Plethora Peripherals

⭐ — (37 endorsements) 📥 36,719 downloads 📌 v1.20.1-1.13.0 📅 1/14/2023
🟡 Updated this year

By Lemmmy · fabric

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 12/24/2025 📅 Created: 1/14/2023
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.1% endorsement rate
  • 🏆 #909 of 983 fabric mods in this game by downloads

📋 About This Mod

# Plethora-Fabric Plethora is a ComputerCraft/CC:Tweaked peripheral provider for Minecraft 1.20.1. Plethora-Fabric is a port of (https://github.com/SquidDev-CC/plethora) for Fabric 1.20.1. It aims to provide both metadata and peripherals for vanilla Minecraft and (*TODO*) mainstream mods. Plethora also adds a series of "modules" to the game. These modules can be used by the player with varying success. They really come in to their element when put in a manipulator, providing a series of methods which allow interacting with your environment. This includes: - Introspection: investigating the current player's inventory (and ender chest) - Scanner: scans blocks in an area, gathering metadata about them. - Sensor: scans entities in an area. Like the scanner this allows getting metadata. - Frickin' laser beam. It fires lasers. - Kinetic augment: allows remote access to your muscles, making them even stronger than before. If you've ever wanted to embed a computer in your skull then today is your lucky day. Plethora provides a neural interface which can be attached to your head, or some unsuspecting animal or monster. Right-clicking the entity with a neural controller allows you to interact with it. You can insert modules (which will be wrapped as peripherals) and manipulate them with the built-in computer. Building a cyborg army has never been so easy. You can also add a kinetic augment to the neural interface. This allows controlling the host entity in various ways. ## Port status The port to Fabric is still ongoing. SwitchCraft's needs were prioritised in the port, but we eventually aim to support as much of the original mod as possible. For a detailed list of differences to the original mod, and information on how to migrate your code, see the changes list at (https://docs.sc3.io/features/plethora.html). ## Requirements - Minecraft 1.20.1 - (https://fabricmc.net/use/installer) - (https://modrinth.com/mod/fabric-api) - (https://modrinth.com/mod/cc-tweaked) - (https://modrinth.com/mod/trinkets) ## Documentation There is pretty comprehensive documentation on (https://squiddev-cc.github.io/plethora/). This contains tutorials, explanations of several fundamental concepts and thoroughly explained examples. For a detailed list of differences to the 1.12.2 mod, and information on how to migrate your code, see the changes list at (https://docs.sc3.io/features/plethora.html). ## Images !(https://squiddev-cc.github.io/plethora/images/squids-laser.png) > You know, I have one simple request. And that is to have ~~sharks~~ squid with frickin' laser beams attached to their heads! !(https://squiddev-cc.github.io/plethora/images/modules.png) > Various modules available ## Modpacks Modpack use: **allowed** Please note that each custom SwitchCraft mod has its own license, so check the license of each mod before using it in your modpack. ## License This mod and its source code is licensed under the (https://github.com/SwitchCraftCC/Plethora-Fabric/blob/HEAD/LICENSE).

# Plethora-Fabric

Plethora is a ComputerCraft/CC:Tweaked peripheral provider for Minecraft 1. 20. 1. Plethora-Fabric is a port of (https://github.com/SquidDev-CC/plethora) for Fabric 1. 20. 1. It aims to provide both metadata and peripherals for vanilla Minecraft and (TODO) mainstream mods.

Plethora also adds a series of "modules" to the game. These modules can be used by the player with varying success. They really come in to their element when put in a manipulator, providing a series of methods which allow interacting with your environment. This includes: - Introspection: investigating the current player's inventory (and ender chest) - Scanner: scans blocks in an area, gathering metadata about them. - Sensor: scans entities in an area. Like the scanner this allows getting metadata. - Frickin' laser beam. It fires lasers. - Kinetic augment: allows remote access to your muscles, making them even stronger than before.

If you've ever wanted to embed a computer in your skull then today is your lucky day. Plethora provides a neural interface which can be attached to your head, or some unsuspecting animal or monster. Right-clicking the entity with a neural controller allows you to interact with it. You can insert modules (which will be wrapped as peripherals) and manipulate them with the built-in computer. Building a cyborg army has never been so easy.

You can also add a kinetic augment to the neural interface. This allows controlling the host entity in various ways.

## Port status The port to Fabric is still ongoing. SwitchCraft's needs were prioritised in the port, but we eventually aim to support as much of the original mod as possible. For a detailed list of differences to the original mod, and information on how to migrate your code, see the changes list at (https://docs.sc3.io/features/plethora.html).

## Requirements - Minecraft 1. 20. 1 - (https://fabricmc.net/use/installer) - (https://modrinth.com/mod/fabric-api) - (https://modrinth.com/mod/cc-tweaked) - (https://modrinth.com/mod/trinkets)

## Documentation There is pretty comprehensive documentation on (https://squiddev-cc.github.io/plethora/). This contains tutorials, explanations of several fundamental concepts and thoroughly explained examples. For a detailed list of differences to the 1. 12. 2 mod, and information on how to migrate your code, see the changes list at (https://docs.sc3.io/features/plethora.html).

## Images ![](https://squiddev-cc.github.io/plethora/images/squids-laser.png)

> You know, I have one simple request. And that is to have ~~sharks~~ squid with frickin' laser beams attached to their heads!

![](https://squiddev-cc.github.io/plethora/images/modules.png)

> Various modules available

## Modpacks

Modpack use: allowed

Please note that each custom SwitchCraft mod has its own license, so check the license of each mod before using it in your modpack.

This mod and its source code is licensed under the (https://github.com/SwitchCraftCC/Plethora-Fabric/blob/HEAD/LICENSE).

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
Lemmmy
Version
1.20.1-1.13.0
Downloads
36,719
Endorsements
37
Category
fabric
Created
1/14/2023
Updated
12/24/2025
Game Versions
1.20.1
Tags
technology

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does Plethora Peripherals support?

The author lists 1.20.1. Other versions may work but are untested by the author.

What is the latest version of Plethora Peripherals?

Version 1.20.1-1.13.0, published 2025-12-24 with 36,719 downloads recorded at the source.

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