MobRules

⭐ — (1 endorsements) 📥 1,399 downloads 📌 v1.1+26.2 📅 8/24/2025
🟡 Updated this year

By KirboSoftware · fabric

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 8/4/2026 📅 Created: 8/24/2025
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.1% endorsement rate
  • 🏆 #474 of 892 fabric mods in this game by downloads

📋 About This Mod

# MobRules MobRules is a lightweight mod for Minecraft 1.21.1 & 26.2 that provides comprehensive and granular control over mob spawning through three distinct categories: - **Hostile Mobs**: All aggressive creatures including monsters, undead, and other threats - **Farm Animals**: Domestic and passive land animals typically used for resources or companionship - **Aquatic Animals**: All water-dwelling creatures from fish to amphibians Each category offers three levels of control: - **Allow All** (`allow_all`): Normal vanilla spawning behavior - **Block All** (`block_all`): Completely prevent spawning for the entire category - **Selective Control** (`allowlist`): Use customizable JSON allowlists to specify exactly which mobs can spawn Categories are resolved from each mob's vanilla spawn category, so modded mobs are covered automatically. Every mob belongs to exactly one category, so a spawn is only ever evaluated once. ## Advanced Configuration When using "partial" mode, MobRules generates JSON allowlist files in your `config/mobrules/` directory: - `hostile_mobs_allowlist.json` - Controls which hostile mobs can spawn - `farm_animals_allowlist.json` - Controls which farm animals can spawn - `aquatic_animals_allowlist.json` - Controls which aquatic animals can spawn These files are automatically created with sensible defaults and can be edited to include only the specific mob IDs you want to allow. For example: ```json ``` ### Reclassifying mobs To move a mob into a different category (for example, treating an amphibian as aquatic rather than farm), edit `config/mobrules/category_overrides.json`: ```json { "minecraft:frog": "aquatic" } ``` Valid categories are `hostile`, `farm`, and `aquatic`. ### In-game commands All commands require permission level 2 (operator): - `/mobrules status` — show the current control mode and allowlist size for each category - `/mobrules reload` — reload the allowlist and override files from disk without restarting - `/mobrules allow <category> <mobId>` — add a mob to a category's allowlist - `/mobrules disallow <category> <mobId>` — remove a mob from a category's allowlist ## Why MobRules Exists Every Minecraft player has encountered situations where default spawning mechanics don't align with their goals: - **Creative builders** who want inspiration from a living world without combat interruptions - **Server administrators** managing performance with selective mob populations or creating themed areas - **Modpack creators** needing precise control over which creatures populate their custom worlds - **Accessibility-focused players** who want to reduce specific stressors while maintaining gameplay - **Role-playing servers** requiring specific atmospheric conditions with custom creature populations - **Adventure map makers** who need exact control over which mobs appear in different areas MobRules bridges the gap between Minecraft's default spawning and the diverse needs of its community, offering everything from simple on/off switches to precise per-mob control through easy-to-edit configuration files.

MobRules is a lightweight mod for Minecraft 1. 21. 1 & 26. 2 that provides comprehensive and granular control over mob spawning through three distinct categories:

  • Hostile Mobs: All aggressive creatures including monsters, undead, and other threats
  • Farm Animals: Domestic and passive land animals typically used for resources or companionship
  • Aquatic Animals: All water-dwelling creatures from fish to amphibians

Each category offers three levels of control: - Allow All (`allow_all`): Normal vanilla spawning behavior - Block All (`block_all`): Completely prevent spawning for the entire category - Selective Control (`allowlist`): Use customizable JSON allowlists to specify exactly which mobs can spawn

Categories are resolved from each mob's vanilla spawn category, so modded mobs are covered automatically. Every mob belongs to exactly one category, so a spawn is only ever evaluated once.

## Advanced Configuration

When using "partial" mode, MobRules generates JSON allowlist files in your `config/mobrules/` directory:

  • `hostile_mobs_allowlist.json` - Controls which hostile mobs can spawn
  • `farm_animals_allowlist.json` - Controls which farm animals can spawn
  • `aquatic_animals_allowlist.json` - Controls which aquatic animals can spawn

These files are automatically created with sensible defaults and can be edited to include only the specific mob IDs you want to allow. For example:

```json [ "minecraft:zombie", "minecraft:skeleton", "minecraft:creeper" ] ```

### Reclassifying mobs

To move a mob into a different category (for example, treating an amphibian as aquatic rather than farm), edit `config/mobrules/category_overrides.json`:

```json { "minecraft:frog": "aquatic" } ```

Valid categories are `hostile`, `farm`, and `aquatic`.

### In-game commands

All commands require permission level 2 (operator):

  • `/mobrules status` — show the current control mode and allowlist size for each category
  • `/mobrules reload` — reload the allowlist and override files from disk without restarting
  • `/mobrules allow ` — add a mob to a category's allowlist
  • `/mobrules disallow ` — remove a mob from a category's allowlist

## Why MobRules Exists

Every Minecraft player has encountered situations where default spawning mechanics don't align with their goals:

  • Creative builders who want inspiration from a living world without combat interruptions
  • Server administrators managing performance with selective mob populations or creating themed areas
  • Modpack creators needing precise control over which creatures populate their custom worlds
  • Accessibility-focused players who want to reduce specific stressors while maintaining gameplay
  • Role-playing servers requiring specific atmospheric conditions with custom creature populations
  • Adventure map makers who need exact control over which mobs appear in different areas

MobRules bridges the gap between Minecraft's default spawning and the diverse needs of its community, offering everything from simple on/off switches to precise per-mob control through easy-to-edit configuration files.

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
KirboSoftware
Version
1.1+26.2
Downloads
1,399
Endorsements
1
Category
fabric
Created
8/24/2025
Updated
8/4/2026
Game Versions
26.2
Tags
management, mobs, utility

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does MobRules support?

The author lists 26.2. Other versions may work but are untested by the author.

What is the latest version of MobRules?

Version 1.1+26.2, published 2026-08-04 with 1,399 downloads recorded at the source.

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