Jujutsu ReBalanced
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (1 images)
🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #342 of 346 forge mods in this game by downloads
📋 About This Mod
**JujutsuRebalanced** Ever felt like some Cursed Techniques in JujutsuCraft are way too strong or way too weak? Or maybe you're running a server and want full control over what your players can do with their abilities? That's exactly what this mod is for. JujutsuRebalanced gives you a complete in game editor to tweak every single Cursed Technique and ability across JujutsuCraft and its addon mods. Change costs, cooldowns, damage, range, charge times, stat multipliers, and more. Everything is done through a clean GUI, no config files needed. **What You Can Do ** Open the editor with /cteditor and you'll see every CT in the game listed with its stats. Click on any technique to start editing. For each CT you can change the Cursed Energy cap per rank, CE regen rate, and base stat multipliers for damage, defense and speed. These stats scale with the player's sorcerer rank so higher ranked sorcerers get more out of their technique. Every ability inside a CT is fully editable too. You can adjust the CE cost, cooldown in ticks, damage and range multipliers, charge time, and toggle whether it counts as passive or physical. You can also lock abilities behind a specific sorcerer rank or a custom Minecraft advancement, or just disable them entirely. Want to create your own CT from scratch? The editor lets you do that too. Custom techniques start at ID 1000 and up so they never conflict with the base mod. **Mod Compatibility ** This isn't just for base JujutsuCraft. JujutsuRebalanced automatically picks up CTs from: JujutsuCraftS (JJSK) JujutsuCraftV (JJCV) JujutsuAlm Each mod's techniques are color coded in the editor so you always know where a CT comes from. All of these are optional dependencies so JujutsuRebalanced works fine with just base JujutsuCraft installed. **Commands ** /cteditor opens the balance editor GUI /jujutsurebalanced ct set <player> <id> assigns a Cursed Technique to a player /jujutsurebalanced ct get <player> shows what technique a player currently has /jujutsurebalanced ct remove <player> removes a player's technique All commands require OP! **Requirements ** JujutsuCraft(REQUIRED) AlmirionCore(REQUIRED) Both are auto installed! JJSK, JJCV, JJAlm are optional and have compability included. **Other cool Mods/Texturepacks **If you wanna see which spawn egg is which without hovering over check this texturepack out; Techno's Jujutsu Spawn Eggs which requires the Orca's Spawn Egg Tint Disabler mod If you find any bugs or have feature requests feel free to join my discord server (https://discord.gg/pc8DCxCbFc)
JujutsuRebalanced
Ever felt like some Cursed Techniques in JujutsuCraft are way too strong or way too weak? Or maybe you're running a server and want full control over what your players can do with their abilities? That's exactly what this mod is for.
JujutsuRebalanced gives you a complete in game editor to tweak every single Cursed Technique and ability across JujutsuCraft and its addon mods. Change costs, cooldowns, damage, range, charge times, stat multipliers, and more. Everything is done through a clean GUI, no config files needed.
What You Can Do Open the editor with /cteditor and you'll see every CT in the game listed with its stats. Click on any technique to start editing. For each CT you can change the Cursed Energy cap per rank, CE regen rate, and base stat multipliers for damage, defense and speed. These stats scale with the player's sorcerer rank so higher ranked sorcerers get more out of their technique.
Every ability inside a CT is fully editable too. You can adjust the CE cost, cooldown in ticks, damage and range multipliers, charge time, and toggle whether it counts as passive or physical. You can also lock abilities behind a specific sorcerer rank or a custom Minecraft advancement, or just disable them entirely.
Want to create your own CT from scratch? The editor lets you do that too. Custom techniques start at ID 1000 and up so they never conflict with the base mod.
Mod Compatibility This isn't just for base JujutsuCraft. JujutsuRebalanced automatically picks up CTs from:
JujutsuCraftS (JJSK) JujutsuCraftV (JJCV) JujutsuAlm
Each mod's techniques are color coded in the editor so you always know where a CT comes from. All of these are optional dependencies so JujutsuRebalanced works fine with just base JujutsuCraft installed.
Commands
/cteditor opens the balance editor GUI
/jujutsurebalanced ct set
All commands require OP!
Requirements JujutsuCraft(REQUIRED) AlmirionCore(REQUIRED)
Both are auto installed!
JJSK, JJCV, JJAlm are optional and have compability included.
Other cool Mods/Texturepacks If you wanna see which spawn egg is which without hovering over check this texturepack out; Techno's Jujutsu Spawn Eggs which requires the Orca's Spawn Egg Tint Disabler mod
If you find any bugs or have feature requests feel free to join my discord server (https://discord.gg/pc8DCxCbFc)
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Almirion
- Version
- 1.0.4.99995
- Downloads
- 2,905
- Endorsements
- 3
- Category
- forge
- Created
- 3/10/2026
- Updated
- 7/9/2026
- Game Versions
- 1.20.1
- Tags
- game-mechanics, management, utility
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Mods →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Mods versions does Jujutsu ReBalanced support?
The author lists 1.20.1. Other versions may work but are untested by the author.
What is the latest version of Jujutsu ReBalanced?
Version 1.0.4.99995, published 2026-07-09 with 2,905 downloads recorded at the source.
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