MultiWorld Positions

⭐ — (7 endorsements) 📥 307 downloads 📌 v0.3.1+1.21.9 📅 10/12/2025
🟡 Updated this year

By yarg119 · fabric

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 10/11/2025 📅 Created: 10/12/2025
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #797 of 876 fabric mods in this game by downloads

📋 About This Mod

# MultiWorld Positions (Fabric) # An extension to the MultiWorlds mod by Isaiah Tracks and restores player positions across worlds/dimensions on a dedicated server. It saves a player’s last location per world, restores on return, and adds special behavior for vanilla “default worlds” (Overworld, Nether, End) while allowing you to exclude hub/lobby worlds from saving. ## Features - Per-world position saving on teleport, respawn, disconnect, and shutdown. - Exclusion list for hub/lobby worlds so they don’t pollute saved positions. - Default worlds group: treats Overworld, Nether, End as one connected set with last-known default dimension tracking. - When a player enters any default world, the mod can redirect them to the last default dimension they were in and restore that dimension’s saved coordinates. - JSON config file is auto-generated; easy to edit. - Player data saved per UUID in JSON for portability and safe backups. - Debug logging toggle for deeper insights during setup/testing. ## Configuration quick start A config file is created at first run: - config/multiworldpositions.json Default contents (subject to change as features evolve): ```json { "hubWorldsExcluded": , "debugMode": false, "defaultWorlds": } ``` - hubWorldsExcluded: Worlds here will never be saved/restored.(Good to use for Spawn worlds/server hubs) - debugMode: Write extra logs for troubleshooting. - defaultWorlds: The set of worlds that are treated as the “default” connected dimensions. You can adjust if your server uses different keys. These are usually the minecraft namespaced worlds/dimensions Ex. "minecraft:overworld", "minecraft:the_nether", "minecraft:the_end". (Use these as your survival world) ## Player data storage Saved at: config/worldpositions/<player-uuid>.json ## Installation - Server: Put the built mod jar into the server’s mods folder along with Fabric Loader and Fabric API. - Client: Not required. - Start the server once to generate the configuration file.

# MultiWorld Positions (Fabric) # An extension to the MultiWorlds mod by Isaiah

Tracks and restores player positions across worlds/dimensions on a dedicated server. It saves a player’s last location per world, restores on return, and adds special behavior for vanilla “default worlds” (Overworld, Nether, End) while allowing you to exclude hub/lobby worlds from saving.

## Features - Per-world position saving on teleport, respawn, disconnect, and shutdown. - Exclusion list for hub/lobby worlds so they don’t pollute saved positions. - Default worlds group: treats Overworld, Nether, End as one connected set with last-known default dimension tracking. - When a player enters any default world, the mod can redirect them to the last default dimension they were in and restore that dimension’s saved coordinates. - JSON config file is auto-generated; easy to edit. - Player data saved per UUID in JSON for portability and safe backups. - Debug logging toggle for deeper insights during setup/testing.

## Configuration quick start A config file is created at first run: - config/multiworldpositions.json

Default contents (subject to change as features evolve):

```json { "hubWorldsExcluded": [ "multiverse:spawn" ], "debugMode": false, "defaultWorlds": [ "minecraft:overworld", "minecraft:the_nether", "minecraft:the_end" ] } ```

  • hubWorldsExcluded: Worlds here will never be saved/restored.(Good to use for Spawn worlds/server hubs)
  • debugMode: Write extra logs for troubleshooting.
  • defaultWorlds: The set of worlds that are treated as the “default” connected dimensions. You can adjust if your server uses different keys. These are usually the minecraft namespaced worlds/dimensions Ex. "minecraft:overworld", "minecraft:the_nether", "minecraft:the_end". (Use these as your survival world)

## Player data storage Saved at: config/worldpositions/.json

## Installation - Server: Put the built mod jar into the server’s mods folder along with Fabric Loader and Fabric API. - Client: Not required. - Start the server once to generate the configuration file.

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
yarg119
Version
0.3.1+1.21.9
Downloads
307
Endorsements
7
Category
fabric
Created
10/12/2025
Updated
10/11/2025
Game Versions
1.21.9
Tags
optimization, storage, worldgen

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does MultiWorld Positions support?

The author lists 1.21.9. Other versions may work but are untested by the author.

What is the latest version of MultiWorld Positions?

Version 0.3.1+1.21.9, published 2025-10-11 with 307 downloads recorded at the source.

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