Material Json

โญ โ€” (7 endorsements) ๐Ÿ“ฅ 520 downloads ๐Ÿ“Œ v1.0 ๐Ÿ“… 4/5/2024
โšช Last updated 2024

By boyonk ยท equipment

โฌ‡ Download Mod Source: Modrinth โ†— ๐Ÿ“… Updated: 4/4/2024 ๐Ÿ“… Created: 4/5/2024
โš ๏ธ Install Order ยท 2 steps
1๐Ÿ› ๏ธ Forge โ€” Minecraft Forge (mod loader) Download โ†—
2๐Ÿ› ๏ธ Fabric โ€” Fabric Loader Download โ†—

Install in this order, then this mod last โ€” most mods fail to load without their framework and dependencies in place.

๐Ÿ” Analysis

  • ๐Ÿ‘ 1.3% endorsement rate โ€” high engagement, a strong quality signal
  • ๐Ÿ† #165 of 307 equipment mods in this game by downloads

๐Ÿ“‹ About This Mod

โœ… ```durability```: (https://minecraft.wiki/w/Argument_types#integer)
โœ… - Specifies the durability.\
โœ… Must be a 32-bit integer number at least ```1```.
โœ… ```mining_speed```: (https://minecraft.wiki/w/Argument_types#float)
โœ… - Specifies the mining speed.\
โœ… Must be a single-precision floating-point number at least ```0. 0```.

๐Ÿšจ _1.20.5: Please note that due to changes in Minecraft's code, support for the latest version will take a while_ # Material Json **Ever wanted to change the durability of all Iron Tools? What about changing the protection amounts of Diamond Armor? Or the mining speed of Netherite? Well, with Material Json you can! Simple editing through Minecraft's datapack structure and .json files, allow you to do anything!** # โœ… Features - **Synced** from server to client, instantly change anything on datapack reload! - **Support for mods** that add new Weapons, Armor & Tools. - **Configuration** allows for changing of any material for any Weapon, Armor or Tool. # โ›๏ธ Tool Material Configuration Tool materials can be configured in a datapack under ```<namespace>:materials/tool/<path>.json```. Please note that datapacks can choose to override a single field from a datapack below it, by only specifying that field.\ The .json file contains the following fields: - ```durability```: (https://minecraft.wiki/w/Argument_types#integer) - Specifies the durability.\ Must be a 32-bit integer number at least ```1```. - ```mining_speed```: (https://minecraft.wiki/w/Argument_types#float) - Specifies the mining speed.\ Must be a single-precision floating-point number at least ```0.0```. - ```attack_damage```: (https://minecraft.wiki/w/Argument_types#float) - Specifies the attack damage. Please note that individual items (e.g. swords) might add a bonus or malus to this.\ Must be a single-precision floating-point number. - ```mining_level```: (https://minecraft.wiki/w/Argument_types#integer) - Specifies the (https://minecraft.wiki/w/Tiers#Mining_level). \ Must be a 32-bit integer number at least ```-1```. - ```enchantability```: (https://minecraft.wiki/w/Argument_types#integer) - Specifies the (https://minecraft.wiki/w/Enchanting_mechanics#Enchantability). \ Must be a 32-bit integer number at least. - ```ingredient```: (https://minecraft.wiki/w/Argument_types#minecraft:resource_or_tag) - Specifies the ingredient used for repairing. \ Must be a single item ID or a hash-prefixed item tag. # ๐Ÿ‘‘ Armour Material Configuration Tool materials can be configured in a datapack under ```<namespace>:materials/tool/<path>.json```. Please note that datapacks can choose to override a single field from a datapack below it, by only specifying that field.\ The .json file contains the following fields: - ```durability```: - ```helmet```|```chestplate```|```leggings```|```boots```: (https://minecraft.wiki/w/Argument_types#integer) - Specifies the durability of the piece. \ Must be a 32-bit integer number at least ```1```. - ```protection```: - ```helmet```|```chestplate```|```leggings```|```boots```: (https://minecraft.wiki/w/Argument_types#integer) - Specifies the protection of the piece. \ Must be a 32-bit integer number at least ```0```. - ```enchantability```: (https://minecraft.wiki/w/Argument_types#integer) - Specifies the (https://minecraft.wiki/w/Enchanting_mechanics#Enchantability). \ Must be a 32-bit integer number at least. - ```equip_sound```: (https://minecraft.wiki/w/Argument_types#resource_location) - Specifies the sound when the armor is equipped. \ Must be a sound event as defined in (https://minecraft.wiki/w/Sounds.json#Sound_events). - ```ingredient```: (https://minecraft.wiki/w/Argument_types#minecraft:resource_or_tag) - Specifies the ingredient used for repairing. \ Must be a single item ID or a hash-prefixed item tag. - ```toughness```: (https://minecraft.wiki/w/Argument_types#float) - Specifies the armor toughness.\ Must be a single-precision floating-point number. - ```knockback_resistance```: (https://minecraft.wiki/w/Argument_types#float) - Specifies the knockback resistance.\ Must be a single-precision floating-point number.

