Ravents
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 1.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #56 of 538 adventure mods in this game by downloads
📋 About This Mod
──────────────────────────────────────────────────────────────── ## ENGLISH ────────────────────────────────────────────────────────────────
# Ravents — Custom Raids, Triggers & Mob Events
Ravents is a fully data-driven mod that lets you create custom raids, mob events, and trigger systems entirely through JSON config files — no coding required.
Define your own waves of custom mobs, set up complex trigger conditions (kills, blocks broken, items in inventory, biomes visited, coordinates reached, days played, and more), and watch raids launch automatically for each individual player the moment their personal conditions are met.
Works in singleplayer and multiplayer. Every player has their own independent trigger counters, stats, and raid queue.
### 🏆 Support the Author - 🎯 *(https://boosty.to/gvoper)**
──────────────────────────────────────────────────────────────── ## FEATURES ────────────────────────────────────────────────────────────────
Fully JSON-driven — no coding, just config files Custom multi-wave raids per player 15+ trigger condition types Custom mobs with custom health, damage, speed, armor, enchantments, effects, on-hit effects, and riders Mob stacking (rider chains, e.g. skeleton on zombie) spawnOnDeath — mobs that split into others on death Boss bar per raid with wave counter Glow effect on raid mobs Raid teleports to player if they walk away Rewards: items + experience on raid completion singleUse raids or infinitely repeating raids Per-player raid queue and persistence (survives disconnect) Entity spawn replacement/cloning events * Full multiplayer support — each player has their own raids
──────────────────────────────────────────────────────────────── ## FILE STRUCTURE ────────────────────────────────────────────────────────────────
All config files are located in:
.minecraft/config/Ravents/
Folder layout: ``` config/ ├── Ravents_settings.json <- global settings ├── Ravents/ │ ├── your_mob.json <- custom mob definitions │ ├── raids/ │ │ └── your_raid.json <- raid definitions │ ├── events/ │ │ └── your_event.json <- spawn event definitions │ └── example/ │ ├── custom_mob_example.json │ ├── raid_example.json │ └── event_example.json ``` All example files are generated automatically on first launch. Study them — they contain every available field with comments.
──────────────────────────────────────────────────────────────── ## CUSTOM MOBS ────────────────────────────────────────────────────────────────
Custom mobs are defined in JSON files placed directly inside the Ravents/ folder (not in raids/ or events/).
Minimal example — my_zombie.json: ``` { "id": "my_zombie", "displayName": "Dark Zombie", "baseEntity": "minecraft:zombie", "health": 60. 0, "damage": 8. 0, "speed": 0. 32, "scale": 1. 5, "clearVanillaDrops": true, "dropEquipment": false, "drops": [ { "item": "minecraft:iron_ingot", "min": 1, "max": 3, "chance": 0. 8 } ] } ``` Full example with armor, enchantments, effects, rider, and spawnOnDeath: ``` { "id": "knight_boss", "displayName": "Knight Boss", "baseEntity": "minecraft:zombie", "health": 200. 0, "damage": 18. 0, "speed": 0. 28, "scale": 1. 8, "clearVanillaDrops": true, "dropEquipment": false, "armor": { "head": { "item": "minecraft:diamond_helmet", "enchantments": { "minecraft:protection": 3 } }, "chest": { "item": "minecraft:diamond_chestplate", "enchantments": { "minecraft:protection": 3 } }, "legs": { "item": "minecraft:diamond_leggings", "enchantments": {} }, "feet": { "item": "minecraft:diamond_boots", "enchantments": {} } }, "hands": { "mainhand": { "item": "minecraft:diamond_sword", "enchantments": { "minecraft:sharpness": 4 } } }, "effects": [ { "id": "minecraft:resistance", "duration": 99999, "amplifier": 0 } ], "onHitEffects": [ { "id": "minecraft:slowness", "duration": 60, "amplifier": 1 } ], "drops": [ { "item": "minecraft:diamond", "min": 3, "max": 6, "chance": 1. 0 }, { "item": "minecraft:netherite_scrap", "min": 1, "max": 1, "chance": 0. 3 } ], "spawnOnDeath": [ { "mobId": "my_zombie", "count": 2 } ], "rider": { "baseEntity": "minecraft:skeleton", "displayName": "Archer Rider", "health": 30. 0, "damage": 5. 0, "speed": 0. 3, "hands": { "mainhand": { "item": "minecraft:bow", "enchantments": { "minecraft:power": 3 } } } } } ``` Fields reference: ``` id — unique identifier (used in raids/events) displayName — name shown above mob (if nametagEnabled) baseEntity — any vanilla entity ID health — max health (half-hearts × 2 = HP) damage — base attack damage speed — movement speed (vanilla zombie = 0. 23) scale — visual + hitbox scale (requires Pehkui) clearVanil
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Gvoper
- Version
- 3.0
- Downloads
- 2,042
- Endorsements
- 21
- Category
- adventure
- Created
- 5/9/2025
- Updated
- 6/8/2026
- Game Versions
- 1.21.1
- Tags
- adventure, game-mechanics, mobs
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Mods →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Mods versions does Ravents support?
The author lists 1.21.1. Other versions may work but are untested by the author.
What is the latest version of Ravents?
Version 3.0, published 2026-06-08 with 2,042 downloads recorded at the source.
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