Fly Speed Modifier
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (1 images)
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #162 of 206 cursed mods in this game by downloads
📋 About This Mod
# Languages (https://lyuwenhan.github.io/extensions/minecraft-java/data/assets/fly-speed-modifier/README/README.html) | (https://lyuwenhan.github.io/extensions/minecraft-java/data/assets/fly-speed-modifier/README/README_ZH-CN.html) # Fly Speed Modifier A client-side Fabric mod that lets you hold a key and scroll the mouse wheel to temporarily adjust the current movement speed multiplier. ## Features - Adjusts Vanilla Creative Flight speed - Adjusts (https://modrinth.com/mod/freecam) movement speed when Freecam is installed and active - Optionally applies the same multiplier to other client-controlled movement - Hold the adjustment key and scroll the mouse wheel to change the multiplier - Supports configurable minimum, maximum, default multiplier, and scroll step values - Supports optionally resetting the multiplier when adjustment starts - Full Range mode raises the available maximum from `20x` to `100x` - Uses non-linear mouse-wheel multiplier adjustment - Uses Left Alt as the default adjustment key ## Usage 1. Enter a supported movement state, such as Creative Flight, Freecam, or a supported movement mode with **Apply to Other Movement** enabled. 2. Hold Left Alt. 3. Scroll the mouse wheel to change the multiplier. 4. The current value is shown as `Speed multiplier: 2.00x` in English or the corresponding translated text for the selected game language. ## Configuration ### Full Range - Disabled by default - Disabled: maximum available multiplier is `20x` - Enabled: maximum available multiplier is `100x` - The Maximum Speed and Default Speed sliders update immediately when this option changes ### Minimum Speed Sets the lowest allowed temporary speed multiplier. A value of `0x` disables newly applied movement for supported paths, although existing inertia, knockback, or special impulses may still continue according to vanilla behavior unless that movement path is explicitly scaled. ### Maximum Speed Sets the highest allowed temporary speed multiplier within the range selected by Full Range. ### Default Speed Sets the multiplier used for the first adjustment and when Reset Before Adjustment is enabled. Its available range is always limited to the current Minimum Speed and Maximum Speed values. ### Reset Before Adjustment - Enabled: pressing the adjustment key resets the multiplier to Default Speed - Disabled: pressing the adjustment key keeps the previous multiplier ### Multiplier Step Controls how quickly the multiplier changes for each mouse-wheel unit. ### Apply to Other Movement The **Apply to Other Movement** option is disabled by default. When enabled, the current multiplier is also applied to supported client-controlled movement, including: - Walking, sprinting, sneaking, and normal horizontal movement - Horizontal control while airborne and not flying - Swimming and movement in lava - Active upward and downward movement in water - Climbing ladders, vines, and other climbable blocks - Player-controlled living mounts that use the standard riding movement path, including horses, pigs, striders, camels, and happy ghasts - Boat and raft propulsion - Elytra movement on all three axes, including diving, climbing, and natural descent The option does not intentionally modify: - Normal player jump velocity - Horse jump strength - Knockback, explosions, or collision impulses - Boat turning speed - Minecart movement - Powder-snow upward movement ## Multiplayer Warning This is a client-side movement modification. Remote servers may correct, reject, or flag modified movement. Using high multipliers can cause desynchronization, anti-cheat violations, disconnections, or bans. Use it on multiplayer servers only when the server rules explicitly allow it. The mod author is not responsible for penalties caused by its use. High Elytra multipliers can move the player across very large distances in a single tick. Use conservative values, especially while using fireworks or approaching unloaded chunks, terrain, or the world border. ## Supported Versions - Minecraft 26.1.2 - Fabric Loader 0.19.2+ - Fabric API 0.150.0+ - Java 25 - Mod Menu (Optional) ## License MIT
# Languages
(https://lyuwenhan.github.io/extensions/minecraft-java/data/assets/fly-speed-modifier/README/README.html) | (https://lyuwenhan.github.io/extensions/minecraft-java/data/assets/fly-speed-modifier/README/README_ZH-CN.html)
# Fly Speed Modifier
A client-side Fabric mod that lets you hold a key and scroll the mouse wheel to temporarily adjust the current movement speed multiplier.
