[Cancelled] QDAA (Reforged)
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (1 images)
🔍 Analysis
- 🏆 #191 of 211 decoration mods in this game by downloads
📋 About This Mod
## <span style="color:#e67e23">Due to a lack of time, I am no longer updating this mod</span> ## This mod is currently cancelled as I have a lot of work these days. (https://modrinth.com/mod/qdaa) is a mod for Fabric/Quilt (and later on NeoForge in 1.21+) that adds super-sampling to Minecraft. This mod is a port of that mod to Forge 1.20.1 **Differences from Original:** This forge port includes a settings to configure the scaling factor for the oversampled image. You have options between 1.0x (off), 1.25x, 1.5x, 1.75x, and 2.0x. By default, the mod uses 1.5x as 2.0x is overkill for most cases. **Side-effects (also present in fabric version):** Due to the way this mod works, GUI scaling may be different with different scaling factors and thus will need to be readjusted in the settings. ## Original Mod Description > ## Huh? > Antialiasing is often implemented via "FXAA", "TAA", "MSAA", etc. All of these methods are approximations, but they're very fast. FXAA and TAA are basically just really fancy blurs, and MSAA can only smooth polygon edges; pixelated textures are totally missed out on, which is most of what Minecraft is. > > Super-sampling is the most pure, accurate, and expensive form of antialiasing. The entire scene is rendered at a higher resolution, and then downscaled for presentation. It's also the easiest to implement. > !(https://cdn.modrinth.com/data/cached_images/4a336efc8224e40a34bd31c8c9d5da34650aa8f1.png) > > For example, if you're playing in a 1280×720 window, then QDAA (at 2.0x) will render the game at 2560×1440 instead, and then resize it to 1280×720 before it's drawn to the screen. > > This mod reuses functionality in Minecraft that handles macOS Retina displays, so it should be quite compatible, except with other mods that modify how the framebuffer is drawn to the screen. It also technically optimizes the final render step, replacing a normal quad render with a blit. > > Notably, due to how this works, QDAA can even antialias GUIs, improving readability of rotated text and smoothing the edges of 3D item models. Shaders only work on the world.
## Due to a lack of time, I am no longer updating this mod
## This mod is currently cancelled as I have a lot of work these days.
(https://modrinth.com/mod/qdaa) is a mod for Fabric/Quilt (and later on NeoForge in 1. 21+) that adds super-sampling to Minecraft. This mod is a port of that mod to Forge 1. 20. 1
Differences from Original: This forge port includes a settings to configure the scaling factor for the oversampled image. You have options between 1. 0x (off), 1. 25x, 1. 5x, 1. 75x, and 2. 0x. By default, the mod uses 1. 5x as 2. 0x is overkill for most cases.
Side-effects (also present in fabric version): Due to the way this mod works, GUI scaling may be different with different scaling factors and thus will need to be readjusted in the settings.
## Original Mod Description > ## Huh? > Antialiasing is often implemented via "FXAA", "TAA", "MSAA", etc. All of these methods are approximations, but they're very fast. FXAA and TAA are basically just really fancy blurs, and MSAA can only smooth polygon edges; pixelated textures are totally missed out on, which is most of what Minecraft is. > > Super-sampling is the most pure, accurate, and expensive form of antialiasing. The entire scene is rendered at a higher resolution, and then downscaled for presentation. It's also the easiest to implement. > !(https://cdn.modrinth.com/data/cached_images/4a336efc8224e40a34bd31c8c9d5da34650aa8f1.png) > > For example, if you're playing in a 1280×720 window, then QDAA (at 2. 0x) will render the game at 2560×1440 instead, and then resize it to 1280×720 before it's drawn to the screen. > > This mod reuses functionality in Minecraft that handles macOS Retina displays, so it should be quite compatible, except with other mods that modify how the framebuffer is drawn to the screen. It also technically optimizes the final render step, replacing a normal quad render with a blit. > > Notably, due to how this works, QDAA can even antialias GUIs, improving readability of rotated text and smoothing the edges of 3D item models. Shaders only work on the world.
📊 Mod Details
- Game
- Minecraft Mods
- Author
- RedCraft86
- Version
- 1.0.2-1.20.1
- Downloads
- 246
- Endorsements
- 0
- Category
- decoration
- Created
- 4/2/2026
- Updated
- 4/26/2026
- Game Versions
- 1.20.1
- Tags
- decoration, utility
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❓ Frequently Asked Questions
Which Minecraft Mods versions does [Cancelled] QDAA (Reforged) support?
The author lists 1.20.1. Other versions may work but are untested by the author.
What is the latest version of [Cancelled] QDAA (Reforged)?
Version 1.0.2-1.20.1, published 2026-04-26 with 246 downloads recorded at the source.
Keep browsing — more Minecraft Mods mods await
![[Cancelled] QDAA (Reforged) screenshot 1](https://cdn.modrinth.com/data/CBsIxo5J/images/4a336efc8224e40a34bd31c8c9d5da34650aa8f1.png)