PlayerSync

⭐ — (14 endorsements) 📥 2,052 downloads 📌 v1.21.1-2.1.6 📅 5/20/2025
🟡 Updated this year

By EoD · bukkit

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 6/29/2026 📅 Created: 5/20/2025
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.7% endorsement rate
  • 🏆 #2 of 19 bukkit mods in this game by downloads

📋 About This Mod

✅ - (https://www.curseforge.com/minecraft/mc-mods/curios): Curios slots and items are synchronized.
✅ - (https://www.curseforge.com/minecraft/mc-mods/sophisticated-backpacks): Backpack contents are kept in sync.
✅ - (https://www.curseforge.com/minecraft/mc-mods/cobblemon):
✅ Party, PC and Podex are supported(Only 1. 21. 1).
✅ - (Only 1. 21. 1)

# PlayerSync **PlayerSync** is a Minecraft mod that keeps your player data synchronized across multiple servers. Seamlessly move between servers in your network without losing your inventory, experience, advancements, or modded items. --- ## Features - **Inventory Sync:** Your main inventory, armor, ender chest, and offhand items are always up to date on every server. - **Experience & Stats:** XP, health, food, and score are preserved as you travel between servers. - **Advancement Sync:** Your achievements and advancements follow you everywhere. - **Potion Effects:** Active potion effects are restored when you join a new server. - **Mod Support:** - (https://www.curseforge.com/minecraft/mc-mods/curios): Curios slots and items are synchronized. - (https://www.curseforge.com/minecraft/mc-mods/sophisticated-backpacks): Backpack contents are kept in sync. - (https://www.curseforge.com/minecraft/mc-mods/cobblemon): Party, PC and Podex are supported(Only 1.21.1). - (Only 1.21.1) - - **Placeholder Items:** If a modded item is missing on a server, a placeholder is created so nothing is lost. - **Chat Sync (Optional):** Synchronize chat messages between servers (can be enabled in config). --- ## How It Works PlayerSync uses a central MySQL or MariaDB database to store your player data. When you join a server, your data is loaded from the database. When you leave or your data is saved, it is updated in the database. This ensures your progress is always up to date, no matter which server you play on. --- ## Getting Started 1. **Install the Mod:** Download the PlayerSync mod and place it in the `mods` folder of each server you want to synchronize. 2. **Configure the Database:** Generate config file by starting server at first.Edit the `playersync.toml` config file in the `config` folder to set your database connection details. Each server should have a unique `Server_id`. 3. **Start Your Servers:** PlayerSync will automatically create the necessary tables and keep your data in sync. 4. **(Optional) Enable Chat Sync:** Enable chat synchronization in the config if you want messages to be shared between servers. --- ## Configuration Options All options are found in the `playersync.toml` file in your server’s `config` folder. ### Database Settings - **host** The address of your MySQL/MariaDB database server. *Default:* `"localhost"` - **db_port** The port for your database server. *Default:* `3306` - **use_ssl** Whether to use SSL for the database connection. *Default:* `false` - **user_name** The username for your database. *Default:* `"playersync"` - **password** The password for your database. - **db_name** The name of the database to use. *Default:* `"playersync"` - **Server_id** This value distinguishes each server in your network. **Each server must have a unique integer here!** *Default:* Randomly generated. ### Synchronization Options - **sync_advancements** Whether to synchronize advancements (achievements) between servers. *Default:* `true` ### Serialization Options - **use_legacy_serialization** Use the old (pre-Base64) serialization format for writing data to the database. *Set to `true` ONLY if you have mod versions older than 1.35 reading the same database.* *Default:* `false` ### Placeholder Item Options - **item_placeholder_title_override** Override the title of placeholder items (for missing modded items). *Default:* `""` (uses default translation) - **item_placeholder_description_override** Override the description of placeholder items. *Default:* `""` (uses default translation) --- ## FAQ **Q: What happens if I have modded items and join a server without that mod?** A: PlayerSync will create a placeholder item so your original item is not lost. When you return to a server with the mod, your item will be restored. **Q: Is my data safe?** A: Yes! All data is stored in a central database and is not lost when switching servers. **Q: Does this work for singleplayer?** A: PlayerSync is designed for multi-server networks. It is not needed for singleplayer. **Q: What mods are supported?** A: Curios API and Sophisticated Backpacks are supported out of the box. More mod support may be added in the future. --- ## Support If you have questions or need help, please contact us via Github or Discord. --- **Enjoy seamless play across all your servers with PlayerSync!**

# PlayerSync

PlayerSync is a Minecraft mod that keeps your player data synchronized across multiple servers. Seamlessly move between servers in your network without losing your inventory, experience, advancements, or modded items.