๐Ÿšจ _1. 20. 5: Please note that due to changes in Minecraft's code, support for the latest version will take a while_ # Material Json Ever wanted to change the durability of all Iron Tools? What about changing the protection amounts of Diamond Armor? Or the mining speed of Netherite? Well, with Material Json you can! Simple editing through Minecraft's datapack structure and .json files, allow you to do anything!

# โœ… Features - Synced from server to client, instantly change anything on datapack reload! - Support for mods that add new Weapons, Armor & Tools. - Configuration allows for changing of any material for any Weapon, Armor or Tool.

# โ›๏ธ Tool Material Configuration Tool materials can be configured in a datapack under ```:materials/tool/.json```. Please note that datapacks can choose to override a single field from a datapack below it, by only specifying that field.\ The .json file contains the following fields:

  • ```durability```: (https://minecraft.wiki/w/Argument_types#integer)
  • - Specifies the durability.\
  • Must be a 32-bit integer number at least ```1```.
  • ```mining_speed```: (https://minecraft.wiki/w/Argument_types#float)
  • - Specifies the mining speed.\
  • Must be a single-precision floating-point number at least ```0. 0```.
  • ```attack_damage```: (https://minecraft.wiki/w/Argument_types#float)
  • - Specifies the attack damage. Please note that individual items (e.g. swords) might add a bonus or malus to this.\
  • Must be a single-precision floating-point number.
  • ```mining_level```: (https://minecraft.wiki/w/Argument_types#integer)
  • - Specifies the (https://minecraft.wiki/w/Tiers#Mining_level). \
  • Must be a 32-bit integer number at least ```-1```.
  • ```enchantability```: (https://minecraft.wiki/w/Argument_types#integer)
  • - Specifies the (https://minecraft.wiki/w/Enchanting_mechanics#Enchantability). \
  • Must be a 32-bit integer number at least.
  • ```ingredient```: (https://minecraft.wiki/w/Argument_types#minecraft:resource_or_tag)
  • - Specifies the ingredient used for repairing. \
  • Must be a single item ID or a hash-prefixed item tag.

# ๐Ÿ‘‘ Armour Material Configuration Tool materials can be configured in a datapack under ```:materials/tool/.json```. Please note that datapacks can choose to override a single field from a datapack below it, by only specifying that field.\ The .json file contains the following fields:

  • ```durability```:
  • - ```helmet```|```chestplate```|```leggings```|```boots```: (https://minecraft.wiki/w/Argument_types#integer)
  • - Specifies the durability of the piece. \
  • Must be a 32-bit integer number at least ```1```.
  • ```protection```:
  • - ```helmet```|```chestplate```|```leggings```|```boots```: (https://minecraft.wiki/w/Argument_types#integer)
  • - Specifies the protection of the piece. \
  • Must be a 32-bit integer number at least ```0```.
  • ```enchantability```: (https://minecraft.wiki/w/Argument_types#integer)
  • - Specifies the (https://minecraft.wiki/w/Enchanting_mechanics#Enchantability). \
  • Must be a 32-bit integer number at least.
  • ```equip_sound```: (https://minecraft.wiki/w/Argument_types#resource_location)
  • - Specifies the sound when the armor is equipped. \
  • Must be a sound event as defined in (https://minecraft.wiki/w/Sounds.json#Sound_events).
  • ```ingredient```: (https://minecraft.wiki/w/Argument_types#minecraft:resource_or_tag)
  • - Specifies the ingredient used for repairing. \
  • Must be a single item ID or a hash-prefixed item tag.
  • ```toughness```: (https://minecraft.wiki/w/Argument_types#float)
  • - Specifies the armor toughness.\
  • Must be a single-precision floating-point number.
  • ```knockback_resistance```: (https://minecraft.wiki/w/Argument_types#float)
  • - Specifies the knockback resistance.\
  • Must be a single-precision floating-point number.
๐Ÿค– AI-enhanced โ€” based on mod data

๐Ÿ“Š Mod Details

Game
Minecraft Mods
Author
boyonk
Version
1.0
Downloads
520
Endorsements
7
Category
equipment
Created
4/5/2024
Updated
4/4/2024
Game Versions
1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4
Tags
equipment, library, management

๐Ÿ”ง How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

๐Ÿ“– Full step-by-step install guide for Minecraft Mods โ†’

Visit the official mod page for specific installation instructions for this mod.

๐ŸŽฎ Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

โ“ Frequently Asked Questions

Which Minecraft Mods versions does Material Json support?

The author lists 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4. Other versions may work but are untested by the author.

What is the latest version of Material Json?

Version 1.0, published 2024-04-04 with 520 downloads recorded at the source.

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