## Features
- Adjusts Vanilla Creative Flight speed
- Adjusts (https://modrinth.com/mod/freecam) movement speed when Freecam is installed and active
- Optionally applies the same multiplier to other client-controlled movement
- Hold the adjustment key and scroll the mouse wheel to change the multiplier
- Supports configurable minimum, maximum, default multiplier, and scroll step values
- Supports optionally resetting the multiplier when adjustment starts
- Full Range mode raises the available maximum from `20x` to `100x`
- Uses non-linear mouse-wheel multiplier adjustment
- Uses Left Alt as the default adjustment key
1. Enter a supported movement state, such as Creative Flight, Freecam, or a supported movement mode with Apply to Other Movement enabled. 2. Hold Left Alt. 3. Scroll the mouse wheel to change the multiplier. 4. The current value is shown as `Speed multiplier: 2. 00x` in English or the corresponding translated text for the selected game language.
## Configuration
### Full Range
- Disabled by default
- Disabled: maximum available multiplier is `20x`
- Enabled: maximum available multiplier is `100x`
- The Maximum Speed and Default Speed sliders update immediately when this option changes
### Minimum Speed
Sets the lowest allowed temporary speed multiplier.
A value of `0x` disables newly applied movement for supported paths, although existing inertia, knockback, or special impulses may still continue according to vanilla behavior unless that movement path is explicitly scaled.
### Maximum Speed
Sets the highest allowed temporary speed multiplier within the range selected by Full Range.
### Default Speed
Sets the multiplier used for the first adjustment and when Reset Before Adjustment is enabled.
Its available range is always limited to the current Minimum Speed and Maximum Speed values.
### Reset Before Adjustment
- Enabled: pressing the adjustment key resets the multiplier to Default Speed
- Disabled: pressing the adjustment key keeps the previous multiplier
### Multiplier Step
Controls how quickly the multiplier changes for each mouse-wheel unit.
### Apply to Other Movement
The Apply to Other Movement option is disabled by default.
When enabled, the current multiplier is also applied to supported client-controlled movement, including:
- Walking, sprinting, sneaking, and normal horizontal movement
- Horizontal control while airborne and not flying
- Swimming and movement in lava
- Active upward and downward movement in water
- Climbing ladders, vines, and other climbable blocks
- Player-controlled living mounts that use the standard riding movement path, including horses, pigs, striders, camels, and happy ghasts
- Boat and raft propulsion
- Elytra movement on all three axes, including diving, climbing, and natural descent
The option does not intentionally modify:
- Normal player jump velocity
- Horse jump strength
- Knockback, explosions, or collision impulses
- Boat turning speed
- Minecart movement
- Powder-snow upward movement
## Multiplayer Warning
This is a client-side movement modification. Remote servers may correct, reject, or flag modified movement. Using high multipliers can cause desynchronization, anti-cheat violations, disconnections, or bans. Use it on multiplayer servers only when the server rules explicitly allow it. The mod author is not responsible for penalties caused by its use.
High Elytra multipliers can move the player across very large distances in a single tick. Use conservative values, especially while using fireworks or approaching unloaded chunks, terrain, or the world border.
## Supported Versions
- Minecraft 26. 1. 2
- Fabric Loader 0. 19. 2+
- Fabric API 0. 150. 0+
- Java 25
- Mod Menu (Optional)
📊 Mod Details
- Game
- Minecraft Mods
- Author
- lyuwenhan
- Version
- 1.1.9
- Downloads
- 781
- Endorsements
- 0
- Category
- cursed
- Created
- 7/2/2026
- Updated
- 8/14/2026
- Game Versions
- 26.1.2
- Tags
- cursed, utility
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Mods →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Mods versions does Fly Speed Modifier support?
The author lists 26.1.2. Other versions may work but are untested by the author.
What is the latest version of Fly Speed Modifier?
Version 1.1.9, published 2026-08-14 with 781 downloads recorded at the source.
Keep browsing — more Minecraft Mods mods await
