LiteloaderLoader
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #327 of 401 forge mods in this game by downloads
📋 About This Mod
# LiteloaderLoader This mod is a transformer and reimplementation of part of Liteloader for 1.7.10 to allow it to run alongside modern frameworks and mods, like RetroFuturaBootstrap and Angelica. ## Information Liteloader's use of COMPUTE_FRAMES in its class transforming is unsafe, occasionally loading classes that are not fully initialized. This replaces LiteLoader's usage of ObjectWeb's ClassWriter with a custom SafeClassWriter, which ensures safe frame computation. Unrelated fixes: - Any mod extending from VoxelCommonLiteMod on non-Windows platforms, replacing its use of the TEMP environment variable with java.io.tmpdir. - Angelica's HUD Caching module not throwing several pre/postrender events causing mods like VoxelMap not to render. - Macro Keybind Mod spamming the logfile with errors under lwjgl3ify due to missing fields. Other minor changes or improvements: - The LiteLoader progress bar has been reimplemented with a Forge progress bar while modloading. - LiteLoader mods are added to the ingame mod list - Branding is added to the main menu to show mod count similar to Forge **Note:** This is **not** a full replacement for Liteloader, it is designed to run alongside it. You still need Liteloader itself. ## Installation See (https://github.com/Midnight145/LiteloaderLoader/blob/master/INSTALLATION.md) ## Requirements - Liteloader being run as a mod, not installed separately alongside Forge (eg. through the Versions tab in MultiMC or its derivatives) - See the (./INSTALLATION.md)
# LiteloaderLoader
This mod is a transformer and reimplementation of part of Liteloader for 1. 7. 10 to allow it to run alongside modern frameworks and mods, like RetroFuturaBootstrap and Angelica.
## Information
Liteloader's use of COMPUTE_FRAMES in its class transforming is unsafe, occasionally loading classes that are not fully initialized. This replaces LiteLoader's usage of ObjectWeb's ClassWriter with a custom SafeClassWriter, which ensures safe frame computation.
Unrelated fixes: - Any mod extending from VoxelCommonLiteMod on non-Windows platforms, replacing its use of the TEMP environment variable with java.io.tmpdir. - Angelica's HUD Caching module not throwing several pre/postrender events causing mods like VoxelMap not to render. - Macro Keybind Mod spamming the logfile with errors under lwjgl3ify due to missing fields.
Other minor changes or improvements: - The LiteLoader progress bar has been reimplemented with a Forge progress bar while modloading. - LiteLoader mods are added to the ingame mod list - Branding is added to the main menu to show mod count similar to Forge
## Installation
See (https://github.com/Midnight145/LiteloaderLoader/blob/master/INSTALLATION.md)
## Requirements
- Liteloader being run as a mod, not installed separately alongside Forge (eg. through the Versions tab in MultiMC or its derivatives)
- - See the (./INSTALLATION.md)
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Midnight145
- Version
- v0.1.1
- Downloads
- 1,674
- Endorsements
- 3
- Category
- forge
- Created
- 8/1/2025
- Updated
- 8/28/2025
- Game Versions
- 1.7.10
- Tags
- library, utility
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❓ Frequently Asked Questions
Which Minecraft Mods versions does LiteloaderLoader support?
The author lists 1.7.10. Other versions may work but are untested by the author.
What is the latest version of LiteloaderLoader?
Version v0.1.1, published 2025-08-28 with 1,674 downloads recorded at the source.
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