Refraction

⭐ — (9 endorsements) 📥 38,261 downloads 📌 v1.3.0 📅 6/14/2024
🟡 Updated this year

By Zeus · forge

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 2/5/2026 📅 Created: 6/14/2024
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #351 of 386 forge mods in this game by downloads

📋 About This Mod

<center> !(https://cdn.modrinth.com/data/cached_images/1e755454d3424d592e6ade346b803662a47003c0.png) </center> <hr> Refraction Library was made for commonly used code between multiple projects & includes many useful methods to make adding features such as cutscenes easier to implement and to make the overall development process easier. Refraction was made by **ZeusIGN** & **ConnorTron110**. <hr> <img src="https://cdn.modrinth.com/data/cached_images/23a895a93541f1623a43446f755e70a765591a5c.png" alt="Refraction" width=400> ### All big things that Refraction offers: <br> - ReConfig—Config system with auto syncing support <br> - Atda—Persistent data storage system <br> - Syncables—Server → Client class syncing capability <br> - Channels—Custom data channels between server and client w/ headers <br> - NamedAPI—Extension of Channels for named API channel schemes <br> - Runnabler—Handler for delayed and ticking runnables on client / server <br> - RefractionEvents—Event system with multiloader support <br> - VoxelUtils—Voxel generation utilities <br> - Particler—Particle wrapper with render and tick manipulation <br> - RAABB—Allows for non-axis aligned boxes with collision <br> - Cutscenes—Customizable cutscenes through code (future command support) <br> - Custom debuggers—Similar to Minecraft's system of debugging, Refraction has custom debug support <br> - Interactions—NPC Interaction handler <br> - Quests—Quest handler system, doesn't offer quest stacking by default (future change) <br> - Server Screens—Full server side control of screens without extra packets including closing, opening and sharing data between client ↔ server <br> - Registrable tracking sounds—Ticking sounds that can be registered on the client and called from the server <br> - Flood Filler—Highly customizable flood filler <br> - Camera shake—Provides a camera shake interface <br> - SyncConfig—Automatic syncing for player joins <br> - Vec3Helper—A lot of vec3 util <br> And a lot more, just take a look for yourself, mainly in @helper and @feature dirs :D <hr>

!(https://cdn.modrinth.com/data/cached_images/1e755454d3424d592e6ade346b803662a47003c0.png)

Refraction Library was made for commonly used code between multiple projects & includes many useful methods to make adding features such as cutscenes easier to implement and to make the overall development process easier.

Refraction was made by ZeusIGN & ConnorTron110.

Refraction

### All big things that Refraction offers:

- ReConfig—Config system with auto syncing support

- Atda—Persistent data storage system

- Syncables—Server → Client class syncing capability

- Channels—Custom data channels between server and client w/ headers

- NamedAPI—Extension of Channels for named API channel schemes

- Runnabler—Handler for delayed and ticking runnables on client / server

- RefractionEvents—Event system with multiloader support

- VoxelUtils—Voxel generation utilities

- Particler—Particle wrapper with render and tick manipulation

- RAABB—Allows for non-axis aligned boxes with collision

- Cutscenes—Customizable cutscenes through code (future command support)

- Custom debuggers—Similar to Minecraft's system of debugging, Refraction has custom debug support

- Interactions—NPC Interaction handler

- Quests—Quest handler system, doesn't offer quest stacking by default (future change)

- Server Screens—Full server side control of screens without extra packets including closing, opening and sharing data between client ↔ server

- Registrable tracking sounds—Ticking sounds that can be registered on the client and called from the server

- Flood Filler—Highly customizable flood filler

- Camera shake—Provides a camera shake interface

- SyncConfig—Automatic syncing for player joins

- Vec3Helper—A lot of vec3 util

And a lot more, just take a look for yourself, mainly in @helper and @feature dirs :D


🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
Zeus
Version
1.3.0
Downloads
38,261
Endorsements
9
Category
forge
Created
6/14/2024
Updated
2/5/2026
Game Versions
1.21.1

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does Refraction support?

The author lists 1.21.1. Other versions may work but are untested by the author.

What is the latest version of Refraction?

Version 1.3.0, published 2026-02-05 with 38,261 downloads recorded at the source.

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