Practical Pets
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (8 images)
🔍 Analysis
- 👍 0.9% endorsement rate
- 🏆 #254 of 401 forge mods in this game by downloads
📋 About This Mod
## No dependencies This mod has no dependencies. It required Geckolib in the very first version but not anymore. # General Adds unique useful pets to your game. Focused on actually contributing to survival gameplay instead of having the pets constantly sit in a corner. ### (https://discord.gg/42WWwG8) # Info Book * The info book is an **item** where you can **learn everything about the mod** without having to constantly go to the the Discord changelogs or the CurseForge/Modrinth page * It's **given to you when you first join** but you can also **craft it** with 2 strings, 2 feathers, and a book !(https://media.forgecdn.net/attachments/1561/829/iii1i3i14i1iiiii-ii-ii12ii-2026-03-02-164950-png.png) !(https://media.forgecdn.net/attachments/1561/828/iii1i3i14i1iiiii-ii-ii12ii-2026-03-02-165016-png.png) # Bedrock Edition This will basically be a Java port of my (https://www.curseforge.com/minecraft-bedrock/addons/billeys-mobs-addon) but only the mobs from it that have both a good model and a good use. Fun fact: Billey's Mobs is the oldest ongoing Bedrock add-on # Pet Equipment ## General This mods adds several things you can put on your pets, such as **duck armor**, **bowties**, the **founder's pet hat** and the **rubber ducky hat** (see Duck for its function). To take any equipment off a pet use shears on it or use a pet equipment item that goes in the same slot. **All of them** except the founder's hat and non-leather duck armor **can be dyed like vanilla leather armor.** ## Pet Bowtie Pets will get a bowtie for free on tame. The bowtie does nothing useful but bowties dropped by dead pets now show their name, species, level and death message, ## Rubber Ducky Pet Hat See the duck's info below. ## Pet Chef Hat Allows rats able to cook ratatouille, can also be put on other pets but it doesn't do anything. ## Pet Backpack Works like a bundle that can be put on pets. Also allows pigeons to send items to other players. ## Pet End Rod Launcher Can be put on a pet's back to make it shoot end rods that deal weakness. It needs to be filled with end rods to work. It also gives "bravery" to pets, making them defend themself and their owner even if they normally can't, just like the rubber ducky pet hat and duck armor. ## !(https://media.forgecdn.net/attachments/1233/510/image-webp.webp) !(https://media.forgecdn.net/attachments/1496/411/iii1i3i14i1iiiii-ii-ii12ii-2026-01-20-230531-png.png) # Limited-time Founder's Pet Hat The first 5 pets you tame before the mod gets popular will get a Founder's Pet Hat. The founder's pet hat makes a pet level up twice as fast. It looks like a blue party hat with glowing yellow dots and a glowing yellow 0 above it. If the mod ever becomes popular, an update will make the hat unobtainable in survival but it will still be useable for leveling pets or flexing on other players. A similar anniversary hat will be out every year around the anniversary of either the release date of 0.1.0 or 1.0.0. # Leveling Pets can be leveled up by making them kill mobs. Pets become stronger and better at their uses the higher their level is. The (https://www.curseforge.com/minecraft/mc-mods/jade) is recommended for being able to see a pet's level and its progress to the next one. All pets start at level 1 and unlike Bedrock Edition there is no max level in this port. However the xp formula kind of blows up around level 15 so you should maybe set level 10 as your goal. Pets get 1 xp when they successfully hit a mob, and if the hit kills the mob they get `mobMaxHealth / 20` extra, for most monsters this means 1 extra. Level 2 needs 50 XP, level 2 to level 3 needs 160 - 50 = 110, level 3 to level 4 needs 390 - 160 = 230, and so on according to the formula: `totalXpNeededForLevel = 40 \* (level - 1) + 10 \* (level - 1) \* (level - 1) \* (level - 1)` There's also a **command** to set a pet's level: **`/practicalpets:set_pet_level <entity> <integer>`** !(https://media.forgecdn.net/attachments/1497/979/iii1i3i14i1iiiii-ii-ii12ii-2026-01-27-132013-png.png) # Other behavior shared by all pets You can __**double sneak**__ to force all following pets of yours to be teleported to you. Doing what would make a vanilla pet sit or stand makes a pet of this mod cycle between follow, sit and **wander** instead. Pets that are mainly non-combat like ducks, banana ducks, rats and pigeons need to be equipped with something that makes them stronger in order for them to be able to defend their owner. Such equipment consists of duck armor, the rubber ducky pet hat, and the pet end rod launcher. # Pet menu **Shift-right click** a pet to open its menu. You can use this menu to take equipment on/off a pet, and
## No dependencies
This mod has no dependencies. It required Geckolib in the very first version but not anymore.
Adds unique useful pets to your game. Focused on actually contributing to survival gameplay instead of having the pets constantly sit in a corner.
