Lag Goggles: Legacy

⭐ — (16 endorsements) 📥 16,234 downloads 📌 v4.17.0 📅 5/21/2022
🟠 Updated over a year ago

By FalsePattern · forge

⬇ Download Mod Source: Modrinth 📅 Updated: 3/28/2025 📅 Created: 5/21/2022
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.1% endorsement rate
  • 🏆 #30 of 359 forge mods in this game by downloads

📋 About This Mod

# LagGoggles Legacy A backport of (https://github.com/TerminatorNL)'s LagGoggles to 1.7.10. ## Dependencies - (https://modrinth.com/mod/fplib) - (https://modrinth.com/mod/unimixins) ## Original description: Intuitive lag hunting! LagGoggles is a profiler where you can see timings in the world, visually. It comes with a custom GUI using a configurable keybind. You can use LagGoggles as a player too! This is my attempt to create an understanding of what causes lag on a server to regular players. I noticed some common misconceptions like having machines spread out over different chunks causes less lag than putting it in one chunk. With LagGoggles, you can look around and see that alot of small things like pipes or cables cause a tiny bit of lag most of the time, often resulting in more lag than a machine right next to the source would. ## Video explaining the concept Massive thanks to (https://www.youtube.com/channel/UCoKMLbTK35pzF8Lv_oj3KlA) for making this video. (https://youtu.be/2ALrIvw1S4I) (http://img.youtube.com/vi/2ALrIvw1S4I/0.jpg)](http://www.youtube.com/watch?v=2ALrIvw1S4I) ## Features * Teleporting to sources of lag * Client GUI, including overlay and clickable menus * Colour scale for easy spotting of sources of lag. * Calculations are done on the client, so each client can have a different colour scale. * Clientside FPS support! * Checks render time for Entities, Tile entities and event subscribers * It's very young, but it should give some insight in what may cause FPS issues. * Config for client: * Custom gradients * Colorblindess support * Config for server * Custom permissions for players (non-operators) ## Configuration * Drop the jar in the /mods folder * Serverside configuration is not required and has no effect. * Clients can edit the config to change the colour scale. ## How it works Entities, blocks and event-subscribers are timed using System.nanotime() before and after the tick() and update() methods. These times are being recorded and sent to the client when the profiler is done. ## Benefits * Visualisation of various sources of lag * Learn your players to build lag-free bases.

# LagGoggles Legacy

A backport of (https://github.com/TerminatorNL)'s LagGoggles to 1. 7. 10.

## Dependencies - (https://modrinth.com/mod/fplib) - (https://modrinth.com/mod/unimixins)

## Original description:

Intuitive lag hunting!

LagGoggles is a profiler where you can see timings in the world, visually. It comes with a custom GUI using a configurable keybind.

You can use LagGoggles as a player too! This is my attempt to create an understanding of what causes lag on a server to regular players.

I noticed some common misconceptions like having machines spread out over different chunks causes less lag than putting it in one chunk.

With LagGoggles, you can look around and see that alot of small things like pipes or cables cause a tiny bit of lag most of the time, often resulting in more lag than a machine right next to the source would.

## Video explaining the concept Massive thanks to (https://www.youtube.com/channel/UCoKMLbTK35pzF8Lv_oj3KlA) for making this video.

(https://youtu.be/2ALrIvw1S4I)

[!(http://img.youtube.com/vi/2ALrIvw1S4I/0.jpg)](http://www.youtube.com/watch?v=2ALrIvw1S4I)

## Features Teleporting to sources of lag Client GUI, including overlay and clickable menus Colour scale for easy spotting of sources of lag. Calculations are done on the client, so each client can have a different colour scale. Clientside FPS support! Checks render time for Entities, Tile entities and event subscribers It's very young, but it should give some insight in what may cause FPS issues. Config for client: Custom gradients Colorblindess support Config for server Custom permissions for players (non-operators)

## Configuration Drop the jar in the /mods folder Serverside configuration is not required and has no effect. Clients can edit the config to change the colour scale.

## How it works Entities, blocks and event-subscribers are timed using System.nanotime() before and after the tick() and update() methods. These times are being recorded and sent to the client when the profiler is done.

## Benefits Visualisation of various sources of lag * Learn your players to build lag-free bases.

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
FalsePattern
Version
4.17.0
Downloads
16,234
Endorsements
16
Category
forge
Created
5/21/2022
Updated
3/28/2025
Game Versions
1.7.10
Tags
utility

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

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❓ Frequently Asked Questions

Which Minecraft Mods versions does Lag Goggles: Legacy support?

The author lists 1.7.10. Other versions may work but are untested by the author.

What is the latest version of Lag Goggles: Legacy?

Version 4.17.0, published 2025-03-28 with 16,234 downloads recorded at the source.

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