Random Loot

⭐ — (10 endorsements) 📥 7,101 downloads 📌 v1.5.20+mc26.2-fabric 📅 1/15/2024
🟡 Updated this year

By TheMarstonConnell · adventure

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 8/26/2026 📅 Created: 1/15/2024
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.1% endorsement rate
  • 🏆 #385 of 602 adventure mods in this game by downloads

📋 About This Mod

# Random Loot !(https://cf.way2muchnoise.eu/301631.svg) !(https://img.shields.io/modrinth/dt/bM2Gf75C?logo=modrinth&label=Modrinth) !(https://cf.way2muchnoise.eu/versions/301631.svg) (https://github.com/TheMarstonConnell/randomloot/actions/workflows/gradle.yml/badge.svg)](https://github.com/TheMarstonConnell/randomloot/actions/workflows/gradle.yml) (https://dcbadge.vercel.app/api/server/w7FDgqB?style=flat)](https://discord.gg/w7FDgqB) Introducing Looting like you've never seen it before! Have you ever felt that Minecraft didn't have enough tools and weapons to make you happy? Are you dissatisfied with the low amount of character each tool has? Ever wanted your tools to get better as you use them? Yes?!? Well then this is the mod for you! **Random Loot** was rewritten from the ground up with the goals of creating an easier to maintain code-base with an expandable modifier system. !(https://raw.githubusercontent.com/TheMarstonConnell/randomloot/26.1.x/.github/assets/randomlootgif.gif) ## Items This mod is built around the Loot Case, which opens into a Random Tool or a piece of Random Armor. You'll never see them called that in game since every item is randomly generated and uniquely named. ### Loot Case You can find cases in any chest that generated in a structure of some kind (ex: dungeons, mineshafts, buried treasure). By default there is a 25% chance that a structure chest contains a case (configurable, see the (https://github.com/TheMarstonConnell/randomloot/blob/26.1.x/CONFIG.md)). Right-clicking with this case generates a new tool or armor piece and removes the case from your inventory. !(https://raw.githubusercontent.com/TheMarstonConnell/randomloot/26.1.x/.github/assets/case_in_inv.png) ### Random Tool Random Tools look like a variety of tool types and can be one of: pickaxes, shovels, axes, swords. These tools all generate with random traits. For every tool you generate by opening a case, the tool you generate will come with better stats and more traits. !(https://raw.githubusercontent.com/TheMarstonConnell/randomloot/26.1.x/.github/assets/tools.png) !(https://raw.githubusercontent.com/TheMarstonConnell/randomloot/26.1.x/.github/assets/info.png) Holding Shift while hovering over tools will give you an expanded view on details about the tool and current status of traits. !(https://raw.githubusercontent.com/TheMarstonConnell/randomloot/26.1.x/.github/assets/shift_info.png) Holding Control (command on a mac) while hovering over tools will give you a description of every trait currently applied to the tool. !(https://raw.githubusercontent.com/TheMarstonConnell/randomloot/26.1.x/.github/assets/expanded_info.png) ### Random Armor Loot Cases can also contain Random Armor — helmets, chestplates, leggings, and boots. By default a case has a 15% chance to hold an armor piece instead of a tool (configurable). Armor generates with its own pool of traits and follows the same progression, naming, and tooltip rules as tools. Both tools and armor are enchantable and can be repaired in an anvil with a configurable repair material (default: diamond) — see the (https://github.com/TheMarstonConnell/randomloot/blob/26.1.x/LOOT.md) for details. #### Tool Modifiers For a complete list of modifiers check out the (https://github.com/TheMarstonConnell/randomloot/blob/26.1.x/MODIFIERS.md). ### Trait Addition/Subtraction Template Trait Addition/Subtraction Templates are items that allow you to add and remove traits from your tools. To do this, place either an addition template or subtraction template inside a Smithing Table, to add or remove a trait. Then place in your tool and the corresponding item listed in the (https://github.com/TheMarstonConnell/randomloot/blob/26.1.x/MODIFIERS.md) list. Then You can preview what will happen to your tool. You can find Trait Addition Templates in dungeon chests similarly to loot cases (15% chance by default). To get Subtraction Templates, right click with an addition template in your hand. They can be swapped back and forth as many times as you'd like but once you use them they're gone. In this example, we're adding `Living` to the tool using an addition template. !(https://raw.githubusercontent.com/TheMarstonConnell/randomloot/26.1.x/.github/assets/smithing_addition.png) ### Random Essence & Salvaging Don't want a tool or armor piece you generated? Smelt it in a furnace to salvage it into Random Essence. Combining a Random Tool or Random Armor with Random Essence in a crafting grid changes the item's texture — each additional Essence cycles one texture further, so you can re-style your gear without losing any traits, levels, or stats. You can also craft 9 Random Essence