### (https://discord.gg/42WWwG8)
# Info Book
The info book is an item where you can learn everything about the mod without having to constantly go to the the Discord changelogs or the CurseForge/Modrinth page It's given to you when you first join but you can also craft it with 2 strings, 2 feathers, and a book !(https://media.forgecdn.net/attachments/1561/829/iii1i3i14i1iiiii-ii-ii12ii-2026-03-02-164950-png.png) !(https://media.forgecdn.net/attachments/1561/828/iii1i3i14i1iiiii-ii-ii12ii-2026-03-02-165016-png.png)
# Bedrock Edition
This will basically be a Java port of my (https://www.curseforge.com/minecraft-bedrock/addons/billeys-mobs-addon) but only the mobs from it that have both a good model and a good use.
Fun fact: Billey's Mobs is the oldest ongoing Bedrock add-on
# Pet Equipment
This mods adds several things you can put on your pets, such as duck armor, bowties, the founder's pet hat and the rubber ducky hat (see Duck for its function).
To take any equipment off a pet use shears on it or use a pet equipment item that goes in the same slot.
All of them except the founder's hat and non-leather duck armor can be dyed like vanilla leather armor.
## Pet Bowtie
Pets will get a bowtie for free on tame. The bowtie does nothing useful but bowties dropped by dead pets now show their name, species, level and death message,
## Rubber Ducky Pet Hat
See the duck's info below.
## Pet Chef Hat
Allows rats able to cook ratatouille, can also be put on other pets but it doesn't do anything.
## Pet Backpack
Works like a bundle that can be put on pets. Also allows pigeons to send items to other players.
## Pet End Rod Launcher
Can be put on a pet's back to make it shoot end rods that deal weakness. It needs to be filled with end rods to work. It also gives "bravery" to pets, making them defend themself and their owner even if they normally can't, just like the rubber ducky pet hat and duck armor. ##
!(https://media.forgecdn.net/attachments/1233/510/image-webp.webp) !(https://media.forgecdn.net/attachments/1496/411/iii1i3i14i1iiiii-ii-ii12ii-2026-01-20-230531-png.png)
# Limited-time Founder's Pet Hat
The first 5 pets you tame before the mod gets popular will get a Founder's Pet Hat. The founder's pet hat makes a pet level up twice as fast. It looks like a blue party hat with glowing yellow dots and a glowing yellow 0 above it.
If the mod ever becomes popular, an update will make the hat unobtainable in survival but it will still be useable for leveling pets or flexing on other players.
A similar anniversary hat will be out every year around the anniversary of either the release date of 0. 1. 0 or 1. 0. 0.
Pets can be leveled up by making them kill mobs. Pets become stronger and better at their uses the higher their level is. The (https://www.curseforge.com/minecraft/mc-mods/jade) is recommended for being able to see a pet's level and its progress to the next one.
All pets start at level 1 and unlike Bedrock Edition there is no max level in this port. However the xp formula kind of blows up around level 15 so you should maybe set level 10 as your goal.
Pets get 1 xp when they successfully hit a mob, and if the hit kills the mob they get `mobMaxHealth / 20` extra, for most monsters this means 1 extra.
Level 2 needs 50 XP, level 2 to level 3 needs 160 - 50 = 110, level 3 to level 4 needs 390 - 160 = 230, and so on according to the formula: `totalXpNeededForLevel = 40 \ (level - 1) + 10 \ (level - 1) \ (level - 1) \ (level - 1)`
There's also a command to set a pet's level: `/practicalpets:set_pet_level
!(https://media.forgecdn.net/attachments/1497/979/iii1i3i14i1iiiii-ii-ii12ii-2026-01-27-132013-png.png)
# Other behavior shared by all pets
You can __double sneak__ to force all following pets of yours to be teleported to you.
Doing what would make a vanilla pet sit or stand makes a pet of this mod cycle between follow, sit and wander instead.
Pets that are mainly non-combat like ducks, banana ducks, rats and pigeons need to be equipped with something that makes them stronger in order for them to be able to defend their owner. Such equipment consists of duck armor, the rubber ducky pet hat, and the pet end rod launcher.
Shift-right click a pet to open its menu. You can use this menu to take equipment on/off a pet, and
📊 Mod Details
- Game
- Minecraft Mods
- Author
- billeyzambie
- Version
- 1.5.0
- Downloads
- 1,771
- Endorsements
- 16
- Category
- forge
- Created
- 3/5/2025
- Updated
- 3/26/2026
- Game Versions
- 1.20.1
- Tags
- mobs
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Practical Pets support?
The author lists 1.20.1. Other versions may work but are untested by the author.
What is the latest version of Practical Pets?
Version 1.5.0, published 2026-03-26 with 1,771 downloads recorded at the source.
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