Recruits x Laendli Transport Addon

⭐ — (1 endorsements) 📥 326 downloads 📌 v1.0.0 📅 7/2/2026
🟡 Updated this year

By Knightmare_Broke · forge

⬇ Download Mod Source: Modrinth 📅 Updated: 6/15/2026 📅 Created: 7/2/2026
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #234 of 371 forge mods in this game by downloads

📋 About This Mod

✅ Steam Warships
✅ Air Warships
✅ Viper Airships
✅ Machine Gun Turrets
✅ Pom-Pom Turrets
✅ Cannon Turrets

**You can support me through- https://ko-fi.com/knightmare61825** # Laendli Recruits Compat **Laendli Recruits Compat** is an integration mod that allows the Recruits mod and Laendli Transport to work together seamlessly. Recruits can operate vehicles, reload ammunition, use mounted weapons, fly airships, deploy parachutes, and participate in faction-based warfare while retaining all normal Recruits AI behavior. This mod is intended for large-scale medieval and industrial warfare servers, allowing players to command armies of AI-controlled soldiers operating vehicles alongside infantry. --- # Features ## Vehicle Operation Recruits can automatically control most Laendli Transport combat vehicles, including: - Tanks - Steam Warships - Air Warships - Viper Airships - Crawler - Machine Gun Turrets - Pom-Pom Turrets - Cannon Turrets - Wheeled Cannons - Box Cannons Once a recruit enters a supported vehicle, it will drive or fly toward its assigned target position and engage enemies automatically. --- ## Autonomous Combat Recruits operating vehicles will: - Detect hostile targets - Aim vehicle weapons - Fire cannons and machine guns - Attack enemy mobs and hostile factions - Continue fighting while moving - Use the same aggressive behavior settings as normal recruits No player interaction is required after assigning the vehicle, apart from guiding movement path of vehicles. --- ## Automatic Ammunition Reloading Vehicle crews automatically reload ammunition from their inventory. Supported ammunition types include: ### Tanks - Explosive Ammunition ### Cannons - Cannonball - Cannon Shells - Timed/Fused Shells - Cannon Charges ### Machine Gun - Short Cartridges ### Pom-Pom Turret - Explosive Ammunition ### Airships - TNT Bombs - Aerial Bombs - Short Cartridges If a recruit carries compatible ammunition, the vehicle will automatically reload its weapon systems whenever ammunition slots become empty. --- ## Automatic Fuel and Water Refilling Recruits automatically refill: - Fuel tanks - Water tanks using supplies stored in their inventory whenever the vehicle requires them. --- ## Formation Movement When multiple vehicles are ordered to move to the same location, they no longer stack on top of one another. Instead, vehicles automatically spread into a formation around the destination. ### Benefits - Reduced traffic jams - Better battlefield organization - Improved visual appearance - More effective artillery deployment --- ## Vehicle Obstacle Avoidance Vehicle crews attempt to avoid becoming permanently stuck. When a vehicle is unable to move: - The AI searches nearby open space - Attempts to navigate around the obstacle - Selects a new temporary movement point - Continues toward its original destination This greatly improves performance in: - Forests - Villages - Mountain passes - Rough terrain --- ## Faction Integration Vehicles automatically join the same faction as the recruit operating them once they enter it. This allows: - Friendly vehicle recognition - Faction-based warfare - Team ownership synchronization - Consistent ally/enemy behavior Vehicles will participate in the same faction systems used by Recruits. --- ## Recruit Parachutes When enabled, recruits equipped with a **Parachute Backpack** will automatically deploy their parachute while falling from dangerous heights. ### Features - Automatic activation - Prevents fall damage - No player input required - Configurable through the mod configuration --- # How To Use ## Video Guide <iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/oyQtm9cvW8k" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> ## Basic Vehicle Crews 1. Hire a recruit. 2. Give the recruit appropriate ammunition. 3. Place a supported Laendli vehicle. 4. Order the recruit into the vehicle. 5. Set the recruit to aggressive mode. The recruit will: - Drive the vehicle - Reload ammunition - Engage enemies - Follow movement orders --- ## Operating Tanks For tanks to function correctly, recruits should carry: - Explosive Ammunition The recruit will automatically load the tank and fire upon detected enemies. --- ## Operating Cannons For artillery units, recruits should carry: - Cannon Shot, Heavy Shot, or Timed Shells - Cannon Charges Both projectile and charge are required for firing. --- ## Operating Airships For combat airships, recruits should carry: - Bombs - Handgun Ammunition Airship crews can: - Navigate to destinations - Attack enemy targets - Bomb hostile forces --- ## Using Parachutes 1. Equip a recruit with a Parachute Backpack. 2. Enable Recruit Auto Parachute in the config. 3. Send the recruit aboard an airship or elevated structure. The recruit will automatically deploy the parachute when falling from significant heights.<br> **The animation of parachute will

You can support me through- https://ko-fi.com/knightmare61825** # Laendli Recruits Compat

Laendli Recruits Compat is an integration mod that allows the Recruits mod and Laendli Transport to work together seamlessly. Recruits can operate vehicles, reload ammunition, use mounted weapons, fly airships, deploy parachutes, and participate in faction-based warfare while retaining all normal Recruits AI behavior.