## Features

  • Inventory Sync: Your main inventory, armor, ender chest, and offhand items are always up to date on every server.
  • Experience & Stats: XP, health, food, and score are preserved as you travel between servers.
  • Advancement Sync: Your achievements and advancements follow you everywhere.
  • Potion Effects: Active potion effects are restored when you join a new server.
  • Mod Support:
  • - (https://www.curseforge.com/minecraft/mc-mods/curios): Curios slots and items are synchronized.
  • - (https://www.curseforge.com/minecraft/mc-mods/sophisticated-backpacks): Backpack contents are kept in sync.
  • - (https://www.curseforge.com/minecraft/mc-mods/cobblemon):
  • Party, PC and Podex are supported(Only 1. 21. 1).
  • - (Only 1. 21. 1)
  • -
  • Placeholder Items: If a modded item is missing on a server, a placeholder is created so nothing is lost.
  • Chat Sync (Optional): Synchronize chat messages between servers (can be enabled in config).

## How It Works

PlayerSync uses a central MySQL or MariaDB database to store your player data. When you join a server, your data is loaded from the database. When you leave or your data is saved, it is updated in the database. This ensures your progress is always up to date, no matter which server you play on.

## Getting Started

1. Install the Mod: Download the PlayerSync mod and place it in the `mods` folder of each server you want to synchronize.

2. Configure the Database: Generate config file by starting server at first. Edit the `playersync.toml` config file in the `config` folder to set your database connection details. Each server should have a unique `Server_id`.

3. Start Your Servers: PlayerSync will automatically create the necessary tables and keep your data in sync.

4. (Optional) Enable Chat Sync: Enable chat synchronization in the config if you want messages to be shared between servers.

## Configuration Options

All options are found in the `playersync.toml` file in your server’s `config` folder.

### Database Settings

  • host
  • The address of your MySQL/MariaDB database server.
  • Default: `"localhost"`
  • db_port
  • The port for your database server.
  • Default: `3306`
  • use_ssl
  • Whether to use SSL for the database connection.
  • Default: `false`
  • user_name
  • The username for your database.
  • Default: `"playersync"`
  • password
  • The password for your database.
  • db_name
  • The name of the database to use.
  • Default: `"playersync"`
  • Server_id
  • This value distinguishes each server in your network. Each server must have a unique integer here!
  • Default: Randomly generated.

### Synchronization Options

  • sync_advancements
  • Whether to synchronize advancements (achievements) between servers.
  • Default: `true`

### Serialization Options

  • use_legacy_serialization
  • Use the old (pre-Base64) serialization format for writing data to the database.
  • Set to `true` ONLY if you have mod versions older than 1. 35 reading the same database.
  • Default: `false`

### Placeholder Item Options

  • item_placeholder_title_override
  • Override the title of placeholder items (for missing modded items).
  • Default: `""` (uses default translation)
  • item_placeholder_description_override
  • Override the description of placeholder items.
  • Default: `""` (uses default translation)

Q: What happens if I have modded items and join a server without that mod? A: PlayerSync will create a placeholder item so your original item is not lost. When you return to a server with the mod, your item will be restored.

Q: Is my data safe? A: Yes! All data is stored in a central database and is not lost when switching servers.

Q: Does this work for singleplayer? A: PlayerSync is designed for multi-server networks. It is not needed for singleplayer.

Q: What mods are supported? A: Curios API and Sophisticated Backpacks are supported out of the box. More mod support may be added in the future.

If you have questions or need help, please contact us via Github or Discord.

Enjoy seamless play across all your servers with PlayerSync!

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
EoD
Version
1.21.1-2.1.6
Downloads
2,052
Endorsements
14
Category
bukkit
Created
5/20/2025
Updated
6/29/2026
Game Versions
1.21.1
Tags
game-mechanics, management, utility

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

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❓ Frequently Asked Questions

Which Minecraft Mods versions does PlayerSync support?

The author lists 1.21.1. Other versions may work but are untested by the author.

What is the latest version of PlayerSync?

Version 1.21.1-2.1.6, published 2026-06-29 with 2,052 downloads recorded at the source.

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