MCobblemonRaidMixin
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📋 About This Mod
# MCobblemonRaidMixin <p align="center"> <img src="https://img.shields.io/badge/Minecraft-1.21.1-brightgreen?style=flat-square" alt="Minecraft 1.21.1"> <img src="https://img.shields.io/badge/Loader-Fabric_|_NeoForge-blue?style=flat-square" alt="Fabric | NeoForge"> <img src="https://img.shields.io/badge/License-MIT-yellow?style=flat-square" alt="MIT License"> <img src="https://img.shields.io/badge/Version-1.1.0-orange?style=flat-square" alt="Version 1.1.0"> <img src="https://img.shields.io/badge/JDK-21-red?style=flat-square" alt="JDK 21"> </p> <p align="center"> <strong>Advanced Raid Dens Enhancement for Cobblemon</strong> <br> Precision IV control · Spawn blacklist · Weighted reward system · Multi-language </p> --- ## English ### Overview MCobblemonRaidMixin is a mod for (https://modrinth.com/mod/cobblemon) that significantly enhances the Raid Dens experience powered by (https://modrinth.com/mod/cobblemon-raids). It provides fine-grained control over raid reward Pokemon's IV generation, the ability to blacklist specific species from spawning, and a flexible weighted command reward system — all configurable per raid tier. Works on both **server and client**, and can be used independently on either side. ### Platform Support | Platform | Mod ID | Archive Name | |---|---|---| | **Fabric** | `mcobbleraidmixinfabric` | `MCobbleRaidMixinFabric-1.1.0.jar` | | **NeoForge** | `mcobblemonraidmixin` | `MCobbleRaidMixinNeoForge-1.1.0.jar` | ### Dependencies | Dependency | Minimum Version | |---|---| | Minecraft | 1.21.1 | | Fabric Loader | 0.18.4+ *(Fabric only)* | | NeoForge | 21.1+ *(NeoForge only)* | | Cobblemon | 1.7.3+ | | Cobblemon Raid Dens (Necro) | 0.11.1+ | ### Installation #### Server 1. Download the appropriate JAR for your platform from (https://github.com/MengSama0502/MCobblemonRaidMixin/releases) 2. Place the JAR into your server's `mods/` directory 3. Ensure all dependencies above are also present in `mods/` 4. Start the server — the default configuration will be auto-generated at `config/mcobblemonraidmixin.yml` #### Client (Single Player) 1. Download the appropriate JAR for your platform from (https://github.com/MengSama0502/MCobblemonRaidMixin/releases) 2. Place the JAR into your client's `mods/` directory 3. Ensure all dependencies above are also present in `mods/` 4. Launch the game — the default configuration will be auto-generated at `config/mcobblemonraidmixin.yml` > **Note:** The mod works independently on both sides. You can install it on the server only, client only, or both. ### Core Features #### IV Generation Engine Four distinct IV generation modes, each with independent per-tier (1-7 star) parameters: | Mode | Behavior | |---|---| | `SET` | Guarantees *N* perfect IVs (31). Remaining stats are randomized within a configurable range. | | `RANDOM` | Randomly distributes a total IV budget across all 6 stats using a proportional allocation algorithm. | | `MIN_MAX` | Each stat is independently randomized within a defined interval. | | `EXACT` | Precisely specifies all 6 IV values per tier. | #### Per-Species Override System Override IV generation rules for specific Pokemon species, taking priority over the global mode. Each override supports all four IV modes independently: ```yaml overrideSet: mewtwo: # overrideRandom: ditto: 120 # max total IV sum overrideExact: ditto: overrideMinMax: pikachu: # per stat ``` #### Spawn Blacklist Prevent specific Pokemon species from appearing in raid dens. Supports both `cobblemon:name` and shorthand `name` formats: ```yaml spawnBlacklist: - "mewtwo" - "rayquaza" - "cobblemon:arceus" ``` #### Weighted Reward Command System Execute arbitrary commands with weighted random selection when players complete raid dens. Each tier (1-7) can have its own set of reward commands: ```yaml rewardCommandsPerTier: Tier1: - command: "give {player} cobblemon:rare_candy 1" weight: 50 - command: "give {player} cobblemon:super_rod 1" weight: 30 - command: "give {player} cobblemon:luxury_ball 3" weight: 20 ``` | Placeholder | Expands To | Example | |---|---|---| | `{player}` | Player name | `MengSama` | | `{tier}` | Raid tier (1-7) | `5` | | `{tierIndex}` | Zero-based tier index | `4` | #### Raid Participant Tracking Automatically tracks all players who join a raid. When the raid boss is defeated, rewards are distributed to every participant — not just the player who dealt the final blow. ### Configuration Reference > Default path: `config/mcobblemonraidmixin.yml` ```yaml language: "zh" raidIVMode: "SET" # ── SET Mode ────────────────────────────────── guaranteedVPerTier: minIVPerTier: maxIVPerTier: # ── RANDOM Mode ──
# MCobblemonRaidMixin
Advanced Raid Dens Enhancement for Cobblemon
Precision IV control · Spawn blacklist · Weighted reward system · Multi-language
### Overview
MCobblemonRaidMixin is a mod for (https://modrinth.com/mod/cobblemon) that significantly enhances the Raid Dens experience powered by (https://modrinth.com/mod/cobblemon-raids). It provides fine-grained control over raid reward Pokemon's IV generation, the ability to blacklist specific species from spawning, and a flexible weighted command reward system — all configurable per raid tier. Works on both server and client, and can be used independently on either side.
