JustQuests

⭐ — (5 endorsements) 📥 722 downloads 📌 vneoforge-1.21-0.2.3 📅 6/18/2026
🟡 Updated this year

By ErikEdits · adventure

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 8/3/2026 📅 Created: 6/18/2026
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.7% endorsement rate
  • 🏆 #77 of 556 adventure mods in this game by downloads

📋 About This Mod

# JustQuests **A lightweight quest book for NeoForge, Fabric & Forge.** No GUI bloat, no heavy dependencies — just quests and a handful of commands. Built as a focused, server-friendly alternative to FTB Quests and HQM for packs that want questing without the weight. > **Now on three loaders** — NeoForge, Fabric and Forge — across > **Minecraft 1.18 – 1.21**. In-game quest book (press **J**) on 1.20.1 and > newer; older versions are command-only. Singleplayer **and** servers. > > The GUI is an early, interim version — the final design is being chosen by a > community **(https://discord.gg/cMTGE9QCja)**. Come vote! --- ## 💬 Join the community — help shape the GUI The big **in-game GUI** is being designed **by the community**: its style, layout and features will be decided by polls on the Discord. The more people vote, the better the GUI everyone gets. **👉 (https://discord.gg/cMTGE9QCja)** to: - 🗳️ **Vote on the upcoming GUI** — style, layout and which features land first - 🛟 Get **support**, report bugs and follow update news - 👀 See **sneak peeks** and try **early builds** before release In-game you can run `/quest discord` anytime to get the invite. --- ## ✨ What JustQuests does - **In-game quest book (GUI)** — press **J** to browse quests, track objective progress, and accept with a click (early/interim version, singleplayer for now, on **MC 1.20.1+**). The full `/quest` command set works everywhere. - **Ready to play** — ships with a built-in quest progression you can start right away, no setup required. - **Lightweight** — tiny and fast, with no heavy dependencies. - **Make your own quests** — drop them in a simple per-world JSON file or a datapack. No restart needed: the file reloads automatically as you edit it. - **Speaks the player's language** — quest text can be written in multiple languages, and item/mob/block names show up translated for each player automatically (per-player language on 1.20.2+; English on older versions). - **Persistent progress** — saved per world, kept across sessions and through death. - **Server-friendly** — runs server-side with per-world storage; stays out of the way of other mods and UI overhauls. --- ## 🧩 Objective & reward types Quests are built from these objectives — mix and match, and choose whether a quest needs **all** objectives or just **any one** of them: - **collect_item** – gather items (mining, harvesting, mob drops) - **mine_block** – break blocks of a type - **craft_item** – craft a given item - **smelt_item** – smelt items in a furnace - **consume_item** – eat or drink an item - **place_block** – place blocks - **kill_mob** – defeat entities of a type - **tame_animal** – tame animals - **breed_animal** – breed animals of a type - **reach_level** – reach an XP level - **reach_location** – arrive at a position (optionally in a set dimension) - **visit_dimension** – enter a dimension (vanilla **or** modded, by id) - **gain_advancement** – earn an advancement Item objectives accept a single id (`minecraft:oak_log`), a list, or a **tag** (`#minecraft:logs`). Rewards: - **give_item** – hand over items - **loot_table** – roll a loot table for a random reward - **xp** – give experience points - **effect** – apply a potion effect - **message** – send the player a message (per-language supported) - **command** – run any command as the player (`{player}` is substituted) — covers economy payouts, effects and more with **no** hard dependency **Quest logic:** quests can require other quests first (`requires` → chains, with a locked teaser until unlocked), and can be **repeatable** with an optional cooldown (e.g. daily quests). --- ## 🎮 Commands | Command | What it does | |---------|--------------| | `/quest list ` | List all quests (grouped by category), or just one category | | `/quest categories` | List the categories and how many quests each has | | `/quest stats` | Your personal stats (completed %, per category, dates) | | `/quest leaderboard` | Server top 10 by quests completed | | `/quest accept <id>` | Start a quest (with tab completion) | | `/quest progress` | Show your active quests and how far along you are | | `/quest abandon <id>` | Drop an active quest (suggests your active ones) | | `/quest discord` | Get the community Discord invite (vote on the GUI!) | | `/quest reload` | *(OP)* reload custom quests | | `/quest test` | *(OP)* run a self-test and write a diagnostics report | | `/quest admin view\|reset\|complete <player>` | *(OP)* manage a player's quest progress | **Server admins:** quest completions are announced to everyone by default (toggle in `<world>/justquests/settings.json`). Quest ids support **tab completion** — `accept` suggests every available quest, `abandon` suggests only the ones you've taken. --- ## ✍️ Custom quests On first launch, JustQuests writes a `custom-quests.json` file into your world folder (`<world>/justquests/`) with an ex

# JustQuests

A lightweight quest book for NeoForge, Fabric & Forge. No GUI bloat, no heavy dependencies — just quests and a handful of commands. Built as a focused, server-friendly alternative to FTB Quests and HQM for packs that want questing without the weight.

