pona moku
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #19 of 57 food mods in this game by downloads
📋 About This Mod
# pona moku *food improvement - tasty boons - nourishing elegance - the joy of snacks* ----- Minecraft's baseline food system is more chore than gameplay. This mod aims to fix that by getting rid of the vanilla hunger mechanics entirely, and instead making foods distinct by having them provide different amounts of healing, absorption, and status buffs. Eating a meal clears your food statuses and replaces them with a new set based on the ingredients of the food, so preparing different meals for different occasions is meaningful. Heartier foods give more absorption, but also take longer to eat, making it trickier to use them in combat; light foods can be chowed down quickly for fast healing but provide less protection on top of your health. ## Features - Vanilla hunger mechanics are entirely replaced. - Most vanilla foods give buffs when eaten, or can be cooked into food that does so. These are based on a config file, so you can change the buffs and add support for more foods if you want. Food buffs last until you next eat. - All foods give health and absorption based on their nutritional value. (The scaling factor is configurable.) - Foods take different amounts of time to eat based on their health/absorption stats. This is also configurable. - Taking nontrivial damage interrupts your eating, so it might be useful to bring a diversity of foods to combat so you can sneak in healing snacks quickly or retreat and get a large absorption shield. - Status effect changes: The Hunger status effect now reduces the hearts gained from food while you're afflicted with it. Conversely, Saturation boosts it. The Nausea status effect prevents you from eating for the duration. ## FAQ **Is modded food supported?** Yes and no. Food effects are currently specified in a config file, which can be modified to include non-vanilla foods. Healing and absorption for modded foods should work fine. In a future update I intend to do dynamic recipe examination in order to automatically support modded foods, giving them effects based on their ingredients. Modded edible blocks (i.e., cake-like) are not supported and would require writing custom code for each one, since they have their own implementations.
# pona moku food improvement - tasty boons - nourishing elegance - the joy of snacks ----- Minecraft's baseline food system is more chore than gameplay. This mod aims to fix that by getting rid of the vanilla hunger mechanics entirely, and instead making foods distinct by having them provide different amounts of healing, absorption, and status buffs. Eating a meal clears your food statuses and replaces them with a new set based on the ingredients of the food, so preparing different meals for different occasions is meaningful. Heartier foods give more absorption, but also take longer to eat, making it trickier to use them in combat; light foods can be chowed down quickly for fast healing but provide less protection on top of your health.
## Features - Vanilla hunger mechanics are entirely replaced. - Most vanilla foods give buffs when eaten, or can be cooked into food that does so. These are based on a config file, so you can change the buffs and add support for more foods if you want. Food buffs last until you next eat. - All foods give health and absorption based on their nutritional value. (The scaling factor is configurable.) - Foods take different amounts of time to eat based on their health/absorption stats. This is also configurable. - Taking nontrivial damage interrupts your eating, so it might be useful to bring a diversity of foods to combat so you can sneak in healing snacks quickly or retreat and get a large absorption shield. - Status effect changes: The Hunger status effect now reduces the hearts gained from food while you're afflicted with it. Conversely, Saturation boosts it. The Nausea status effect prevents you from eating for the duration.
## FAQ Is modded food supported? Yes and no. Food effects are currently specified in a config file, which can be modified to include non-vanilla foods. Healing and absorption for modded foods should work fine. In a future update I intend to do dynamic recipe examination in order to automatically support modded foods, giving them effects based on their ingredients. Modded edible blocks (i.e., cake-like) are not supported and would require writing custom code for each one, since they have their own implementations.
📊 Mod Details
- Game
- Minecraft Mods
- Author
- NalathniDragon
- Version
- 1.0.0+1.20.1
- Downloads
- 171
- Endorsements
- 8
- Category
- food
- Created
- 9/3/2023
- Updated
- 8/30/2023
- Game Versions
- 1.20, 1.20.1
- Tags
- food, game-mechanics
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does pona moku support?
The author lists 1.20, 1.20.1. Other versions may work but are untested by the author.
What is the latest version of pona moku?
Version 1.0.0+1.20.1, published 2023-08-30 with 171 downloads recorded at the source.
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