### Platform Support
| Platform | Mod ID | Archive Name | |---|---|---| | Fabric | `mcobbleraidmixinfabric` | `MCobbleRaidMixinFabric-1. 1. 0.jar` | | NeoForge | `mcobblemonraidmixin` | `MCobbleRaidMixinNeoForge-1. 1. 0.jar` |
### Dependencies
| Dependency | Minimum Version | |---|---| | Minecraft | 1. 21. 1 | | Fabric Loader | 0. 18. 4+ (Fabric only) | | NeoForge | 21. 1+ (NeoForge only) | | Cobblemon | 1. 7. 3+ | | Cobblemon Raid Dens (Necro) | 0. 11. 1+ |
### Installation
#### Server 1. Download the appropriate JAR for your platform from (https://github.com/MengSama0502/MCobblemonRaidMixin/releases) 2. Place the JAR into your server's `mods/` directory 3. Ensure all dependencies above are also present in `mods/` 4. Start the server — the default configuration will be auto-generated at `config/mcobblemonraidmixin.yml`
#### Client (Single Player) 1. Download the appropriate JAR for your platform from (https://github.com/MengSama0502/MCobblemonRaidMixin/releases) 2. Place the JAR into your client's `mods/` directory 3. Ensure all dependencies above are also present in `mods/` 4. Launch the game — the default configuration will be auto-generated at `config/mcobblemonraidmixin.yml`
> Note: The mod works independently on both sides. You can install it on the server only, client only, or both.
### Core Features
#### IV Generation Engine
Four distinct IV generation modes, each with independent per-tier (1-7 star) parameters:
| Mode | Behavior | |---|---| | `SET` | Guarantees N perfect IVs (31). Remaining stats are randomized within a configurable range. | | `RANDOM` | Randomly distributes a total IV budget across all 6 stats using a proportional allocation algorithm. | | `MIN_MAX` | Each stat is independently randomized within a defined interval. | | `EXACT` | Precisely specifies all 6 IV values per tier. |
#### Per-Species Override System
Override IV generation rules for specific Pokemon species, taking priority over the global mode. Each override supports all four IV modes independently:
```yaml overrideSet: mewtwo: # overrideRandom: ditto: 120 # max total IV sum overrideExact: ditto: overrideMinMax: pikachu: # per stat ```
#### Spawn Blacklist
Prevent specific Pokemon species from appearing in raid dens. Supports both `cobblemon:name` and shorthand `name` formats:
```yaml spawnBlacklist: - "mewtwo" - "rayquaza" - "cobblemon:arceus" ```
#### Weighted Reward Command System
Execute arbitrary commands with weighted random selection when players complete raid dens. Each tier (1-7) can have its own set of reward commands:
```yaml rewardCommandsPerTier: Tier1: - command: "give {player} cobblemon:rare_candy 1" weight: 50 - command: "give {player} cobblemon:super_rod 1" weight: 30 - command: "give {player} cobblemon:luxury_ball 3" weight: 20 ```
| Placeholder | Expands To | Example | |---|---|---| | `{player}` | Player name | `MengSama` | | `{tier}` | Raid tier (1-7) | `5` | | `{tierIndex}` | Zero-based tier index | `4` |
#### Raid Participant Tracking
Automatically tracks all players who join a raid. When the raid boss is defeated, rewards are distributed to every participant — not just the player who dealt the final blow.
### Configuration Reference
> Default path: `config/mcobblemonraidmixin.yml`
```yaml language: "zh" raidIVMode: "SET"
# ── SET Mode ────────────────────────────────── guaranteedVPerTier: minIVPerTier: maxIVPerTier:
# ── RANDOM Mode ──
📊 Mod Details
- Game
- Minecraft Mods
- Author
- necroso1
- Version
- 1.1.0
- Downloads
- 267
- Endorsements
- 3
- Category
- fabric
- Created
- 7/1/2026
- Updated
- 6/23/2026
- Game Versions
- 1.21.1
- Tags
- game-mechanics, management, utility
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❓ Frequently Asked Questions
Which Minecraft Mods versions does MCobblemonRaidMixin support?
The author lists 1.21.1. Other versions may work but are untested by the author.
What is the latest version of MCobblemonRaidMixin?
Version 1.1.0, published 2026-06-23 with 267 downloads recorded at the source.
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