> Now on three loaders — NeoForge, Fabric and Forge — across > Minecraft 1. 18 – 1. 21. In-game quest book (press J) on 1. 20. 1 and > newer; older versions are command-only. Singleplayer and servers. > > The GUI is an early, interim version — the final design is being chosen by a > community (https://discord.gg/cMTGE9QCja)**. Come vote!

## 💬 Join the community — help shape the GUI

The big in-game GUI is being designed by the community: its style, layout and features will be decided by polls on the Discord. The more people vote, the better the GUI everyone gets.

👉 (https://discord.gg/cMTGE9QCja)** to:

  • 🗳️ Vote on the upcoming GUI — style, layout and which features land first
  • 🛟 Get support, report bugs and follow update news
  • 👀 See sneak peeks and try early builds before release

In-game you can run `/quest discord` anytime to get the invite.

## ✨ What JustQuests does

  • In-game quest book (GUI) — press J to browse quests, track objective
  • progress, and accept with a click (early/interim version, singleplayer for
  • now, on MC 1. 20. 1+). The full `/quest` command set works everywhere.
  • Ready to play — ships with a built-in quest progression you can start
  • right away, no setup required.
  • Lightweight — tiny and fast, with no heavy dependencies.
  • Make your own quests — drop them in a simple per-world JSON file or a
  • datapack. No restart needed: the file reloads automatically as you edit it.
  • Speaks the player's language — quest text can be written in multiple
  • languages, and item/mob/block names show up translated for each player
  • automatically (per-player language on 1. 20. 2+; English on older versions).
  • Persistent progress — saved per world, kept across sessions and
  • through death.
  • Server-friendly — runs server-side with per-world storage; stays out
  • of the way of other mods and UI overhauls.

## 🧩 Objective & reward types

Quests are built from these objectives — mix and match, and choose whether a quest needs all objectives or just any one of them:

  • collect_item – gather items (mining, harvesting, mob drops)
  • mine_block – break blocks of a type
  • craft_item – craft a given item
  • smelt_item – smelt items in a furnace
  • consume_item – eat or drink an item
  • place_block – place blocks
  • kill_mob – defeat entities of a type
  • tame_animal – tame animals
  • breed_animal – breed animals of a type
  • reach_level – reach an XP level
  • reach_location – arrive at a position (optionally in a set dimension)
  • visit_dimension – enter a dimension (vanilla or modded, by id)
  • gain_advancement – earn an advancement

Item objectives accept a single id (`minecraft:oak_log`), a list, or a tag (`#minecraft:logs`).

  • give_item – hand over items
  • loot_table – roll a loot table for a random reward
  • xp – give experience points
  • effect – apply a potion effect
  • message – send the player a message (per-language supported)
  • command – run any command as the player (`{player}` is substituted) —
  • covers economy payouts, effects and more with no hard dependency

Quest logic: quests can require other quests first (`requires` → chains, with a locked teaser until unlocked), and can be repeatable with an optional cooldown (e.g. daily quests).

## 🎮 Commands

| Command | What it does | |---------|--------------| | `/quest list ` | List all quests (grouped by category), or just one category | | `/quest categories` | List the categories and how many quests each has | | `/quest stats` | Your personal stats (completed %, per category, dates) | | `/quest leaderboard` | Server top 10 by quests completed | | `/quest accept ` | Start a quest (with tab completion) | | `/quest progress` | Show your active quests and how far along you are | | `/quest abandon ` | Drop an active quest (suggests your active ones) | | `/quest discord` | Get the community Discord invite (vote on the GUI!) | | `/quest reload` | (OP) reload custom quests | | `/quest test` | (OP) run a self-test and write a diagnostics report | | `/quest admin view\|reset\|complete ` | (OP) manage a player's quest progress |

Server admins: quest completions are announced to everyone by default (toggle in `/justquests/settings.json`).

Quest ids support tab completion — `accept` suggests every available quest, `abandon` suggests only the ones you've taken.

## ✍️ Custom quests

On first launch, JustQuests writes a `custom-quests.json` file into your world folder (`/justquests/`) with an ex

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
ErikEdits
Version
neoforge-1.21-0.2.3
Downloads
722
Endorsements
5
Category
adventure
Created
6/18/2026
Updated
8/3/2026
Game Versions
1.21
Tags
adventure, game-mechanics, utility

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does JustQuests support?

The author lists 1.21. Other versions may work but are untested by the author.

What is the latest version of JustQuests?

Version neoforge-1.21-0.2.3, published 2026-08-03 with 722 downloads recorded at the source.

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