Fluidlogged
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (2 images)
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #1281 of 1284 fabric mods in this game by downloads
📋 About This Mod
# Fluidlogged <font color="#ffae9e">**This description is only for version 2.0.0 and above.</font> The old description can be found (https://github.com/Leximon/Fluidlogged/blob/v1-1.20/README.md).** This is because the newer versions work completely different! **Requires (https://modrinth.com/mod/yacl) and (https://modrinth.com/mod/fabric-api) on Fabric** This mod allows literally any block to be waterloggable with any fluid and also allows them to pass through blocks. This done by separating fluids from all blockstates in each chunk which solves startup time and memory usage when a lot of mods are installed. Many non-waterloggable blocks are fluidloggable by default. If you don't like some features such as, fluids passing through blocks, you can disable this in the config. Changes to the config are applied immediately to your world! There's also a command to place fluids in every block without updating the config: `/setfluid` <font color="red">**IF YOU EXPERIENCE ANY INCOMPATIBILITY WITH A MOD PLEASE REPORT IT TO ME AND NOT TO THE MOD YOU ARE EXPERIENCING THE ISSUE WITH!**</font> ## Why beta? This mod interacts with chunk saving/loading which is one of the main reasons. There might also be some drastic changes to this mod's code. ## Can this corrupt my world? Even though it seems stable, please create a backup of the worlds you care about! ## Can I use it in a modpack? Feel free to use any of my mods in a modpack!
# Fluidlogged
This description is only for version 2. 0. 0 and above. The old description can be found (https://github.com/Leximon/Fluidlogged/blob/v1-1. 20/README.md). This is because the newer versions work completely different!
Requires (https://modrinth.com/mod/yacl) and (https://modrinth.com/mod/fabric-api) on Fabric
This mod allows literally any block to be waterloggable with any fluid and also allows them to pass through blocks. This done by separating fluids from all blockstates in each chunk which solves startup time and memory usage when a lot of mods are installed.
Many non-waterloggable blocks are fluidloggable by default. If you don't like some features such as, fluids passing through blocks, you can disable this in the config. Changes to the config are applied immediately to your world!
There's also a command to place fluids in every block without updating the config: `/setfluid`
IF YOU EXPERIENCE ANY INCOMPATIBILITY WITH A MOD PLEASE REPORT IT TO ME AND NOT TO THE MOD YOU ARE EXPERIENCING THE ISSUE WITH!
## Why beta?
This mod interacts with chunk saving/loading which is one of the main reasons. There might also be some drastic changes to this mod's code.
## Can this corrupt my world? Even though it seems stable, please create a backup of the worlds you care about!
## Can I use it in a modpack? Feel free to use any of my mods in a modpack!
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Leximon
- Version
- 2.0.1-beta.2
- Downloads
- 412,480
- Endorsements
- 130
- Category
- fabric
- Created
- 5/5/2022
- Updated
- 9/14/2023
- Game Versions
- 1.20.1
- Tags
- game-mechanics, library, utility
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Mods →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Mods versions does Fluidlogged support?
The author lists 1.20.1. Other versions may work but are untested by the author.
What is the latest version of Fluidlogged?
Version 2.0.1-beta.2, published 2023-09-14 with 412,480 downloads recorded at the source.
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