Hydrofarm
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (7 images)
🔍 Analysis
- 👍 0.5% endorsement rate
- 🏆 #446 of 874 fabric mods in this game by downloads
📋 About This Mod
!(https://i.imgur.com/8VQA3h8.png) **Hydrofarm** is a compact farming-tech mod: move water, grow crops and trees, keep animals, and turn the results into items, XP, and energy. Every machine earns its slot — no sprawling tech tree, no mandatory progression grind. Available for **Fabric** and **NeoForge**, Minecraft **26.1.x**. ## 💧 Fluids & logistics - **Liquid Tank** — stackable storage with a visible, glowing fluid level. Adjacent tanks merge into one shared pool. Holds water, lava, milk, and Liquid XP. - **Liquid Pipe & Item Pipe** — auto-connecting networks that grow a port wherever they touch an inventory. Right-click a port to make it a **terminal** with per-face extract/insert modes and whitelist/blacklist filters. - **Liquid Siphon** — slow area extraction from vanilla water; source blocks regenerate, nothing is drained dry. - **Sprinkler** — ~2.5× crop growth and auto-hydration across a 9×9, fed by pipes or tanks. - **Cauldrons** connect to pipes as fluid sources and sinks, on both loaders. ## 🌱 Growing - **Hydroponics Bed** — four planter quadrants per bed, each growing the crop you configure from the cluster's shared water pool. Harvests collect automatically and trickle Liquid XP. - **Tree Farm Bed** — the same idea for saplings: logs and saplings without the chopping. - Adjacent beds form a **cluster** — shared water, items, and XP, managed from one GUI with cluster-wide rates. - Works with **Farmer's Delight** and **Croptopia** crops out of the box. ## 🐄 Animals - **Animal Capture Net** — scoop up an animal, item and all, and carry it home. - **Husbandry Bed** — housed animals produce wool, eggs, milk, and honeycomb on feed-and-water cycles. - **Butcher Bed** — a breeding pair sustains a steady drip of that species' slaughter loot and Liquid XP. The stock itself is never consumed. ## ⚡ Energy & utility - **Hydroelectric Generator** — water in, energy out. Team Reborn Energy on Fabric, FE on NeoForge — plays nice with the usual tech-mod cables and machines. - **Energy Pipe & Energy Cell** — simple distribution and a multiblock power bank that merges visually as it grows. - **Autocrafter** — energy-powered template crafting from piped-in ingredients, with the recipe displayed on its sides and the result floating above. - **Mending Station** — repairs gear with Liquid XP and energy; fully pipe-automatable. - **Monster Repulser** — an energy-upkeep field that stops hostile spawns inside it. - **XP Drain** — sneak on it to bank your levels as Liquid XP into an attached tank; right-click to take them back. Liquid XP also bottles into XP bottles at any bed or tank. ## ✨ Decoration - **Glowcubes** — 17 dye-colored light blocks with a slow internal swirl. ## 🔌 Integrations - **Jade** — cluster and bed overlays out of the box. - **ModMenu** (Fabric) / **Mods screen** (NeoForge) — in-game config button. - Defers to the standalone **Capture Net** mod when it's installed. ## ⚙️ Configuration `config/hydrofarm.properties` (hand-editable, self-healing) or the in-game screen: render distances and toggles for bed crops and pen animals, sprinkler particle tuning, and per-bed-type Liquid XP output toggles. ## Requirements - Minecraft 26.1.x · Java 25 - **Fabric:** Fabric Loader 0.18.4+ and Fabric API (Team Reborn Energy is bundled) - **NeoForge:** 26.1.2+ Required on **both client and server**.
!(https://i.imgur.com/8VQA3h8.png)
Hydrofarm is a compact farming-tech mod: move water, grow crops and trees, keep animals, and turn the results into items, XP, and energy. Every machine earns its slot — no sprawling tech tree, no mandatory progression grind.
Available for Fabric and NeoForge, Minecraft 26. 1.x.
## 💧 Fluids & logistics
- Liquid Tank — stackable storage with a visible, glowing fluid level. Adjacent tanks merge into one shared pool. Holds water, lava, milk, and Liquid XP.
- Liquid Pipe & Item Pipe — auto-connecting networks that grow a port wherever they touch an inventory. Right-click a port to make it a terminal with per-face extract/insert modes and whitelist/blacklist filters.
- Liquid Siphon — slow area extraction from vanilla water; source blocks regenerate, nothing is drained dry.
- Sprinkler — ~2. 5× crop growth and auto-hydration across a 9×9, fed by pipes or tanks.
- Cauldrons connect to pipes as fluid sources and sinks, on both loaders.
## 🌱 Growing
- Hydroponics Bed — four planter quadrants per bed, each growing the crop you configure from the cluster's shared water pool. Harvests collect automatically and trickle Liquid XP.
- Tree Farm Bed — the same idea for saplings: logs and saplings without the chopping.
- Adjacent beds form a cluster — shared water, items, and XP, managed from one GUI with cluster-wide rates.
- Works with Farmer's Delight and Croptopia crops out of the box.
## 🐄 Animals
- Animal Capture Net — scoop up an animal, item and all, and carry it home.
- Husbandry Bed — housed animals produce wool, eggs, milk, and honeycomb on feed-and-water cycles.
- Butcher Bed — a breeding pair sustains a steady drip of that species' slaughter loot and Liquid XP. The stock itself is never consumed.
## ⚡ Energy & utility
- Hydroelectric Generator — water in, energy out. Team Reborn Energy on Fabric, FE on NeoForge — plays nice with the usual tech-mod cables and machines.
- Energy Pipe & Energy Cell — simple distribution and a multiblock power bank that merges visually as it grows.
- Autocrafter — energy-powered template crafting from piped-in ingredients, with the recipe displayed on its sides and the result floating above.
- Mending Station — repairs gear with Liquid XP and energy; fully pipe-automatable.
- Monster Repulser — an energy-upkeep field that stops hostile spawns inside it.
- XP Drain — sneak on it to bank your levels as Liquid XP into an attached tank; right-click to take them back. Liquid XP also bottles into XP bottles at any bed or tank.
## ✨ Decoration
- Glowcubes — 17 dye-colored light blocks with a slow internal swirl.
## 🔌 Integrations
- Jade — cluster and bed overlays out of the box.
- ModMenu (Fabric) / Mods screen (NeoForge) — in-game config button.
- Defers to the standalone Capture Net mod when it's installed.
## ⚙️ Configuration
`config/hydrofarm.properties` (hand-editable, self-healing) or the in-game screen: render distances and toggles for bed crops and pen animals, sprinkler particle tuning, and per-bed-type Liquid XP output toggles.
## Requirements
- Minecraft 26. 1.x · Java 25
- Fabric: Fabric Loader 0. 18. 4+ and Fabric API (Team Reborn Energy is bundled)
- NeoForge: 26. 1. 2+
Required on both client and server.
📊 Mod Details
- Game
- Minecraft Mods
- Author
- kestalkayden
- Version
- 0.3.9+mc26.2
- Downloads
- 1,827
- Endorsements
- 9
- Category
- fabric
- Created
- 6/12/2026
- Updated
- 7/30/2026
- Game Versions
- 26.2
- Tags
- technology
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Hydrofarm support?
The author lists 26.2. Other versions may work but are untested by the author.
What is the latest version of Hydrofarm?
Version 0.3.9+mc26.2, published 2026-07-30 with 1,827 downloads recorded at the source.
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