# Random Loot !(https://cf.way2muchnoise.eu/301631.svg) !(https://img.shields.io/modrinth/dt/bM2Gf75C?logo=modrinth&label=Modrinth) !(https://cf.way2muchnoise.eu/versions/301631.svg) [!(https://github.com/TheMarstonConnell/randomloot/actions/workflows/gradle.yml/badge.svg)](https://github.com/TheMarstonConnell/randomloot/actions/workflows/gradle.yml) [![](https://dcbadge.vercel.app/api/server/w7FDgqB?style=flat)](https://discord.gg/w7FDgqB)

Introducing Looting like you've never seen it before! Have you ever felt that Minecraft didn't have enough tools and weapons to make you happy? Are you dissatisfied with the low amount of character each tool has? Ever wanted your tools to get better as you use them? Yes?!? Well then this is the mod for you!

Random Loot was rewritten from the ground up with the goals of creating an easier to maintain code-base with an expandable modifier system.

!(https://raw.githubusercontent.com/TheMarstonConnell/randomloot/26. 1.x/.github/assets/randomlootgif.gif)

## Items This mod is built around the Loot Case, which opens into a Random Tool or a piece of Random Armor. You'll never see them called that in game since every item is randomly generated and uniquely named.

### Loot Case You can find cases in any chest that generated in a structure of some kind (ex: dungeons, mineshafts, buried treasure). By default there is a 25% chance that a structure chest contains a case (configurable, see the (https://github.com/TheMarstonConnell/randomloot/blob/26. 1.x/CONFIG.md)). Right-clicking with this case generates a new tool or armor piece and removes the case from your inventory.

!(https://raw.githubusercontent.com/TheMarstonConnell/randomloot/26. 1.x/.github/assets/case_in_inv.png)

### Random Tool Random Tools look like a variety of tool types and can be one of: pickaxes, shovels, axes, swords. These tools all generate with random traits. For every tool you generate by opening a case, the tool you generate will come with better stats and more traits.

!(https://raw.githubusercontent.com/TheMarstonConnell/randomloot/26. 1.x/.github/assets/tools.png)

!(https://raw.githubusercontent.com/TheMarstonConnell/randomloot/26. 1.x/.github/assets/info.png)

Holding Shift while hovering over tools will give you an expanded view on details about the tool and current status of traits. !(https://raw.githubusercontent.com/TheMarstonConnell/randomloot/26. 1.x/.github/assets/shift_info.png)

Holding Control (command on a mac) while hovering over tools will give you a description of every trait currently applied to the tool. !(https://raw.githubusercontent.com/TheMarstonConnell/randomloot/26. 1.x/.github/assets/expanded_info.png)

### Random Armor Loot Cases can also contain Random Armor — helmets, chestplates, leggings, and boots. By default a case has a 15% chance to hold an armor piece instead of a tool (configurable). Armor generates with its own pool of traits and follows the same progression, naming, and tooltip rules as tools.

Both tools and armor are enchantable and can be repaired in an anvil with a configurable repair material (default: diamond) — see the (https://github.com/TheMarstonConnell/randomloot/blob/26. 1.x/LOOT.md) for details.

#### Tool Modifiers For a complete list of modifiers check out the (https://github.com/TheMarstonConnell/randomloot/blob/26. 1.x/MODIFIERS.md).

### Trait Addition/Subtraction Template Trait Addition/Subtraction Templates are items that allow you to add and remove traits from your tools. To do this, place either an addition template or subtraction template inside a Smithing Table, to add or remove a trait. Then place in your tool and the corresponding item listed in the (https://github.com/TheMarstonConnell/randomloot/blob/26. 1.x/MODIFIERS.md) list. Then You can preview what will happen to your tool.

You can find Trait Addition Templates in dungeon chests similarly to loot cases (15% chance by default). To get Subtraction Templates, right click with an addition template in your hand. They can be swapped back and forth as many times as you'd like but once you use them they're gone.

In this example, we're adding `Living` to the tool using an addition template.

!(https://raw.githubusercontent.com/TheMarstonConnell/randomloot/26. 1.x/.github/assets/smithing_addition.png)

### Random Essence & Salvaging Don't want a tool or armor piece you generated? Smelt it in a furnace to salvage it into Random Essence. Combining a Random Tool or Random Armor with Random Essence in a crafting grid changes the item's texture — each additional Essence cycles one texture further, so you can re-style your gear without losing any traits, levels, or stats. You can also craft 9 Random Essence

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
TheMarstonConnell
Version
1.5.20+mc26.2-fabric
Downloads
7,101
Endorsements
10
Category
adventure
Created
1/15/2024
Updated
8/26/2026
Game Versions
26.2
Tags
adventure, equipment, game-mechanics

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does Random Loot support?

The author lists 26.2. Other versions may work but are untested by the author.

What is the latest version of Random Loot?

Version 1.5.20+mc26.2-fabric, published 2026-08-26 with 7,101 downloads recorded at the source.

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