Free camera API
🟡 Updated this year⚠️ Install Order · 2 steps
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🖼️ Gallery (3 images)
🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #36 of 335 forge mods in this game by downloads
📋 About This Mod
# Free camera API V5 !(https://cdn.modrinth.com/data/KCR6bnbY/images/41d032a0a6bcfcf92ae30d7c2fa8d68f92ad752c.png) ## Free camera mode Since version 3.2.0, the mod has included a built-in free camera feature, as many players were attracted by the mod's name only to discover that such functionality was not actually present. By default, this feature is **_not bound_** to a key mapping and requires manual setup. Block collision detection is **_enabled by default_** and can be disabled via the configuration interface. If the mod is not installed on the server, it will be **_force-enabled_**; otherwise, it will follow the server's settings. ## What are the advantages? - Decouples from camera internals, reducing complexity. - Simple and flexible usage. - Supports loading chunks beyond the player's view range (with expansion). ## How to Register and Use the Plugin 1. Create the plugin class ``` @Plugin(value = "example", priority = ModifierPriority.LOWEST) public class ExamplePlugin implements CameraPlugin { // ... } ``` value: Plugin unique identifier (string) priority: Priority setting (ModifierPriority.HIGH/LOWEST etc.) 2. Initialization ``` public ExamplePlugin(CameraModifier modifier) { modifier.disable() .enablePos() .enableFov() .enableGlobalMode(); } ``` 3. Update camera data every frame ``` modifier .enablePos() // Enable position modification .enableRotation() // Enable rotation modification .enableFov() // Enable FOV modification .setPos(1, 2, 3) // Set camera position to (1,2,3), default is local coordinates centered on player .addPos(1, 2, 3) .setRotationYXZ(90f, 15f, 25f) // Set camera rotation to (90f, 15f, 25f) .move(0, 0, -5) // Move camera based on current rotation .enableGlobalMode() // Enable global mode, all coordinates and rotations will be modified according to world coordinates .enableChunkLoader() // Enable chunk loader, load chunks around the camera. An additional Free Camera API Addition mod needs to be installed to enable this feature, otherwise it will have no effect .enableObstacle() // Enable collision detection ``` ## Gallery !(https://cdn.modrinth.com/data/KCR6bnbY/images/0fd9ede2dfc1818fbb4638bbbf3bd6a0598df4bd.gif) !(https://cdn.modrinth.com/data/KCR6bnbY/images/ee51dcdae13dc4714e8f6f1faa7a5e127b2abba1.gif)
# Free camera API V5 !(https://cdn.modrinth.com/data/KCR6bnbY/images/41d032a0a6bcfcf92ae30d7c2fa8d68f92ad752c.png) ## Free camera mode Since version 3. 2. 0, the mod has included a built-in free camera feature, as many players were attracted by the mod's name only to discover that such functionality was not actually present.
By default, this feature is _not bound_ to a key mapping and requires manual setup. Block collision detection is _enabled by default_ and can be disabled via the configuration interface. If the mod is not installed on the server, it will be _force-enabled_; otherwise, it will follow the server's settings. ## What are the advantages? - Decouples from camera internals, reducing complexity. - Simple and flexible usage. - Supports loading chunks beyond the player's view range (with expansion). ## How to Register and Use the Plugin
1. Create the plugin class ``` @Plugin(value = "example", priority = ModifierPriority. LOWEST) public class ExamplePlugin implements CameraPlugin { // ... } ``` value: Plugin unique identifier (string) priority: Priority setting (ModifierPriority. HIGH/LOWEST etc.)
2. Initialization ``` public ExamplePlugin(CameraModifier modifier) { modifier.disable() .enablePos() .enableFov() .enableGlobalMode(); } ```
3. Update camera data every frame ``` modifier .enablePos() // Enable position modification .enableRotation() // Enable rotation modification .enableFov() // Enable FOV modification .setPos(1, 2, 3) // Set camera position to (1,2,3), default is local coordinates centered on player .addPos(1, 2, 3) .setRotationYXZ(90f, 15f, 25f) // Set camera rotation to (90f, 15f, 25f) .move(0, 0, -5) // Move camera based on current rotation .enableGlobalMode() // Enable global mode, all coordinates and rotations will be modified according to world coordinates .enableChunkLoader() // Enable chunk loader, load chunks around the camera. An additional Free Camera API Addition mod needs to be installed to enable this feature, otherwise it will have no effect .enableObstacle() // Enable collision detection ``` ## Gallery !(https://cdn.modrinth.com/data/KCR6bnbY/images/0fd9ede2dfc1818fbb4638bbbf3bd6a0598df4bd.gif) !(https://cdn.modrinth.com/data/KCR6bnbY/images/ee51dcdae13dc4714e8f6f1faa7a5e127b2abba1.gif)
📊 Mod Details
- Game
- Minecraft Mods
- Author
- AnECanSaiTin
- Version
- 5.1.1-beta
- Downloads
- 32,566
- Endorsements
- 31
- Category
- forge
- Created
- 8/27/2024
- Updated
- 5/6/2026
- Game Versions
- 26.1.2
- Tags
- library, utility
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Free camera API support?
The author lists 26.1.2. Other versions may work but are untested by the author.
What is the latest version of Free camera API?
Version 5.1.1-beta, published 2026-05-06 with 32,566 downloads recorded at the source.
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