This mod is intended for large-scale medieval and industrial warfare servers, allowing players to command armies of AI-controlled soldiers operating vehicles alongside infantry.

## Vehicle Operation

Recruits can automatically control most Laendli Transport combat vehicles, including:

  • Tanks
  • Steam Warships
  • Air Warships
  • Viper Airships
  • Crawler
  • Machine Gun Turrets
  • Pom-Pom Turrets
  • Cannon Turrets
  • Wheeled Cannons
  • Box Cannons

Once a recruit enters a supported vehicle, it will drive or fly toward its assigned target position and engage enemies automatically.

## Autonomous Combat

Recruits operating vehicles will:

  • Detect hostile targets
  • Aim vehicle weapons
  • Fire cannons and machine guns
  • Attack enemy mobs and hostile factions
  • Continue fighting while moving
  • Use the same aggressive behavior settings as normal recruits

No player interaction is required after assigning the vehicle, apart from guiding movement path of vehicles.

## Automatic Ammunition Reloading

Vehicle crews automatically reload ammunition from their inventory.

Supported ammunition types include:

### Tanks - Explosive Ammunition

### Cannons - Cannonball - Cannon Shells - Timed/Fused Shells - Cannon Charges

### Machine Gun - Short Cartridges

### Pom-Pom Turret - Explosive Ammunition

### Airships - TNT Bombs - Aerial Bombs - Short Cartridges

If a recruit carries compatible ammunition, the vehicle will automatically reload its weapon systems whenever ammunition slots become empty.

## Automatic Fuel and Water Refilling

Recruits automatically refill:

  • Fuel tanks
  • Water tanks

using supplies stored in their inventory whenever the vehicle requires them.

## Formation Movement

When multiple vehicles are ordered to move to the same location, they no longer stack on top of one another.

Instead, vehicles automatically spread into a formation around the destination.

### Benefits

  • Reduced traffic jams
  • Better battlefield organization
  • Improved visual appearance
  • More effective artillery deployment

## Vehicle Obstacle Avoidance

Vehicle crews attempt to avoid becoming permanently stuck.

When a vehicle is unable to move:

  • The AI searches nearby open space
  • Attempts to navigate around the obstacle
  • Selects a new temporary movement point
  • Continues toward its original destination

This greatly improves performance in:

  • Forests
  • Villages
  • Mountain passes
  • Rough terrain

## Faction Integration

Vehicles automatically join the same faction as the recruit operating them once they enter it.

This allows:

  • Friendly vehicle recognition
  • Faction-based warfare
  • Team ownership synchronization
  • Consistent ally/enemy behavior

Vehicles will participate in the same faction systems used by Recruits.

## Recruit Parachutes

When enabled, recruits equipped with a Parachute Backpack will automatically deploy their parachute while falling from dangerous heights.

### Features

  • Automatic activation
  • Prevents fall damage
  • No player input required
  • Configurable through the mod configuration

# How To Use

## Video Guide

## Basic Vehicle Crews

1. Hire a recruit. 2. Give the recruit appropriate ammunition. 3. Place a supported Laendli vehicle. 4. Order the recruit into the vehicle. 5. Set the recruit to aggressive mode.

The recruit will:

  • Drive the vehicle
  • Reload ammunition
  • Engage enemies
  • Follow movement orders

## Operating Tanks

For tanks to function correctly, recruits should carry:

- Explosive Ammunition

The recruit will automatically load the tank and fire upon detected enemies.

## Operating Cannons

For artillery units, recruits should carry:

  • Cannon Shot, Heavy Shot, or Timed Shells
  • Cannon Charges

Both projectile and charge are required for firing.

## Operating Airships

For combat airships, recruits should carry:

  • Bombs
  • Handgun Ammunition

Airship crews can:

  • Navigate to destinations
  • Attack enemy targets
  • Bomb hostile forces

## Using Parachutes

1. Equip a recruit with a Parachute Backpack. 2. Enable Recruit Auto Parachute in the config. 3. Send the recruit aboard an airship or elevated structure.

The recruit will automatically deploy the parachute when falling from significant heights.

The animation of parachute will

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
Knightmare_Broke
Version
1.0.0
Downloads
326
Endorsements
1
Category
forge
Created
7/2/2026
Updated
6/15/2026
Game Versions
1.20.1
Tags
game-mechanics, transportation

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

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Visit the official mod page for specific installation instructions for this mod.

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❓ Frequently Asked Questions

Which Minecraft Mods versions does Recruits x Laendli Transport Addon support?

The author lists 1.20.1. Other versions may work but are untested by the author.

What is the latest version of Recruits x Laendli Transport Addon?

Version 1.0.0, published 2026-06-15 with 326 downloads recorded at the source.

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