Intangible Effect

⭐ — (6 endorsements) 📥 317 downloads 📌 v1.0.3 📅 6/10/2026
🟡 Updated this year

By ShrHang · forge

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 8/21/2026 📅 Created: 6/10/2026
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #281 of 371 forge mods in this game by downloads

📋 About This Mod

✅ Most damage above 1 is reduced to 1
✅ Each successful damage reduction consumes Intangible effect duration
✅ The default cost is `600` ticks, or 30 seconds
✅ If the remaining duration is not enough, the effect is removed

# Intangible When you have finally built a huge factory, a complex pipe network, or a deeply nested multiblock machine, only to find that one block you need to adjust is hidden deep within the structure. You might wish you could slip like a ghost into the gaps between buildings, or machines, fixing the issue and then get back without breaking anything unrelated. **Intangible** is made for exactly that situation. !(https://cdn.modrinth.com/data/cached_images/99ea1a8ff37f2a6fbc5eb15a174b28ff8062b8e1.png) Inspired by the name of the Intangible buff from *Slay the Spire*, this mod adds a simple but powerful status effect: **Intangible**. While a player has the Intangible effect, they can **fly and pass through walls** like a ghost. The mod also recreates the damage-reduction behavior of the Intangible buff from *Slay the Spire*: players can reduce most incoming damage to 1 at the cost of effect duration. This behavior can be disabled in the config. ## Damage Reduction The main purpose of Intangible is wall phasing, flight, and structure maintenance. Damage reduction is only an extra feature, and it is **configurable**. By default, the mod enables Intangible behavior similar to *Slay the Spire*: - Most damage above 1 is reduced to 1 - Each successful damage reduction consumes Intangible effect duration - The default cost is `600` ticks, or 30 seconds - If the remaining duration is not enough, the effect is removed If you only want flight and wall phasing without damage reduction, disable it in `intangible-server.toml`: ```toml # intangible-server.toml isSlayTheSpire = false ``` Or change the duration cost: ```toml # intangible-server.toml intangibleDurationCostOnDamage = 823 ``` The mod also provides two `damage_type` tags to further control how Intangible interacts with damage types: - `intangible:bypasses_intangible`: damage types in this tag bypass the Intangible effect and are not handled by it. - `intangible:intangible_immune_to`: damage types in this tag are directly ignored while Intangible is active. By default, it includes `minecraft:in_wall` to prevent suffocation damage while phasing through walls. ## Potions and Brewing The mod adds two potions: - Potion of Intangibility - Long Potion of Intangibility Their durations, recipe input potions, and recipe ingredients can all be adjusted in `intangible-startup.toml`.(or `intangible-startup.config` in 1.20.1) These are startup config options. After changing them, restart the game or server for the changes to apply reliably. ## Rendering If you do not want the translucent overlay on Intangible players, or if you want to change its color and transparency, you can configure it in `intangible-client.toml`. If you want to change the overlay texture, add `assets/intangible/textures/entity/intangible_overlay.png` in a resource pack.

# Intangible

When you have finally built a huge factory, a complex pipe network, or a deeply nested multiblock machine, only to find that one block you need to adjust is hidden deep within the structure.

You might wish you could slip like a ghost into the gaps between buildings, or machines, fixing the issue and then get back without breaking anything unrelated.

Intangible is made for exactly that situation.

!(https://cdn.modrinth.com/data/cached_images/99ea1a8ff37f2a6fbc5eb15a174b28ff8062b8e1.png)

Inspired by the name of the Intangible buff from Slay the Spire, this mod adds a simple but powerful status effect: Intangible.

While a player has the Intangible effect, they can fly and pass through walls like a ghost.

The mod also recreates the damage-reduction behavior of the Intangible buff from Slay the Spire: players can reduce most incoming damage to 1 at the cost of effect duration. This behavior can be disabled in the config.

## Damage Reduction

The main purpose of Intangible is wall phasing, flight, and structure maintenance. Damage reduction is only an extra feature, and it is configurable.

By default, the mod enables Intangible behavior similar to Slay the Spire:

  • Most damage above 1 is reduced to 1
  • Each successful damage reduction consumes Intangible effect duration
  • The default cost is `600` ticks, or 30 seconds
  • If the remaining duration is not enough, the effect is removed

If you only want flight and wall phasing without damage reduction, disable it in `intangible-server.toml`:

```toml # intangible-server.toml

isSlayTheSpire = false ```

Or change the duration cost:

```toml # intangible-server.toml

intangibleDurationCostOnDamage = 823 ```

The mod also provides two `damage_type` tags to further control how Intangible interacts with damage types:

  • `intangible:bypasses_intangible`: damage types in this tag bypass the Intangible effect and are not handled by it.
  • `intangible:intangible_immune_to`: damage types in this tag are directly ignored while Intangible is active. By default, it includes `minecraft:in_wall` to prevent suffocation damage while phasing through walls.

## Potions and Brewing

The mod adds two potions:

  • Potion of Intangibility
  • Long Potion of Intangibility

Their durations, recipe input potions, and recipe ingredients can all be adjusted in `intangible-startup.toml`.(or `intangible-startup.config` in 1. 20. 1)

These are startup config options. After changing them, restart the game or server for the changes to apply reliably.

## Rendering

If you do not want the translucent overlay on Intangible players, or if you want to change its color and transparency, you can configure it in `intangible-client.toml`.

If you want to change the overlay texture, add `assets/intangible/textures/entity/intangible_overlay.png` in a resource pack.

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
ShrHang
Version
1.0.3
Downloads
317
Endorsements
6
Category
forge
Created
6/10/2026
Updated
8/21/2026
Game Versions
26.1, 26.1.1, 26.1.2, 26.2
Tags
utility

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

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❓ Frequently Asked Questions

Which Minecraft Mods versions does Intangible Effect support?

The author lists 26.1, 26.1.1, 26.1.2, 26.2. Other versions may work but are untested by the author.

What is the latest version of Intangible Effect?

Version 1.0.3, published 2026-08-21 with 317 downloads recorded at the source.

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