Researchd
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 1.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #60 of 67 neoforge mods in this game by downloads
📋 About This Mod
<p align="center"><img src="https://github.com/Porting-Dead-Mods/Researchd/blob/main/assets/banner.png?raw=true"></p> # Researchd (https://cf.way2muchnoise.eu/short_researchd_downloads.svg)](https://www.curseforge.com/minecraft/mc-mods/researchd) (http://cf.way2muchnoise.eu/versions/Available%20for_researchd_full.svg)](https://www.curseforge.com/minecraft/mc-mods/researchd/files) **This mod implements the Factorio's research system into Minecraft** **The mod supports both KubeJS and Datapack customization, allowing pack developers to add their own Researches and Research Packs** ## Content ### Researches !(https://github.com/Porting-Dead-Mods/Researchd/raw/main/assets/research_screen.png) **The KubeJS code for the root research** ```javascript ResearchdEvents.registerResearches(event => { event.create('rd_example_js:wood') .icon('minecraft:oak_log') .method(ResearchMethodHelper.and( ResearchMethodHelper.consumeItem('minecraft:wheat_seeds', 1), ResearchMethodHelper.consumeItem('minecraft:dirt', 8) )) .effect(ResearchEffectHelper.unlockRecipe('minecraft:oak_planks')); }); ``` ### Research Packs **The Research Lab and its GUI** !(https://github.com/Porting-Dead-Mods/Researchd/raw/main/assets/research_lab.png) **The KubeJS code for the research pack** ```javascript ResearchdEvents.registerResearchPacks(event => { event.create('rd_examples_js:test_pack') .color(120, 150, 90) .sortingValue(0); }); ``` ## Supported Versions | NeoForge | 1.21.1 | |----------|--------| ## Pack-dev info For how to get started in pack dev, there are both in-game and online resources: - The `/rd example kubejs` and `/rd example datapack` commands for generating example datapacks/scripts - The online wiki at <https://porting-dead-mods.github.io/Researchd/> ## Addon-dev info For info and help on developing addons visit the online wiki <https://porting-dead-mods.github.io/Researchd/> ## License This mod is licensed under our license, the 'Common Sense License'. This means that you can use and modify the code freely **only if you make major changes (>50%) code alteration**. This assumes that you are using the entire source code. Using small parts of the code is fine. Regardless of how much you use, make sure to always credit. If development ends, either through an official announcement, unreachability of the developers and inactivity on the project for prolonged amounts of time, all restrictions except the requirement to provide credit drop. --- The reason for us not using one of the popular open source licenses like GPL, MIT or Mozilla is due to bad experiences in the past where we had our projects stolen and reuploaded by rather famous figures in the modding community. ## Dependencies - **Porting Dead Mods** (our library mod) is a required dependency - If **JEI** is installed, there is also integration for recipe unlock effects and consume item methods, which allow the player to look at the recipes in **JEI** - If **KubeJS** is installed, the mod will load **KubeJS** scripts, allowing you to add custom researches and packs. ## Discord Join our (https://discord.gg/m4EHeRjfZ9) to get help, make suggestions and chat about the mod

# Researchd [](https://www.curseforge.com/minecraft/mc-mods/researchd) [](https://www.curseforge.com/minecraft/mc-mods/researchd/files)
This mod implements the Factorio's research system into Minecraft
The mod supports both KubeJS and Datapack customization, allowing pack developers to add their own Researches and Research Packs
### Researches
!(https://github.com/Porting-Dead-Mods/Researchd/raw/main/assets/research_screen.png)
The KubeJS code for the root research
```javascript ResearchdEvents.registerResearches(event => { event.create('rd_example_js:wood') .icon('minecraft:oak_log') .method(ResearchMethodHelper.and( ResearchMethodHelper.consumeItem('minecraft:wheat_seeds', 1), ResearchMethodHelper.consumeItem('minecraft:dirt', 8) )) .effect(ResearchEffectHelper.unlockRecipe('minecraft:oak_planks')); }); ```
### Research Packs
The Research Lab and its GUI
!(https://github.com/Porting-Dead-Mods/Researchd/raw/main/assets/research_lab.png)
The KubeJS code for the research pack
```javascript ResearchdEvents.registerResearchPacks(event => { event.create('rd_examples_js:test_pack') .color(120, 150, 90) .sortingValue(0); }); ```
## Supported Versions
| NeoForge | 1. 21. 1 | |----------|--------|
## Pack-dev info
For how to get started in pack dev, there are both in-game and online resources:
- The `/rd example kubejs` and `/rd example datapack` commands for generating example datapacks/scripts
- The online wiki at
## Addon-dev info
For info and help on developing addons visit the online wiki
This mod is licensed under our license, the 'Common Sense License'.
This means that you can use and modify the code freely only if you make major changes (>50%) code alteration. This assumes that you are using the entire source code. Using small parts of the code is fine.
Regardless of how much you use, make sure to always credit.
If development ends, either through an official announcement, unreachability of the developers and inactivity on the project for prolonged amounts of time, all restrictions except the requirement to provide credit drop.
The reason for us not using one of the popular open source licenses like GPL, MIT or Mozilla is due to bad experiences in the past where we had our projects stolen and reuploaded by rather famous figures in the modding community.
## Dependencies
- Porting Dead Mods (our library mod) is a required dependency
- If JEI is installed, there is also integration for recipe unlock effects and consume item methods, which allow the player to look at the recipes in JEI
- If KubeJS is installed, the mod will load KubeJS scripts, allowing you to add custom researches and packs.
Join our (https://discord.gg/m4EHeRjfZ9) to get help, make suggestions and chat about the mod
📊 Mod Details
- Game
- Minecraft Mods
- Author
- ReclipseTheOne
- Version
- 1.2.5
- Downloads
- 957
- Endorsements
- 18
- Category
- neoforge
- Created
- 10/16/2025
- Updated
- 8/19/2026
- Game Versions
- 1.21.1
🔧 How to Install Minecraft Mods Mods
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Researchd support?
The author lists 1.21.1. Other versions may work but are untested by the author.
What is the latest version of Researchd?
Version 1.2.5, published 2026-08-19 with 957 downloads recorded at the source.
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