Hero Statue

⭐ — (1 endorsements) 📥 1,984 downloads 📌 v1.0.5+fabric-1.21.8 📅 8/10/2025
🟠 Updated over a year ago

By dannytaylor · decoration

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 8/30/2025 📅 Created: 8/10/2025
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.1% endorsement rate
  • 🏆 #63 of 274 decoration mods in this game by downloads

📋 About This Mod

<!--DO NOT EDIT MANUALLY: synced from gh readme--> # Hero Statue Adds a new block called the `Hero Statue`, which can hold an item, and be posed using redstone. > **Important** > If you have a slower computer, have a lot of statues placed down, or are using a resource intensive shader pack, you may want to change your statue render type config to `Basic`. See (#config). > This renders statues using block models, which is a lot faster, however it does disable visual posing. > > If you use Shaders, read (#shader-rendering-pipelines), and check (#tested-shader-packs) below. !(https://cdn.modrinth.com/data/ufuoq5Xq/images/e67684c4ca4915ab75b5c912cf46d27825a78dda.png) !(https://cdn.modrinth.com/data/ufuoq5Xq/images/3513da39618be807dd6c20ad46f2fe312ce78865.png) ## Features ### Hero Statue - Holds an item - You can give the statue an item to display by interacting with it whilst holding the item. - Posable - You can pose the statue using redstone. - This is configurable via a gamerule, which is **ON** by default. (`hero-statue$allowRedstoneChangeStatuePose`) - The statue remembers the last set pose when turned off. - You can pose the statue by interacting with empty hands or when the statue already has an item, if the gamerule is active. - This is configurable via a gamerule, which is **OFF** by default. (`hero-statue$allowPlayerChangeStatuePose`) - Comparators output the level of redstone required to set the current pose. - *rainbows ~~and unicorns~~* - You can make the statues eyes cycle through the rainbow by giving the statue an item named `jeb_`, or by turning the `RAINBOW MODE` config on. - You can also enable this in creative, by setting the `hero_statue_rainbow` blockstate with a debug stick or with commands. - This only works with the `Default` render type, and if you are not using shaders. - *¿sᴉɥʇ pɐǝɹ noʎ uɐɔ* - You can make the statue render upside down by giving the statue an item named `Dinnerbone`, `Grumm`, `legotaylor`, or `dannnytaylor`. - This only works with the `Default` and `Vanilla` render types. ## Config You can edit the config by using (https://modrinth.com/mod/modmenu), or our `Open Config` keybinding (defaulted to `Home`). If you are using the `Open Config` keybinding, you will need to be in a world. ## Known Issues ### Shader Rendering Pipelines #### (https://www.irisshaders.dev/) Iris overrides core shader pipelines when rendering shader packs, and doesn't provide any documentation for how to add new overrides. As a workaround, we've copied the `ENTITY_CUTOUT` and `ENTITY_EYES` pipeline overrides. We picked these pipelines as they provide a similar effect to our custom pipelines, however it's not 1:1 and some features such as the `jeb_` easter egg won't be rendered when a shader pack is active. This functionality matches the `Vanilla` render type. See (https://github.com/legotaylor/Hero-Statue/issues/1). Rendering should work as intended when no shader packs are in use. > **Developer's Note** > You may encounter z-fighting with some shader packs. > You can disable our eyes layer using our config if desired. See (#config). ##### Tested Shader Packs | Shader Pack | | |-----------------------------------------------------------------------------------------------------------------------------------------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | Complementary (https://modrinth.com/shader/complementary-unbound)/(https://modrinth.com/shader/complementary-reimagined) | No visual issues found.¹ | | (https://modrinth.com/mod/euphoria-patches) | No visual issues found.¹ | | (https://modrinth.com/shader/bsl-shaders)

# Hero Statue Adds a new block called the `Hero Statue`, which can hold an item, and be posed using redstone.

> Important > If you have a slower computer, have a lot of statues placed down, or are using a resource intensive shader pack, you may want to change your statue render type config to `Basic`. See (#config). > This renders statues using block models, which is a lot faster, however it does disable visual posing. > > If you use Shaders, read (#shader-rendering-pipelines), and check (#tested-shader-packs) below.

![](https://cdn.modrinth.com/data/ufuoq5Xq/images/e67684c4ca4915ab75b5c912cf46d27825a78dda.png) ![](https://cdn.modrinth.com/data/ufuoq5Xq/images/3513da39618be807dd6c20ad46f2fe312ce78865.png)

## Features ### Hero Statue - Holds an item - You can give the statue an item to display by interacting with it whilst holding the item. - Posable - You can pose the statue using redstone. - This is configurable via a gamerule, which is ON by default. (`hero-statue$allowRedstoneChangeStatuePose`) - The statue remembers the last set pose when turned off. - You can pose the statue by interacting with empty hands or when the statue already has an item, if the gamerule is active. - This is configurable via a gamerule, which is OFF by default. (`hero-statue$allowPlayerChangeStatuePose`) - Comparators output the level of redstone required to set the current pose. - rainbows ~~and unicorns~~ - You can make the statues eyes cycle through the rainbow by giving the statue an item named `jeb_`, or by turning the `RAINBOW MODE` config on. - You can also enable this in creative, by setting the `hero_statue_rainbow` blockstate with a debug stick or with commands. - This only works with the `Default` render type, and if you are not using shaders. - ¿sᴉɥʇ pɐǝɹ noʎ uɐɔ - You can make the statue render upside down by giving the statue an item named `Dinnerbone`, `Grumm`, `legotaylor`, or `dannnytaylor`. - This only works with the `Default` and `Vanilla` render types.

## Config You can edit the config by using (https://modrinth.com/mod/modmenu), or our `Open Config` keybinding (defaulted to `Home`). If you are using the `Open Config` keybinding, you will need to be in a world.

## Known Issues ### Shader Rendering Pipelines #### (https://www.irisshaders.dev/) Iris overrides core shader pipelines when rendering shader packs, and doesn't provide any documentation for how to add new overrides.

As a workaround, we've copied the `ENTITY_CUTOUT` and `ENTITY_EYES` pipeline overrides. We picked these pipelines as they provide a similar effect to our custom pipelines, however it's not 1:1 and some features such as the `jeb_` easter egg won't be rendered when a shader pack is active. This functionality matches the `Vanilla` render type. See (https://github.com/legotaylor/Hero-Statue/issues/1).

Rendering should work as intended when no shader packs are in use.

> Developer's Note > You may encounter z-fighting with some shader packs. > You can disable our eyes layer using our config if desired. See (#config).

##### Tested Shader Packs | Shader Pack | | |-----------------------------------------------------------------------------------------------------------------------------------------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | Complementary (https://modrinth.com/shader/complementary-unbound)/(https://modrinth.com/shader/complementary-reimagined) | No visual issues found.¹ | | (https://modrinth.com/mod/euphoria-patches) | No visual issues found.¹ | | (https://modrinth.com/shader/bsl-shaders)

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
dannytaylor
Version
1.0.5+fabric-1.21.8
Downloads
1,984
Endorsements
1
Category
decoration
Created
8/10/2025
Updated
8/30/2025
Game Versions
1.21.8
Tags
decoration, game-mechanics, storage

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does Hero Statue support?

The author lists 1.21.8. Other versions may work but are untested by the author.

What is the latest version of Hero Statue?

Version 1.0.5+fabric-1.21.8, published 2025-08-30 with 1,984 downloads recorded at the source.

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