Mutator
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (4 images)
🔍 Analysis
- 🏆 #326 of 548 adventure mods in this game by downloads
📋 About This Mod
<img src="https://gitlab.com/nnhomoli/mutator-fabricmc/-/raw/master/gallery/hires.webp" width="256" height="256" style="float: right;" alt="icon"> <div style="text-align: left"> <h1>Mutator</h1> Attribute randomizer based on logical scaling <br> <h2>GameRules</h2> | GameRule | Type | Default | Explanation | |--------------------------------------------|---------|---------|--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | <b>attribute_inheritance</b> | Boolean | True | On animal breeding, the baby has a chance to inherit attributes from parents or mutate | | <b>attribute_infection</b> | Boolean | True | On zombie infection, the infected has chance to inherit random attribute from zombie | | <b>attribute_preservation</b> | Boolean | True | Preserves attributes on conversion | | <b>skeletons_use_axe</b> | Boolean | True | Makes skeletons with scale > 1.2 have axe instead of a bow | | <b>explosion_scaling</b> | Boolean | True | Scales <i>ExplosionRadius</i> of mobs | | <b>burn_scaling</b> | Boolean | True | Scales burn damage | | <b>tame_scaling</b> | Boolean | True | Makes animals harder to tame | | <b>range_scaling</b> | Boolean | True | Scales mob attack/pickup range | | <b>exp_scaling</b> | Boolean | True | Scales experience | | <b>mutation</b> | Boolean | True | If mobs should have mutation | | <b>scaling_steps</b> | Integer | 4 | How many steps, maximum, per mutated mob spawn, should be taken in order to find a free space. Higher values will result in better accuracy at the cost of main thread performance. | | <b>chance</b> | Integer | 25 | Mob mutation chance | | <b>weirdness</b> | Double | 6.0 | General weirdness that is used for random | | <b>attribute_positive_multiplier</b> | Double | 1.2 | General scaling for positive attributes | | <b>attribute_negative_multiplier</b> | Double | 0.5 | General scaling for negative attributes | <h2>External configurations</h2> <li><h3>ignore.json</h3></li> | Field | Type | Explanation | |------------|------|----------------------------------------------------------------------| | reasons | List | <i>SpawnReason</i> values that mutation ignores | | attributes | List | Attribute identifiers that mutation ignores | | types | List | <i>EntityType</i> identi

Mutator
Attribute randomizer based on logical scalingGameRules
| GameRule | Type | Default | Explanation | |--------------------------------------------|---------|---------|--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | attribute_inheritance | Boolean | True | On animal breeding, the baby has a chance to inherit attributes from parents or mutate | | attribute_infection | Boolean | True | On zombie infection, the infected has chance to inherit random attribute from zombie | | attribute_preservation | Boolean | True | Preserves attributes on conversion | | skeletons_use_axe | Boolean | True | Makes skeletons with scale > 1. 2 have axe instead of a bow | | explosion_scaling | Boolean | True | Scales ExplosionRadius of mobs | | burn_scaling | Boolean | True | Scales burn damage | | tame_scaling | Boolean | True | Makes animals harder to tame | | range_scaling | Boolean | True | Scales mob attack/pickup range | | exp_scaling | Boolean | True | Scales experience | | mutation | Boolean | True | If mobs should have mutation | | scaling_steps | Integer | 4 | How many steps, maximum, per mutated mob spawn, should be taken in order to find a free space. Higher values will result in better accuracy at the cost of main thread performance. | | chance | Integer | 25 | Mob mutation chance | | weirdness | Double | 6. 0 | General weirdness that is used for random | | attribute_positive_multiplier | Double | 1. 2 | General scaling for positive attributes | | attribute_negative_multiplier | Double | 0. 5 | General scaling for negative attributes |
External configurations
ignore.json
| Field | Type | Explanation | |------------|------|----------------------------------------------------------------------| | reasons | List | SpawnReason values that mutation ignores | | attributes | List | Attribute identifiers that mutation ignores | | types | List | EntityType identi
📊 Mod Details
- Game
- Minecraft Mods
- Author
- nnhomoli
- Version
- 3.0
- Downloads
- 328
- Endorsements
- 1
- Category
- adventure
- Created
- 11/9/2025
- Updated
- 6/28/2026
- Game Versions
- 26.2
- Tags
- adventure, game-mechanics, mobs
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Mutator support?
The author lists 26.2. Other versions may work but are untested by the author.
What is the latest version of Mutator?
Version 3.0, published 2026-06-28 with 328 downloads recorded at the source.
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