Mob Aspects

⭐ — (5 endorsements) 📥 1,443 downloads 📌 v1.1.8 📅 2/26/2024
🟠 Updated over a year ago

By Magy · adventure

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 5/6/2025 📅 Created: 2/26/2024
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.3% endorsement rate
  • 🏆 #217 of 574 adventure mods in this game by downloads

📋 About This Mod

This mod will introduce a new elemental alligment system in minecraft. Whenever an entity spawns (including the player) they will randomly be assigned an aspect according to an element that will give them special propeties based on the aspect.

Also check this mod out on (https://www.curseforge.com/minecraft/mc-mods/mobelements)

Each aspect currently posseses an effect and a passive:

### _Aspect of lightning_ ###

- When hitting an entity, the aspect of lightning will apply the effect "Shocked"

Periodically, entities with the shocked effect will create a mark in the world on their location, 3 seconds afterwards lightning will strike

- Passive: Whenever an aspect of lightning is hit with a lightning strike, they will become "charged", recieving strenght 2, Speed 2, resistance 2 and Absorption for 5 seconds.

### _Aspect of Ice_

- When hitting an entity, the aspect of ice will apply the effect "Frozen"

Acts similarly to the effects that an entity recieves when buried in powdered snow for a long duration

- Passive: When frozen (either having the frozen effect, or being inside powdered snow) the aspect of ice will recieve resistance 2 and Regeneration.

### _Aspect of Fire_

- When hitting an entity, the aspect of fire will apply the effect "Hot"

Sets the entity on fire continiously, will not deal damage in water but will immediatly set on fire again once you step out of it.

- Passive: When on fire (either having the "hot" effect, or being set on fire) the aspect of fire will recieve haste 2, Speed 2 and Regeneration.

### _Aspect of Water_

- When hitting an entity, the aspect of water will apply the effect "Breathless"

an entity that has dehydration will have their oxygen levels reduced each tick, when on land this effective pauses the ability for an entity to regain air, when on water this will deplete the oxygen meter faster than normal. On top of it, randomly, the dehydration effect will deal damage to the entity based on the current amount of oxygen after it has been fully depleted (Note: The "oxygen" meter will keep draining into the negatives, and the effect will only deal damage when the effect is in the negatives, meaning that the more you keep the effect on an entity the higher the damage will be)

- Passive: When near water, the aspect of water will recieve absorption 1 for 10 seconds, this effect will refresh every 10 seconds (the absorption hearts will be restored)

### _Aspect of Earth_

- When hitting an entity, the aspect of earth will apply the effect "Rooted"

Entities with the Rooted effect will be applied a downwards force: effectively preventing jumping, slowing them down and knocking phantoms to the ground. On top of this, the effect will deal damage randomly and heal the aspect of earth.

- Passive: When near grass (not the grass block, the actual grass) the aspect of earth will periodically heal 1 heart

### _Aspect of Soul_

- When hitting an entity, the aspect of Soul will apply the effect "Soul Steal"

When an aspect of soul attacks an enemy with "Soul steal" they will heal 1 heart, When the effect runs out it will deal 5 damage. (This effect cannot be refreshed like the other ones by attacking again)

- Passive: Killing an entity will heal the aspect of soul by 4 hearts and apply strenght 1 for 5 seconds.

### _Aspect of Ender_

- When hitting an entity, the aspect of ender will apply the effect "Delayed teleport"

When the effect expires, the entity will be teleported randomly (This effect cannot be refreshed)

- Passive: When damaged, the aspect of ender will randomly teleport

### _Aspect of Music_

- When hitting an entity, the aspect of music will apply the effect "Unharmonious noise" to the entity, and "Harmony" to themselves (The effects will not be re applied on hit)

By itself, it does nothing, this effect has a hidden counter which will increase as the entity moves when the effect is applied, whenever this counter reaches its maximum it will reapply the effect at a higher amplifier, stacking infinitely. The amplified is visible based on the amount of particles currently shown. When the effect runs out, the aspect of music will shoot proyectiles automatically based on the "Uproar" effect, (It will only shoot proyectiles if theres atleast an entity with the "Uproar" effect nearby)

- Passive: When near a jukebox, the aspect of music will recieve regeneration, resistance and absorption 1

### _Aspect of Wind_

- When hitting an entity, the aspect of wind will randomly choose in between the effects "Tornado" or "Gust" (These effects will not re apply or apply the other if one is already present)

The entity with "tornado" will fly up uncontrollably similar to the levitation effect

The entity with "Gust" will be launched backwards similarly to how a knockback would

- Passive: The aspect of wind will recieve the "slow fall" effect when not sneaking and levitation when sneakin

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
Magy
Version
1.1.8
Downloads
1,443
Endorsements
5
Category
adventure
Created
2/26/2024
Updated
5/6/2025
Game Versions
1.20.1
Tags
adventure, magic, mobs

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does Mob Aspects support?

The author lists 1.20.1. Other versions may work but are untested by the author.

What is the latest version of Mob Aspects?

Version 1.1.8, published 2025-05-06 with 1,443 downloads recorded at the source.

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