Rot Timer
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (1 images)
🔍 Analysis
- 👍 0.8% endorsement rate
- 🏆 #428 of 574 adventure mods in this game by downloads
📋 About This Mod
<a href="https://www.curseforge.com/minecraft/mc-mods/rottimer" rel="noopener nofollow ugc"><img alt="curseforge" height="56" src="https://wsrv.nl/?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fnpm%2F%40intergrav%2Fdevins-badges%403%2Fassets%2Fcozy%2Favailable%2Fcurseforge_vector.svg&n=-1"></a> <a href="https://github.com/Kaster1D/RotTimer" rel="noopener nofollow ugc"><img alt="github" height="56" src="https://wsrv.nl/?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fnpm%2F%40intergrav%2Fdevins-badges%403%2Fassets%2Fcozy%2Favailable%2Fgithub_vector.svg&n=-1"></a> <img alt="fabric" height="56" src="https://wsrv.nl/?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fnpm%2F%40intergrav%2Fdevins-badges%403%2Fassets%2Fcozy%2Fsupported%2Ffabric_vector.svg&n=-1"> # Rot Timer — Survive Smarter Every bite counts. Fresh foods spoil quickly, barrels extend their life, and canned meals are the ultimate survival choice. --- ## Features ### Food Spoilage System All edible food in your inventory will eventually spoil and turn into Rotten Flesh. The spoil timer starts the moment food enters your inventory. - **Base spoil time:** 48,000 ticks (~2 in-game days) - Only triggers server-side — no client lag - Stacks of the same food share the oldest spoil timestamp ### Temperature System Biome temperature directly affects how fast food decays: | Biome | Effect | |---|---| | Cold (tundra, snow biomes) | Food lasts **4× longer** | | Cool (taiga, mountains) | Food lasts **1.33× longer** | | Normal (plains, forest) | No change | | Hot (desert, nether) | Food spoils **2× faster** | Plan your routes wisely — hauling food through the Nether is a gamble. ### Barrel & Chest Storage Place food in **barrels** to double its shelf life. **Chests** also slow spoilage. Containers near players are automatically scanned for spoilage — no redstone or manual triggers needed. --- ## Configuration A `Rottimer.toml` config file is generated on first launch. Server admins and modpack creators can customize everything: ```toml base_spoil_ticks = 48000 # Ticks before food spoils container_scan_interval = 200 # How often to scan containers container_scan_radius = 4 # Scan radius around player barrel = 2.0 # Barrel storage multiplier chest = 1.0 # Chest storage multiplier tinkan = 5.0 # Canned food multiplier cold = 4.0 # Cold biomes (tundra, snow) cool = 1.33 # Cool biomes (taiga) normal = 1.0 # Normal biomes hot = 2.0 # Hot biomes (desert, nether) # Custom multipliers for modded food: "modid:itemid=multiplier" "farmersdelight:ham" = 0.8 "farmersdelight:dried_kelp" = 3.0 # Items that never spoil: "modid:itemid" "minecraft:golden_apple" = true "minecraft:enchanted_golden_apple" = true
# Rot Timer — Survive Smarter
Every bite counts. Fresh foods spoil quickly, barrels extend their life, and canned meals are the ultimate survival choice.
## Features
### Food Spoilage System
All edible food in your inventory will eventually spoil and turn into Rotten Flesh. The spoil timer starts the moment food enters your inventory.
- Base spoil time: 48,000 ticks (~2 in-game days)
- Only triggers server-side — no client lag
- Stacks of the same food share the oldest spoil timestamp
### Temperature System
Biome temperature directly affects how fast food decays:
| Biome | Effect | |---|---| | Cold (tundra, snow biomes) | Food lasts 4× longer | | Cool (taiga, mountains) | Food lasts 1. 33× longer | | Normal (plains, forest) | No change | | Hot (desert, nether) | Food spoils 2× faster |
Plan your routes wisely — hauling food through the Nether is a gamble.
### Barrel & Chest Storage
Place food in barrels to double its shelf life. Chests also slow spoilage. Containers near players are automatically scanned for spoilage — no redstone or manual triggers needed.
## Configuration
A `Rottimer.toml` config file is generated on first launch. Server admins and modpack creators can customize everything:
base_spoil_ticks = 48000 # Ticks before food spoils container_scan_interval = 200 # How often to scan containers container_scan_radius = 4 # Scan radius around player
barrel = 2. 0 # Barrel storage multiplier chest = 1. 0 # Chest storage multiplier tinkan = 5. 0 # Canned food multiplier
cold = 4. 0 # Cold biomes (tundra, snow) cool = 1. 33 # Cool biomes (taiga) normal = 1. 0 # Normal biomes hot = 2. 0 # Hot biomes (desert, nether)
# Custom multipliers for modded food: "modid:itemid=multiplier"
"farmersdelight:ham" = 0. 8 "farmersdelight:dried_kelp" = 3. 0
# Items that never spoil: "modid:itemid"
"minecraft:golden_apple" = true "minecraft:enchanted_golden_apple" = true
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Kaster_64
- Version
- 1.0.1
- Downloads
- 1,299
- Endorsements
- 11
- Category
- adventure
- Created
- 9/8/2025
- Updated
- 8/20/2026
- Game Versions
- 1.21.1
- Tags
- adventure, food, game-mechanics
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Rot Timer support?
The author lists 1.21.1. Other versions may work but are untested by the author.
What is the latest version of Rot Timer?
Version 1.0.1, published 2026-08-20 with 1,299 downloads recorded at the source.
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