Revive Through Grass! [PlayerRevive add-on]

⭐ — (1 endorsements) 📥 697 downloads 📌 v0.1.1+26.2-NeoForge 📅 7/23/2026
🟡 Updated this year

By oggvik · forge

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 7/25/2026 📅 Created: 7/23/2026
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.1% endorsement rate
  • 🏆 #81 of 369 forge mods in this game by downloads

📋 About This Mod

✅ Server-controlled TOML configuration for allowed non-solid blocks and block categories.
✅ Support for vanilla and namespaced modded block IDs.
✅ Server validation of PlayerRevive's downed state, revive reach, and every intervening block.
✅ Automatic server-policy sync when a client joins and after a configuration reload.
✅ Server-controlled suppression of the through-block revive hand-swing animation, enabled by default.
✅ Client-side targeting that can select a valid downed player behind allowed blocks.

<iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/f4U4h9Xq9X4" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> Revive Through Grass! is a third-party add-on for (https://modrinth.com/mod/playerrevive). It lets players interact with a downed teammate through server-approved, non-solid blocks such as grass, tall grass, and flowers, without allowing revival through walls. The server remains authoritative: it decides which blocks may be ignored and validates the target, distance, and complete line of interaction. Clients receive that policy so their targeting and optional highlight match what the server will accept. ## Features - Server-controlled TOML configuration for allowed non-solid blocks and block categories. - Support for vanilla and namespaced modded block IDs. - Server validation of PlayerRevive's downed state, revive reach, and every intervening block. - Automatic server-policy sync when a client joins and after a configuration reload. - Server-controlled suppression of the through-block revive hand-swing animation, enabled by default. - Client-side targeting that can select a valid downed player behind allowed blocks. - A Cloth Config screen with separate client-visual and local-server tabs. - A configurable outline color plus persistent or pulsating highlight animation. - Immediate in-game application and per-setting reset-to-default controls. - `/revivethroughgrass reload server|client` commands, with the `/rtg` alias. - No changes to PlayerRevive's revive progress, timing, items, exhaustion, or other gameplay rules. ## Compatibility and installation The initial release requires all of the following on the dedicated server and every joining client: - Minecraft `1.16.5` - Forge `36.x` - (https://modrinth.com/mod/playerrevive) for Minecraft 1.16.5 - PlayerRevive's own dependency, CreativeCore - Revive Through Grass! Every client also requires (https://www.curseforge.com/minecraft/mc-mods/cloth-config) `4.17.x` for Forge. Cloth Config is a client-side dependency and is not required in a dedicated server's `mods` directory. Place the matching mod jars in the instance's `mods` directory. A server may choose its pass-through policy; each client independently controls the visual highlight. Client preferences never weaken or override server validation. Revive Through Grass! is not affiliated with or endorsed by PlayerRevive, Team Creative, or CreativeMD. ## Configuration On a client, open Forge's **Mods** screen, select **Revive Through Grass!**, and click **Config**. Cloth Config provides two tabs: - **Client visuals** selects a colored replacement outline, no outline, or completely unchanged vanilla behavior. It also controls the colored mode's color and persistent/pulsating animation. Changes take effect immediately and are saved to `config/revive_through_grass-client.toml`. - **Local server** edits `config/revive_through_grass-server.toml` for this game profile, even from the title screen. It controls whether through-block revive attempts suppress the helper's hand-swing animation, and its ordered block lists provide editable rows, per-row deletion and reordering, and registry-backed Tab/dropdown completion. Running local worlds receive changes immediately; future worlds hosted from the profile use the saved policy. This tab cannot modify a remote server. Each editable setting includes Cloth Config's reset-to-default button on its right side, and long tooltips are wrapped to stay on-screen. Dedicated-server administrators must edit `config/revive_through_grass-server.toml` on the server host itself. The commands are available under either `/revivethroughgrass` or `/rtg`: - `/rtg reload server` reloads the active server TOML and resyncs its policy. It requires operator permission level 2. - `/rtg reload client` reloads the issuing player's client TOML from disk.

