### Punch / Ground Slam / Groundpunch Finisher ≈≈ Desperate Eyejab (If under 50% health) Barrage (conditional, configurable) / Heavy Punch / Groundpunch Finisher Projectile Throw / Tripple Projectile Throw ----------------------------------------------- ### Right Click Hotbar (Stand both Summoned and Unsummoned): ### Block Epitaph Time Skip Time Erase ----------------------------------------------- # Some information about the abilities: # Barrage is highly configurable, however by default it can only be used once the user is below 50% health. In the config file however there is a detailed instruction on how to make the attack always be usable, regardless of the user's health. (Or never, if that is more your thing of course) Chop gives an effect to players upon hit, where their body will be (temporarily) mangled. This makes them unable to use items and break blocks. It also instakills players without any armor. Impale will give entites/players the Gaping Wound effect, which will make them more suseptable to damage. This works in synergy with Chop, and if you Impale someone first, you have a likely chance to kill them upon a successful chop afterwards. Desperate Eyejab will blind players on one eye for a short amount of time. As said in above, it will replace Ground Punch Finisher once the player is bellow 50% health. That is configurable aswell. Epitaph is basically a dodge ability (because I can't actually predict the future, at least not in a way that wouldn't be annoying to other players). So while you hold it, you are looking into the future, and if you are attacked you skip time behind the attacker. It also saves you from falling to your death, as it is technically a "time erase" (unless you are bellow resolve 3, where you dodge instead of Time Erase) Time Erase also needs a bit more of an explanation to be understood. In the addon, when you hold Time Erase, you will see the future movements of entites (two red entites. Why two? Basically because I thought it looks nice), as well as the "present" entity which will be outlined in red and will be doing the future actions. This is done through afterimages. The real entity is always the red one that is in front all the time. The one you need to attack or plan against is the one that is not red, but has a red outline. Time Skip advances entities and players for 10 seconds (or whatever you configure it to) worth of time. This works differently for players and mobs. Mobs do thier next 10 seconds worth of "goals" (looking around, walking, attacking, fleeing, eating grass, etc) that they were meant to in an instant. Players will do the action they were doing at the moment the ability was activated for the next 10 seconds. So if they were walking forwards, they walk forward 10 seconds, if they were jumping, they do that. This does NOT extend to building and block breaking, because I couldn't get it to work. ----------------------------------------------- ## CREDITS (to the people in the Discord server of RotP): ## @makutazeml - For helping with rendering and many many other parts of the code that I didn't have the experience to do/fix. @standobyte - For helping with Time Erase sky rendering, fixing a lot of problems I couldn't fix, and just generally giving a helping hand for whenever I got stuck in the coding. @hk47bit & @thedoggys - For helping with rendering/model/other issues I had during coding. @weeverlegend - For helping with the epitaph shader, as well as other bits and pieces. @mlgmcmarioplayer - For recreating the action icons to be more pleasant, as well as for creating the Stand Skins for the addon. @coop001 - For giving very insightful and creative ideas/feedback for the addon during the creation process. @deezquartz - For laying the base of the project out at the very start, for helping with a lot of the sounds, and for making the model for the addon. Further credit to the 1.15.2 / 1.16.5 mod, (https://www.curseforge.com/minecraft/mc-mods/diamond-is-uncraftable-a-jojo-pvp-mod), where I got the images for King Crimson's Time Skip from.

ATTENTION! Before installing the King Crimson Addon, you must install the Ripples of The Past mod!

