Origins: Classes
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #581 of 618 adventure mods in this game by downloads
📋 About This Mod
## Information This is an add-on to the (https://modrinth.com/mod/origins) mod for Fabric. In addition to choosing an origin, you now also choose a class. Classes provide smaller benefits than origins, but they come without drawbacks. ### List of classes * Archer: your projectiles are more accurate; you are slowed less when using a bow * Beastmaster: animals you tame gain permanent extra hearts and damage; when you drink a potion the effects also apply to nearby tamed animals * Blacksmith: tools and armor crafted by you provide small benefits; you can repair tools and armor more efficiently, both in an anvil and via crafting * Cleric: you can double the duration of potions; you are better at enchanting * Cook: food you craft provides more nourishment; you gain extra XP from cooking food in a smoker * Explorer: you start the game with 9 empty maps, a compass and a clock; you don't exhaust from sprinting * Farmer: bone meal is twice as effective when used by you; crops sometimes yield twice the loot when you harvest them * Lumberjack: crafting planks from logs gives you two extra planks; you cut down whole trees at once when you use an axe * Merchant: when you trade with villagers, their trades aren't used up; wandering traders give you special offers * Miner: you break all stone blocks faster; you don't exhaust from mining blocks * Nitwit: you're not particularly good at anything. :) * Rancher: when you breed animals, they sometimes have a chance to produce twins; animals killed by you have a chance of dropping twice as much loot * Rogue: your name is never visible through walls; you enter stealth (making less sounds and dealing double damage from behind) after sneaking for 10 seconds * Warrior: you deal +1 attack damage with every weapon; you are slowed less when using a shield ### Datapacks You can add your own classes with datapacks by creating an origin, and then adding it to the layer at `data/origins-classes/origin_layers/class.json`. ## Server Hosting (https://cdn.modrinth.com/data/cached_images/46a9b823df315502294c077504d234d5f054233b_0.webp)](https://lilypad.gg/origins)
## Information This is an add-on to the (https://modrinth.com/mod/origins) mod for Fabric.
In addition to choosing an origin, you now also choose a class. Classes provide smaller benefits than origins, but they come without drawbacks.
### List of classes
Archer: your projectiles are more accurate; you are slowed less when using a bow Beastmaster: animals you tame gain permanent extra hearts and damage; when you drink a potion the effects also apply to nearby tamed animals Blacksmith: tools and armor crafted by you provide small benefits; you can repair tools and armor more efficiently, both in an anvil and via crafting Cleric: you can double the duration of potions; you are better at enchanting Cook: food you craft provides more nourishment; you gain extra XP from cooking food in a smoker Explorer: you start the game with 9 empty maps, a compass and a clock; you don't exhaust from sprinting Farmer: bone meal is twice as effective when used by you; crops sometimes yield twice the loot when you harvest them Lumberjack: crafting planks from logs gives you two extra planks; you cut down whole trees at once when you use an axe Merchant: when you trade with villagers, their trades aren't used up; wandering traders give you special offers Miner: you break all stone blocks faster; you don't exhaust from mining blocks Nitwit: you're not particularly good at anything. :) Rancher: when you breed animals, they sometimes have a chance to produce twins; animals killed by you have a chance of dropping twice as much loot Rogue: your name is never visible through walls; you enter stealth (making less sounds and dealing double damage from behind) after sneaking for 10 seconds Warrior: you deal +1 attack damage with every weapon; you are slowed less when using a shield
### Datapacks You can add your own classes with datapacks by creating an origin, and then adding it to the layer at `data/origins-classes/origin_layers/class.json`.
## Server Hosting [!(https://cdn.modrinth.com/data/cached_images/46a9b823df315502294c077504d234d5f054233b_0.webp)](https://lilypad.gg/origins)
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Apace
- Version
- 1.7.0
- Downloads
- 459,527
- Endorsements
- 391
- Category
- adventure
- Created
- 6/13/2021
- Updated
- 7/1/2023
- Game Versions
- 1.20, 1.20.1
- Tags
- adventure
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Origins: Classes support?
The author lists 1.20, 1.20.1. Other versions may work but are untested by the author.
What is the latest version of Origins: Classes?
Version 1.7.0, published 2023-07-01 with 459,527 downloads recorded at the source.
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