Revive Through Grass! is a third-party add-on for (https://modrinth.com/mod/playerrevive). It lets players interact with a downed teammate through server-approved, non-solid blocks such as grass, tall grass, and flowers, without allowing revival through walls.

The server remains authoritative: it decides which blocks may be ignored and validates the target, distance, and complete line of interaction. Clients receive that policy so their targeting and optional highlight match what the server will accept.

## Features

  • Server-controlled TOML configuration for allowed non-solid blocks and block categories.
  • Support for vanilla and namespaced modded block IDs.
  • Server validation of PlayerRevive's downed state, revive reach, and every intervening block.
  • Automatic server-policy sync when a client joins and after a configuration reload.
  • Server-controlled suppression of the through-block revive hand-swing animation, enabled by default.
  • Client-side targeting that can select a valid downed player behind allowed blocks.
  • A Cloth Config screen with separate client-visual and local-server tabs.
  • A configurable outline color plus persistent or pulsating highlight animation.
  • Immediate in-game application and per-setting reset-to-default controls.
  • `/revivethroughgrass reload server|client` commands, with the `/rtg` alias.
  • No changes to PlayerRevive's revive progress, timing, items, exhaustion, or other gameplay rules.

## Compatibility and installation

The initial release requires all of the following on the dedicated server and every joining client:

  • Minecraft `1. 16. 5`
  • Forge `36.x`
  • (https://modrinth.com/mod/playerrevive) for Minecraft 1. 16. 5
  • PlayerRevive's own dependency, CreativeCore
  • Revive Through Grass!

Every client also requires (https://www.curseforge.com/minecraft/mc-mods/cloth-config) `4. 17.x` for Forge. Cloth Config is a client-side dependency and is not required in a dedicated server's `mods` directory.

Place the matching mod jars in the instance's `mods` directory. A server may choose its pass-through policy; each client independently controls the visual highlight. Client preferences never weaken or override server validation.

Revive Through Grass! is not affiliated with or endorsed by PlayerRevive, Team Creative, or CreativeMD.

## Configuration

On a client, open Forge's Mods screen, select Revive Through Grass!, and click Config. Cloth Config provides two tabs:

  • Client visuals selects a colored replacement outline, no outline, or completely unchanged vanilla behavior. It also controls the colored mode's color and persistent/pulsating animation. Changes take effect immediately and are saved to `config/revive_through_grass-client.toml`.
  • Local server edits `config/revive_through_grass-server.toml` for this game profile, even from the title screen. It controls whether through-block revive attempts suppress the helper's hand-swing animation, and its ordered block lists provide editable rows, per-row deletion and reordering, and registry-backed Tab/dropdown completion. Running local worlds receive changes immediately; future worlds hosted from the profile use the saved policy. This tab cannot modify a remote server.

Each editable setting includes Cloth Config's reset-to-default button on its right side, and long tooltips are wrapped to stay on-screen. Dedicated-server administrators must edit `config/revive_through_grass-server.toml` on the server host itself.

The commands are available under either `/revivethroughgrass` or `/rtg`:

  • `/rtg reload server` reloads the active server TOML and resyncs its policy. It requires operator permission level 2.
  • `/rtg reload client` reloads the issuing player's client TOML from disk.
🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
oggvik
Version
0.1.1+26.2-NeoForge
Downloads
697
Endorsements
1
Category
forge
Created
7/23/2026
Updated
7/25/2026
Game Versions
26.2
Tags
game-mechanics, utility

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does Revive Through Grass! [PlayerRevive add-on] support?

The author lists 26.2. Other versions may work but are untested by the author.

What is the latest version of Revive Through Grass! [PlayerRevive add-on]?

Version 0.1.1+26.2-NeoForge, published 2026-07-25 with 697 downloads recorded at the source.

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