More Potion Effects
🟡 Updated this year⚠️ Install Order · 2 steps
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🖼️ Gallery (3 images)
🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #610 of 680 adventure mods in this game by downloads
📋 About This Mod
# The effects of the added potions are as follows: !(https://cdn.modrinth.com/data/cached_images/f68c7d01104bbd61e88ab796eec605a1f225f977.png) # Mod Overview This mod adds rich new status effects and related enchantments to Minecraft, expands potion brewing mechanics, and supports full custom configuration. # Potion Effects ### Positive Effects 1. 生命静止(Static Life): All damage and healing effects are delayed until the effect ends; 1. 坚盾(Solid Shield): Reduces damage from other entities by level; 1. 限伤(Injury Limitation): Caps incoming damage at a percentage of maximum health (scales with level); 1. 不死(Immortal): Grants one revival per level upon fatal damage, restoring health and consuming one effect level; 1. 免疫(Immune): Grants resistance to negative effects per level; Level V negates all negative effects; 1. 吸血(Leeching): Restores a percentage of health based on damage dealt; 1. 近战领域(Melee Domain): Expands an immunity zone around the player by level (configurable); 1. 长距(More Range): Increases attack range per level; 1. 触及(Touch): Increases mining reach per level; 1. 真伤(True Damage): Converts a portion of damage to armor-ignoring true damage per level; 1. 自愈(Self-Healing): Restores a percentage of current health based on level and health percentage; 1. 飞行(Flight): Grants flight; speed increases with level; 1. 修复(Repair): Periodically repairs equipped gear durability by level; 1. 流血抵抗(Bleeding Immunity): Counters or shortens bleeding effects; resists leeching; 1. 精准(Accurate): Boosts ranged damage by a percentage per level; 1. 巨力(Huge Force): Increases melee damage by a percentage per level; 1. 百分比恢复(Percentage Recovery): Periodically restores a portion of maximum health by level; 1. 高踏(Step Up): Increases automatic step height per level; 1. 坚定(Firm): Boosts armor, armor toughness, and knockback resistance per level; 1. 闪避(Evasion): Increases dodge chance per level (configurable); 1. 生命链接(Injury Link): Reflects damage to nearby entities when injured; 1. 屠戮(Slaughter): Deals increased damage to targets with lower remaining health; 1. 盛宴(Feast): Rapidly heals when hunger is high; consumes health to replenish hunger when low; 1. 同伴(Companion): Boosts attributes and restores health when nearby same-type entities die (limited uses); 1. 位格(Rank): Strengthens attributes against non-players and inflicts debuffs based on rank difference; grants buffs against players (spawn rules configurable); 1. 适应性(Adaptation): Extends post-damage invulnerability duration per level; 1. 庇护(Asylum): Periodically grants Absorption Hearts; accumulates refresh time when hearts are full; 1. 过量治疗(Overdose Treatment): Converts excess healing into Absorption Hearts (capped); 1. 魔力聚焦(Magic Focus): Increases magic damage by a percentage per level; 1. 魔法护盾(Magic Shield): Reduces magic damage by a percentage per level; 1. 强心(Strong Heart): Amplifies healing effects by a percentage per level; 1. 回响打击(Resonant Strike): Triggers a secondary attack of the same damage type on hit; 1. 不屈意志(Unyielding Willpower): Grants a chance to survive fatal damage and gain Absorption Hearts; 1. 速攻(Fast Attack): Reduces the target’s invulnerability ticks per level; 1. 延时(Extension): Mode 1: Extends duration of newly applied effects; Mode 2: Prevents duration decay for specific effects per level (configurable); 1. 亡命之债(Life Debt): Deals retaliation damage to the killer and inflicts a curse upon death; 1. 踏空(Airstride): Generates invisible blocks beneath the player; 1. 效果窃取(Effect Siphon): Steals a potion effect from the target on hit (max level = current effect level - 1); 1. 复用(Reuse): Stores active buffs as throwable potion bottles; 1. 随机正面效果(Random Positive Effect): Grants a random positive effect; 1. 匿踪(Veiled Presence): Causes all entities to ignore the player unless attacked; 1. 渊博(Erudite): Multiplies experience drops by effect level on kill; 1. 暴食(Gluttony): Accelerates eating and drinking speed; 1. 升级(Upgrade): Randomly upgrades lower-level effects when gaining new ones; 1. 挖掘强化(Enhanced Digging): Boosts mining speed and mining level simultaneously; 1. 爆燃(Deflagration): Deals (remaining burn time (ticks)/20) * level fire damage per tick; ends with explosion dealing remaining time (ticks) * level fire damage; 1. 反弹(Recoil): Reflects the same damage type back to the attacker; 1. 快速拉弓(Quick Draw): Increases bow-drawing speed. 2. 范围攻击 (Attack AOE): Deals area-of-effect damage based on effect level and a specific percentage on attack; 3. 攀爬 ((Climbing)): Grants spider-like wall-climbing ability for the duration; 4. 镇静 (Calming): Prevents screen shaking when damaged and grants immunity to Fear effects of equal or lower level; 5. 穿透 (Pierce): Allows fired arrows to pierce through additional entities based on the effect level; 6. 生命转化 (Health Conversion): Restores health equal to (Damage * 20% * Level) after taking non-armor-piercing damage; 7. 追踪
# The effects of the added potions are as follows: !(https://cdn.modrinth.com/data/cached_images/f68c7d01104bbd61e88ab796eec605a1f225f977.png) # Mod Overview This mod adds rich new status effects and related enchantments to Minecraft, expands potion brewing mechanics, and supports full custom configuration. # Potion Effects ### Positive Effects 1. 