## Moveset: ##

Left Click Hotbar (Stand Summoned):

Punch / Heavy Punch / Groundpunch Finisher ≈≈ Desperate Eyejab (If under 50% health)

Barrage (conditional, configurable) / Heavy Punch / Groundpunch Finisher

Chop / Impale

-----------------------------------------------

### Left Click Hotbar (Stand Unsummoned): ###

Punch / Ground Slam / Groundpunch Finisher ≈≈ Desperate Eyejab (If under 50% health)

Barrage (conditional, configurable) / Heavy Punch / Groundpunch Finisher

Projectile Throw / Tripple Projectile Throw

-----------------------------------------------

### Right Click Hotbar (Stand both Summoned and Unsummoned): ###

-----------------------------------------------

# Some information about the abilities: #

Barrage is highly configurable, however by default it can only be used once the user is below 50% health. In the config file however there is a detailed instruction on how to make the attack always be usable, regardless of the user's health. (Or never, if that is more your thing of course)

Chop gives an effect to players upon hit, where their body will be (temporarily) mangled. This makes them unable to use items and break blocks. It also instakills players without any armor.

Impale will give entites/players the Gaping Wound effect, which will make them more suseptable to damage. This works in synergy with Chop, and if you Impale someone first, you have a likely chance to kill them upon a successful chop afterwards.

Desperate Eyejab will blind players on one eye for a short amount of time. As said in above, it will replace Ground Punch Finisher once the player is bellow 50% health. That is configurable aswell.

Epitaph is basically a dodge ability (because I can't actually predict the future, at least not in a way that wouldn't be annoying to other players). So while you hold it, you are looking into the future, and if you are attacked you skip time behind the attacker. It also saves you from falling to your death, as it is technically a "time erase" (unless you are bellow resolve 3, where you dodge instead of Time Erase)

Time Erase also needs a bit more of an explanation to be understood. In the addon, when you hold Time Erase, you will see the future movements of entites (two red entites. Why two? Basically because I thought it looks nice), as well as the "present" entity which will be outlined in red and will be doing the future actions. This is done through afterimages. The real entity is always the red one that is in front all the time. The one you need to attack or plan against is the one that is not red, but has a red outline.

Time Skip advances entities and players for 10 seconds (or whatever you configure it to) worth of time. This works differently for players and mobs. Mobs do thier next 10 seconds worth of "goals" (looking around, walking, attacking, fleeing, eating grass, etc) that they were meant to in an instant. Players will do the action they were doing at the moment the ability was activated for the next 10 seconds. So if they were walking forwards, they walk forward 10 seconds, if they were jumping, they do that. This does NOT extend to building and block breaking, because I couldn't get it to work.

-----------------------------------------------

## CREDITS (to the people in the Discord server of RotP): ##

@makutazeml - For helping with rendering and many many other parts of the code that I didn't have the experience to do/fix.

@standobyte - For helping with Time Erase sky rendering, fixing a lot of problems I couldn't fix, and just generally giving a helping hand for whenever I got stuck in the coding.

@hk47bit & @thedoggys - For helping with rendering/model/other issues I had during coding.

@weeverlegend - For helping with the epitaph shader, as well as other bits and pieces.

@mlgmcmarioplayer - For recreating the action icons to be more pleasant, as well as for creating the Stand Skins for the addon.

@coop001 - For giving very insightful and creative ideas/feedback for the addon during the creation process.

@deezquartz - For laying the base of the project out at the very start, for helping with a lot of the sounds, and for making the model for the addon.

Further credit to the 1. 15. 2 / 1. 16. 5 mod, (https://www.curseforge.com/minecraft/mc-mods/diamond-is-uncraftable-a-jojo-pvp-mod), where I got the images for King Crimson's Time Skip from.

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
HelloThere95
Version
1.0.2
Downloads
74,280
Endorsements
15
Category
forge
Created
4/28/2025
Updated
4/23/2025
Game Versions
1.16.5
Tags
game-mechanics, magic

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

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Visit the official mod page for specific installation instructions for this mod.

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❓ Frequently Asked Questions

Which Minecraft Mods versions does Ripples of the Past: King Crimson Addon support?

The author lists 1.16.5. Other versions may work but are untested by the author.

What is the latest version of Ripples of the Past: King Crimson Addon?

Version 1.0.2, published 2025-04-23 with 74,280 downloads recorded at the source.

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