Mobbility [Addon: Spell Engine]
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (1 images)
🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #16 of 894 fabric mods in this game by downloads
📋 About This Mod
!(https://cdn.modrinth.com/data/Es8xro21/images/1a30601fe94fe70523d1a10b644df036b7512bd9.gif)
## Features
- Player-Like Spell Casting: Mobs cast spells with animations and cooldowns, just like players
- Automatic Ability Detection: Mobs with spell items automatically gain casting abilities on spawn
- Tag-Based AI: Item tags determine wizard vs basic combat AI
- Class Presets: Pre-configured loadouts spawn automatically (Archer, Assassin, Deadeye, War Archer, Warrior, Rogue, Fire Wizard, Arcane Wizard, Tundra Hunter, Wildling, Frozen Champion, Plaguebringer)
## How It Works
When a mob spawns with Spell Engine items:
1. Detection: System checks for items with Spell Engine spells 2. Tag Check: Checks if item has wizard tags (staff/spellbook tags) 3. AI Selection: - Has wizard tags → Wizard AI (maintains distance, strafes) - No wizard tags → Basic AI (standard attack behavior) 4. Behavior: Mob uses appropriate AI based on item tags
## Wizard Tags
Configure which items get wizard AI via tags in `config/mobbility/spell_engine.toml`:
Default Tags
staffTags = ["wizards:wands", "irons_spellbooks:staff", "wizards:staves", "paladins:staves"] spellbookTags = ["curios:spellbook"] ```
Add custom tags to support items from other mods.
## Configuration
Fully customizable via `config/mobbility/spell_engine.toml`:
Combat Class Settings
speedModifier = 1. 0 attackIntervalMin = 60 attackIntervalMax = 120 useCooldowns = true preventFriendlyFire = true spellBlacklist = [] ```
Wizard Tags
staffTags = ["wizards:wands", "irons_spellbooks:staff", "wizards:staves", "paladins:staves"] spellbookTags = ["curios:spellbook"] ```
Class Presets
enabled = true # Presets for Skeleton, Zombie, Husk, Stray, Drowned, Wither Skeleton (Archer, Assassin, Warrior, Rogue, Fire Wizard, Arcane Wizard, etc.) ```
## Requirements
- Minecraft: 1. 20. 1
- Fabric Loader: 0. 15. 11+
- Mobbility : Required core mod (Fabric version)
- Spell Engine: The spell mod this addon integrates with
- Fzzy Config: For configuration
📊 Mod Details
- Game
- Minecraft Mods
- Author
- UtherHel
- Version
- 1.0.0
- Downloads
- 741
- Endorsements
- 2
- Category
- fabric
- Created
- 3/26/2026
- Updated
- 3/25/2026
- Game Versions
- 1.20.1
- Tags
- mobs
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Mobbility [Addon: Spell Engine] support?
The author lists 1.20.1. Other versions may work but are untested by the author.
What is the latest version of Mobbility [Addon: Spell Engine]?
Version 1.0.0, published 2026-03-25 with 741 downloads recorded at the source.
Keep browsing — more Minecraft Mods mods await
![Mobbility [Addon: Spell Engine] screenshot 1](https://cdn.modrinth.com/data/OYzwiOOZ/images/7600b44c83d605a7a28842022fae360576f46049.gif)