生命静止(Static Life): All damage and healing effects are delayed until the effect ends; 1. 坚盾(Solid Shield): Reduces damage from other entities by level; 1. 限伤(Injury Limitation): Caps incoming damage at a percentage of maximum health (scales with level); 1. 不死(Immortal): Grants one revival per level upon fatal damage, restoring health and consuming one effect level; 1. 免疫(Immune): Grants resistance to negative effects per level; Level V negates all negative effects; 1. 吸血(Leeching): Restores a percentage of health based on damage dealt; 1. 近战领域(Melee Domain): Expands an immunity zone around the player by level (configurable); 1. 长距(More Range): Increases attack range per level; 1. 触及(Touch): Increases mining reach per level; 1. 真伤(True Damage): Converts a portion of damage to armor-ignoring true damage per level; 1. 自愈(Self-Healing): Restores a percentage of current health based on level and health percentage; 1. 飞行(Flight): Grants flight; speed increases with level; 1. 修复(Repair): Periodically repairs equipped gear durability by level; 1. 流血抵抗(Bleeding Immunity): Counters or shortens bleeding effects; resists leeching; 1. 精准(Accurate): Boosts ranged damage by a percentage per level; 1. 巨力(Huge Force): Increases melee damage by a percentage per level; 1. 百分比恢复(Percentage Recovery): Periodically restores a portion of maximum health by level; 1. 高踏(Step Up): Increases automatic step height per level; 1. 坚定(Firm): Boosts armor, armor toughness, and knockback resistance per level; 1. 闪避(Evasion): Increases dodge chance per level (configurable); 1. 生命链接(Injury Link): Reflects damage to nearby entities when injured; 1. 屠戮(Slaughter): Deals increased damage to targets with lower remaining health; 1. 盛宴(Feast): Rapidly heals when hunger is high; consumes health to replenish hunger when low; 1. 同伴(Companion): Boosts attributes and restores health when nearby same-type entities die (limited uses); 1. 位格(Rank): Strengthens attributes against non-players and inflicts debuffs based on rank difference; grants buffs against players (spawn rules configurable); 1. 适应性(Adaptation): Extends post-damage invulnerability duration per level; 1. 庇护(Asylum): Periodically grants Absorption Hearts; accumulates refresh time when hearts are full; 1. 过量治疗(Overdose Treatment): Converts excess healing into Absorption Hearts (capped); 1. 魔力聚焦(Magic Focus): Increases magic damage by a percentage per level; 1. 魔法护盾(Magic Shield): Reduces magic damage by a percentage per level; 1. 强心(Strong Heart): Amplifies healing effects by a percentage per level; 1. 回响打击(Resonant Strike): Triggers a secondary attack of the same damage type on hit; 1. 不屈意志(Unyielding Willpower): Grants a chance to survive fatal damage and gain Absorption Hearts; 1. 速攻(Fast Attack): Reduces the target’s invulnerability ticks per level; 1. 延时(Extension): Mode 1: Extends duration of newly applied effects; Mode 2: Prevents duration decay for specific effects per level (configurable); 1. 亡命之债(Life Debt): Deals retaliation damage to the killer and inflicts a curse upon death; 1. 踏空(Airstride): Generates invisible blocks beneath the player; 1. 效果窃取(Effect Siphon): Steals a potion effect from the target on hit (max level = current effect level - 1); 1. 复用(Reuse): Stores active buffs as throwable potion bottles; 1. 随机正面效果(Random Positive Effect): Grants a random positive effect; 1. 匿踪(Veiled Presence): Causes all entities to ignore the player unless attacked; 1. 渊博(Erudite): Multiplies experience drops by effect level on kill; 1. 暴食(Gluttony): Accelerates eating and drinking speed; 1. 升级(Upgrade): Randomly upgrades lower-level effects when gaining new ones; 1. 挖掘强化(Enhanced Digging): Boosts mining speed and mining level simultaneously; 1. 爆燃(Deflagration): Deals (remaining burn time (ticks)/20) level fire damage per tick; ends with explosion dealing remaining time (ticks) level fire damage; 1. 反弹(Recoil): Reflects the same damage type back to the attacker; 1. 快速拉弓(Quick Draw): Increases bow-drawing speed. 2. 范围攻击 (Attack AOE): Deals area-of-effect damage based on effect level and a specific percentage on attack; 3. 攀爬 ((Climbing)): Grants spider-like wall-climbing ability for the duration; 4. 镇静 (Calming): Prevents screen shaking when damaged and grants immunity to Fear effects of equal or lower level; 5. 穿透 (Pierce): Allows fired arrows to pierce through additional entities based on the effect level; 6. 生命转化 (Health Conversion): Restores health equal to (Damage 20% Level) after taking non-armor-piercing damage; 7. 追踪
📊 Mod Details
- Game
- Minecraft Mods
- Author
- YiXi_Xun
- Version
- 3.1.2
- Downloads
- 18,276
- Endorsements
- 16
- Category
- adventure
- Created
- 7/31/2024
- Updated
- 8/16/2026
- Game Versions
- 1.21.1
- Tags
- adventure, cursed, magic
🔧 How to Install Minecraft Mods Mods
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❓ Frequently Asked Questions
Which Minecraft Mods versions does More Potion Effects support?
The author lists 1.21.1. Other versions may work but are untested by the author.
What is the latest version of More Potion Effects?
Version 3.1.2, published 2026-08-16 with 18,276 downloads recorded at the source.
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