Lost Cities Squared

⭐ — (8 endorsements) 📥 9,692 downloads 📌 vDev-4 📅 12/25/2023
⚪ Last updated 2023

By Smeagle · forge

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 12/20/2023 📅 Created: 12/25/2023
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.1% endorsement rate
  • 🏆 #3 of 344 forge mods in this game by downloads

📋 About This Mod

# Lost Cities Squared <img src="https://tokei.rs/b1/github/strubium/LostCities-1.12.2-?category=code" alt="Lines of Code"/> <img src="https://img.shields.io/github/languages/code-size/strubium/LostCities-1.12.2-.svg" alt="Code size"/> Hello and welcome to Strubium steals code from people to make an old mod slightly better (Forked from: (https://github.com/Burchard36/LostCities-RenderFix)) (Original Mod: (https://github.com/McJtyMods/LostCities)) ## Compatibility * The Lost Soul's: Use Dev-1 and below. * The Lost Cities (Original): Does not work! These mods have the same mod id! * The Lost Cities (Render Fix): Does not work! These mods have the same mod id! * Biomes O' Plenty: Supported! Use custom generator to see biomes ## Changes (See (changelog.md)) * TileEntitys now get special treatment and aren't placed as normal blocks. (Not my work, this is the power of Burchard36) * New "nospawner" profile. Generates buildings with loot, but without mod spawners. * New "geopol" profile. Generate cities with the power of (https://github.com/markgyoni/geopol) * Tweeks to the "onlycity" profile. Railways + Highways. * Un-privated all the hidden "base" profies. * Removed the water that generates inside buildings * Stopped using dungeon loot in citys. ## Future Plans * A palette that uses MWC Props * A config system for city loot as 1.12.2 doesnt support datapacks * Remastered Chisel profile (It will look nicer) ## Really Far in the Future Plans * Investigate the memory leak (https://github.com/McJtyMods/LostCities/issues/251) * City Zoneing (Downtown, suburbs , etc) (https://github.com/McJtyMods/LostCities/issues/556) Use code "smeagle" to save 15% off your first month! (https://billing.kinetichosting.net/aff.php?aff=450) !(https://cdn.discordapp.com/attachments/1118346318486700103/1119076397026132038/smeagle.png?ex=6516d15c&is=65157fdc&hm=76f5acf3883c44a6a0acfea6d69c001845a0a977c467758db3d8fed208e7e7da& "Kinetic")

# Lost Cities Squared Lines of Code Code size

Hello and welcome to Strubium steals code from people to make an old mod slightly better

(Forked from: (https://github.com/Burchard36/LostCities-RenderFix))

(Original Mod: (https://github.com/McJtyMods/LostCities))

## Compatibility The Lost Soul's: Use Dev-1 and below. The Lost Cities (Original): Does not work! These mods have the same mod id! The Lost Cities (Render Fix): Does not work! These mods have the same mod id! Biomes O' Plenty: Supported! Use custom generator to see biomes

## Changes (See (changelog.md)) TileEntitys now get special treatment and aren't placed as normal blocks. (Not my work, this is the power of Burchard36) New "nospawner" profile. Generates buildings with loot, but without mod spawners. New "geopol" profile. Generate cities with the power of (https://github.com/markgyoni/geopol) Tweeks to the "onlycity" profile. Railways + Highways. Un-privated all the hidden "base" profies. Removed the water that generates inside buildings Stopped using dungeon loot in citys.

## Future Plans A palette that uses MWC Props A config system for city loot as 1. 12. 2 doesnt support datapacks Remastered Chisel profile (It will look nicer)

## Really Far in the Future Plans Investigate the memory leak (https://github.com/McJtyMods/LostCities/issues/251) City Zoneing (Downtown, suburbs , etc) (https://github.com/McJtyMods/LostCities/issues/556)

Use code "smeagle" to save 15% off your first month! (https://billing.kinetichosting.net/aff.php?aff=450) !(https://cdn.discordapp.com/attachments/1118346318486700103/1119076397026132038/smeagle.png?ex=6516d15c&is=65157fdc&hm=76f5acf3883c44a6a0acfea6d69c001845a0a977c467758db3d8fed208e7e7da& "Kinetic")

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
Smeagle
Version
Dev-4
Downloads
9,692
Endorsements
8
Category
forge
Created
12/25/2023
Updated
12/20/2023
Game Versions
1.12.2

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

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Visit the official mod page for specific installation instructions for this mod.

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❓ Frequently Asked Questions

Which Minecraft Mods versions does Lost Cities Squared support?

The author lists 1.12.2. Other versions may work but are untested by the author.

What is the latest version of Lost Cities Squared?

Version Dev-4, published 2023-12-20 with 9,692 downloads recorded at the source.

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