PvpSense
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (3 images)
🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #160 of 874 fabric mods in this game by downloads
📋 About This Mod
**This Mods uses Neural Networks to predict the future position of the Players.** **!!! It is not trained when you install it you have to train it yourself !!!** ⚠️ Important: It only predicts your **OWN** position 40 ticks into the future therefore it is no cheat. If you run into problems, read all instructions carefully and check your log files. Stats: Uses movement data from: Input Data Used Velocitys Yaw & pitch Jumping On ground Shield usage Eating Holding a Wind Charge Holding an Ender Pearl Gliding Right-click action in that tick x,y and z distance to the nearest Player or Zombie The neural network analyzes how your position changes over the next 40 ticks based on this data and trains itself accordingly. Nothing happens automatically when you join a world. **How to Use:** Start Collecting Data: /trainSense toggleGathering Enable the information HUD: /trainSense toggleHud The HUD shows how many data ticks have been collected. All of this data is stored temporarily in RAM. If you stop moving or acting for 1 second, data collection stops automatically. In newer Versions its /pvpSense **Training the Neural Network:** Train Using Saved Data /trainSense useSaved addToNet ,Loads saved training data and adds it to the existing network /trainSense useSaved overwriteNet ,Creates a new network using only the saved training data Earlystop training if it doesnt advande by pressing "Y" **Saving Training Data** You can permanently store gathered data to combine multiple gathering sessions: /trainSense saveData addToOld ,Saves RAM data into new file Once a neural network has been trained and saved: Press the default keybind Z The mod will render your predicted position 40 ticks into the future Read all instructions carefully again and check your logs if you find to have problems also its recomendet to use the build in information hud during network creation All recordet data is saved in: config/pvpSense If you change versions clear all files. Problems: The mod isn't acurate for far Enderpearling, or Movement speed over 20 Blocks/second **!!!!Further versions may change the struckture of the net so don't spend a tremendous amount of time training with the first verion!!!!!** Its also recommendet to completely clear your pvpSense config folder if you experience problems after swiching versions. This project uses Encog™ (Apache License 2.0) If you were a coder just could change the lines marked with .?.?.? but dont do that. This project will recive major updates very often so be sure to allways get the latest version Get help and talk about the mod: (https://discord.gg/MX4y9Nsk)
This Mods uses Neural Networks to predict the future position of the Players. !!! It is not trained when you install it you have to train it yourself !!!
Stats: Uses movement data from: Input Data Used Velocitys Yaw & pitch Jumping On ground Shield usage Eating Holding a Wind Charge Holding an Ender Pearl Gliding Right-click action in that tick x,y and z distance to the nearest Player or Zombie
The neural network analyzes how your position changes over the next 40 ticks based on this data and trains itself accordingly. Nothing happens automatically when you join a world.
How to Use: Start Collecting Data: /trainSense toggleGathering Enable the information HUD: /trainSense toggleHud The HUD shows how many data ticks have been collected. All of this data is stored temporarily in RAM. If you stop moving or acting for 1 second, data collection stops automatically. In newer Versions its /pvpSense
Training the Neural Network: Train Using Saved Data /trainSense useSaved addToNet ,Loads saved training data and adds it to the existing network /trainSense useSaved overwriteNet ,Creates a new network using only the saved training data Earlystop training if it doesnt advande by pressing "Y"
Saving Training Data You can permanently store gathered data to combine multiple gathering sessions: /trainSense saveData addToOld ,Saves RAM data into new file Once a neural network has been trained and saved: Press the default keybind Z The mod will render your predicted position 40 ticks into the future
Read all instructions carefully again and check your logs if you find to have problems also its recomendet to use the build in information hud during network creation
All recordet data is saved in: config/pvpSense If you change versions clear all files. Problems: The mod isn't acurate for far Enderpearling, or Movement speed over 20 Blocks/second
!!!!Further versions may change the struckture of the net so don't spend a tremendous amount of time training with the first verion!!!!!
Its also recommendet to completely clear your pvpSense config folder if you experience problems after swiching versions.
This project uses Encog™ (Apache License 2. 0)
If you were a coder just could change the lines marked with .?.?.? but dont do that. This project will recive major updates very often so be sure to allways get the latest version
Get help and talk about the mod: (https://discord.gg/MX4y9Nsk)
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Anandoor
- Version
- 1.3.0
- Downloads
- 2,000
- Endorsements
- 4
- Category
- fabric
- Created
- 1/29/2026
- Updated
- 7/7/2026
- Game Versions
- 1.21.11
- Tags
- technology
🔧 How to Install Minecraft Mods Mods
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does PvpSense support?
The author lists 1.21.11. Other versions may work but are untested by the author.
What is the latest version of PvpSense?
Version 1.3.0, published 2026-07-07 with 2,000 downloads recorded at the source.
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